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Related papers: The Complexity of Graph Exploration Games

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Text-based adventure games provide a platform on which to explore reinforcement learning in the context of a combinatorial action space, such as natural language. We present a deep reinforcement learning architecture that represents the…

Computation and Language · Computer Science 2019-03-26 Prithviraj Ammanabrolu , Mark O. Riedl

Prefetching constitutes a valuable tool toward efficient Web surfing. As a result, estimating the amount of resources that need to be preloaded during a surfer's browsing becomes an important task. In this regard, prefetching can be modeled…

Data Structures and Algorithms · Computer Science 2018-06-26 Ioannis Lamprou , Russell Martin , Sven Schewe , Ioannis Sigalas , Vassilis Zissimopoulos

In imperfect-information games, subgame solving is significantly more challenging than in perfect-information games, but in the last few years, such techniques have been developed. They were the key ingredient to the milestone of superhuman…

Computer Science and Game Theory · Computer Science 2021-12-06 Brian Hu Zhang , Tuomas Sandholm

Motivated by certain applications from physics, biochemistry, economics, and computer science, in which the objects under investigation are not accessible because of various limitations, we propose a trial-and-error model to examine…

Computational Complexity · Computer Science 2013-04-19 Xiaohui Bei , Ning Chen , Shengyu Zhang

Many puzzle video games, like Sokoban, involve moving some agent in a maze. The reachable locations are usually apparent for a human player, and the difficulty of the game is mainly related to performing actions on objects, such as pushing…

Artificial Intelligence · Computer Science 2023-10-03 Miquel Bofill , Cristina Borralleras , Joan Espasa , Mateu Villaret

We consider the problem of searching for a node on a labelled random graph according to a greedy algorithm that selects a route to the desired node using metric information on the graph. Motivated by peer-to-peer networks two types of…

Statistical Mechanics · Physics 2013-05-29 David Lancaster

We study a two-player game played on undirected graphs called {\sc Trail Trap}, which is a variant of a game known as {\sc Partizan Edge Geography}. One player starts by choosing any edge and moving a token from one endpoint to the other;…

In this paper, we analyse a misere tree searching game, where players take turns to guess vertices in a tree with a secret `poisoned' vertex. After each turn, the guessed vertex is removed from the tree and the game continues on the…

Probability · Mathematics 2025-03-11 Ben Andrews

Multi-layer graphs consist of several graphs (layers) over the same vertex set. They are motivated by real-world problems where entities (vertices) are associated via multiple types of relationships (edges in different layers). We chart the…

Computational Complexity · Computer Science 2019-10-23 Robert Bredereck , Christian Komusiewicz , Stefan Kratsch , Hendrik Molter , Rolf Niedermeier , Manuel Sorge

Edge-labeled graphs are widely used to describe relationships between entities in a database. Given a query subgraph that represents an example of what the user is searching for, we study the problem of efficiently searching for similar…

Databases · Computer Science 2020-05-12 Zhaoyang Shao , Davood Rafiei , Themis Palpanas

This paper considers the collaborative graph exploration problem in GPS-denied environments, where a group of robots are required to cover a graph environment while maintaining reliable pose estimations in collaborative simultaneous…

Robotics · Computer Science 2024-07-02 Ruofei Bai , Shenghai Yuan , Hongliang Guo , Pengyu Yin , Wei-Yun Yau , Lihua Xie

This paper reviews exploration techniques in deep reinforcement learning. Exploration techniques are of primary importance when solving sparse reward problems. In sparse reward problems, the reward is rare, which means that the agent will…

Machine Learning · Computer Science 2022-05-03 Pawel Ladosz , Lilian Weng , Minwoo Kim , Hyondong Oh

Graph processing is becoming increasingly prevalent across many application domains. In spite of this prevalence, there is little research about how graphs are actually used in practice. We performed an extensive study that consisted of an…

Databases · Computer Science 2019-09-06 Siddhartha Sahu , Amine Mhedhbi , Semih Salihoglu , Jimmy Lin , M. Tamer Özsu

We consider multi-player graph games with partial-observation and parity objective. While the decision problem for three-player games with a coalition of the first and second players against the third player is undecidable, we present a…

Logic in Computer Science · Computer Science 2014-04-23 Krishnendu Chatterjee , Laurent Doyen

How efficiently can we find an unknown graph using distance or shortest path queries between its vertices? Let $G = (V,E)$ be an unweighted, connected graph of bounded degree. The edge set $E$ is initially unknown, and the graph can be…

Data Structures and Algorithms · Computer Science 2015-02-19 Sampath Kannan , Claire Mathieu , Hang Zhou

Graphs are a natural representation for systems based on relations between connected entities. Combinatorial optimization problems, which arise when considering an objective function related to a process of interest on discrete structures,…

Machine Learning · Computer Science 2024-08-21 Victor-Alexandru Darvariu , Stephen Hailes , Mirco Musolesi

The two significant tasks of a focused Web crawler are finding relevant topic-specific documents on the Web and analytically prioritizing them for later effective and reliable download. For the first task, we propose a sophisticated custom…

Information Retrieval · Computer Science 2015-10-02 Ali Seyfi

Graphs represent interconnected structures prevalent in a myriad of real-world scenarios. Effective graph analytics, such as graph learning methods, enables users to gain profound insights from graph data, underpinning various tasks…

Machine Learning · Computer Science 2023-08-30 Zemin Liu , Yuan Li , Nan Chen , Qian Wang , Bryan Hooi , Bingsheng He

Knuth and Moore presented a theoretical lower bound on the number of leaves that any fixed-depth minimax tree-search algorithm traversing a uniform tree must explore, the so-called minimal tree. Since real-life minimax trees are not…

Artificial Intelligence · Computer Science 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin

Mapping the Internet generally consists in sampling the network from a limited set of sources by using traceroute-like probes. This methodology, akin to the merging of different spanning trees to a set of destination, has been argued to…

Networking and Internet Architecture · Computer Science 2011-11-09 Luca Dall'Asta , Ignacio Alvarez-Hamelin , Alain Barrat , Alexei Vazquez , Alessandro Vespignani
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