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Alternative Texts (Alt-Text) for chart images are essential for making graphics accessible to people with blindness and visual impairments. Traditionally, Alt-Text is manually written by authors but often encounters issues such as…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Omar Moured , Shahid Ali Farooqui , Karin Muller , Sharifeh Fadaeijouybari , Thorsten Schwarz , Mohammed Javed , Rainer Stiefelhagen

Visual Question Answering (VQA) holds great potential for assisting Blind and Low Vision (BLV) users, yet real-world usage remains challenging. Due to visual impairments, BLV users often take blurry or poorly framed photos and face…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Wanyin Cheng , Zanxi Ruan

Few images on the Web receive alt-text descriptions that would make them accessible to blind and low vision (BLV) users. Image-based NLG systems have progressed to the point where they can begin to address this persistent societal problem,…

Computation and Language · Computer Science 2022-10-31 Elisa Kreiss , Cynthia Bennett , Shayan Hooshmand , Eric Zelikman , Meredith Ringel Morris , Christopher Potts

The rapid growth of virtual reality (VR) has led to increased use of social VR platforms for interaction. However, these platforms lack adequate features to support blind and low vision (BLV) users, posing significant challenges in…

Human-Computer Interaction · Computer Science 2026-03-31 Jazmin Collins , Kaylah Myranda Nicholson , Yusuf Khadir , Andrea Stevenson Won , Shiri Azenkot

This paper introduces a dataset for improving real-time object recognition systems to aid blind and low-vision (BLV) individuals in navigation tasks. The dataset comprises 21 videos of BLV individuals navigating outdoor spaces, and a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Md Touhidul Islam , Imran Kabir , Elena Ariel Pearce , Md Alimoor Reza , Syed Masum Billah

The visually impaired population faces significant challenges in daily activities. While prior works employ vision language models for assistance, most focus on static content and cannot address real-time perception needs in complex…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Ziyi Zhang , Zhen Sun , Zongmin Zhang , Zifan Peng , Yuemeng Zhao , Zichun Wang , Zeren Luo , Ruiting Zuo , Xinlei He

Vision plays a crucial role in comprehending the world around us. More than 85% of the external information is obtained through the vision system. It influences our mobility, cognition, information access, and interaction with the…

Computer Vision and Pattern Recognition · Computer Science 2022-01-05 Ishwarya Sivakumar , Nishaali Meenakshisundaram , Ishwarya Ramesh , Shiloah Elizabeth D , Sunil Retmin Raj C

We present two studies exploring how blind or low-vision (BLV) family members engage with their sighted children's artwork, strategies to support understanding and interpretation, and the potential role of technology, such as AI, therein.…

Human-Computer Interaction · Computer Science 2024-10-30 Arnavi Chheda-Kothary , Jacob O. Wobbrock , Jon E. Froehlich

This paper introduces a live object recognition system that serves as a blind aid. Visually impaired people heavily rely on their other senses such as touch and auditory signals for understanding the environment around them. The act of…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Kedar Potdar , Chinmay D. Pai , Sukrut Akolkar

Accessibility assessments typically focus on determining a binary measurement of task performance success/failure; and often neglect to acknowledge the nuances of those interactions. Although a large population of blind people find…

Human-Computer Interaction · Computer Science 2021-04-14 André Rodrigues , André Santos , Kyle Montague , Tiago Guerreiro

Shopping is a routine activity for sighted individuals, yet for people who are blind or have low vision (pBLV), locating and retrieving products in physical environments remains a challenge. This paper presents a multimodal wearable…

Human-Computer Interaction · Computer Science 2026-01-21 Ligao Ruan , Giles Hamilton-Fletcher , Mahya Beheshti , Todd E Hudson , Maurizio Porfiri , John-Ross Rizzo

Visually impaired individuals rely heavily on accurate and timely information about obstacles and their surrounding environments to achieve independent living. In recent years, significant progress has been made in the development of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Fulong Yao , Wenju Zhou , Huosheng Hu

Navigating unfamiliar environments remains one of the most persistent and critical challenges for people who are blind or have limited vision (BLV). Existing assistive tools often rely on online services or APIs, making them costly,…

Human-Computer Interaction · Computer Science 2025-10-28 Dabbrata Das , Argho Deb Das , Farhan Sadaf , Azhar Uddin , Tirtho Mondal

To promote empathy with people that have disabilities, we propose a multi-sensory interactive experience that allows sighted users to embody having a visual impairment whilst using assistive technologies. The experiment involves blindfolded…

Human-Computer Interaction · Computer Science 2023-02-02 Renan Guarese , Emma Pretty , Haytham Fayek , Fabio Zambetta , Ron van Schyndel

Explainable Artificial Intelligence (XAI) is critical for ensuring trust and accountability, yet its development remains predominantly visual. For blind and low-vision (BLV) users, the lack of accessible explanations creates a fundamental…

Human-Computer Interaction · Computer Science 2026-05-05 Abu Noman Md Sakib , Protik Dey , Zijie Zhang , Taslima Akter

Large Vision-Language Models (LVLMs) demonstrate a promising direction for assisting individuals with blindness or low-vision (BLV). Yet, measuring their true utility in real-world scenarios is challenging because evaluating whether their…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Eunki Kim , Na Min An , Wan Ju Kang , Sangryul Kim , James Thorne , Hyunjung Shim

Advances in vision language models (VLMs) have enabled the simulation of general human behavior through their reasoning and problem solving capabilities. However, prior research has not investigated such simulation capabilities in the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Rosiana Natalie , Wenqian Xu , Ruei-Che Chang , Rada Mihalcea , Anhong Guo

Existing image perception methods based on VLMs generally follow a paradigm wherein models extract and analyze image content based on user-provided textual task prompts. However, such methods face limitations when applied to UAV imagery,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Mingning Guo , Mengwei Wu , Shaoxian Li , Haifeng Li , Chao Tao

Tactility provides crucial support and enhancement for the perception and interaction capabilities of both humans and robots. Nevertheless, the multimodal research related to touch primarily focuses on visual and tactile modalities, with…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Ning Cheng , You Li , Jing Gao , Bin Fang , Jinan Xu , Wenjuan Han

Despite the impressive performance of autoregressive Language Models (LM) it has been shown that due to reporting bias, LMs lack visual knowledge, i.e. they do not know much about the visual world and its properties. To augment LMs with…

Computation and Language · Computer Science 2026-03-10 Paula Ontalvilla , Aitor Ormazabal , Gorka Azkune