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Related papers: OPT: One-shot Pose-Controllable Talking Head Gener…

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We introduce a novel method for joint expression and audio-guided talking face generation. Recent approaches either struggle to preserve the speaker identity or fail to produce faithful facial expressions. To address these challenges, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Sai Tanmay Reddy Chakkera , Aggelina Chatziagapi , Dimitris Samaras

The goal of this work is to simultaneously generate natural talking faces and speech outputs from text. We achieve this by integrating Talking Face Generation (TFG) and Text-to-Speech (TTS) systems into a unified framework. We address the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Youngjoon Jang , Ji-Hoon Kim , Junseok Ahn , Doyeop Kwak , Hong-Sun Yang , Yoon-Cheol Ju , Il-Hwan Kim , Byeong-Yeol Kim , Joon Son Chung

Achieving disentangled control over multiple facial motions and accommodating diverse input modalities greatly enhances the application and entertainment of the talking head generation. This necessitates a deep exploration of the decoupling…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Shuai Tan , Bin Ji , Mengxiao Bi , Ye Pan

In this paper, we introduce PoseCrafter, a one-shot method for personalized video generation following the control of flexible poses. Built upon Stable Diffusion and ControlNet, we carefully design an inference process to produce…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Yong Zhong , Min Zhao , Zebin You , Xiaofeng Yu , Changwang Zhang , Chongxuan Li

Although significant progress has been made to audio-driven talking face generation, existing methods either neglect facial emotion or cannot be applied to arbitrary subjects. In this paper, we propose the Emotion-Aware Motion Model (EAMM)…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Xinya Ji , Hang Zhou , Kaisiyuan Wang , Qianyi Wu , Wayne Wu , Feng Xu , Xun Cao

Researchers have shown a growing interest in Audio-driven Talking Head Generation. The primary challenge in talking head generation is achieving audio-visual coherence between the lips and the audio, known as lip synchronization. This paper…

Sound · Computer Science 2026-02-03 Zhipeng Chen , Xinheng Wang , Lun Xie , Haijie Yuan , Hang Pan

Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…

Audio and Speech Processing · Electrical Eng. & Systems 2018-07-20 Konstantinos Vougioukas , Stavros Petridis , Maja Pantic

In this paper, we present our framework for neural face/head reenactment whose goal is to transfer the 3D head orientation and expression of a target face to a source face. Previous methods focus on learning embedding networks for identity…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Stella Bounareli , Christos Tzelepis , Vasileios Argyriou , Ioannis Patras , Georgios Tzimiropoulos

Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Michał Stypułkowski , Konstantinos Vougioukas , Sen He , Maciej Zięba , Stavros Petridis , Maja Pantic

The task of few-shot visual dubbing focuses on synchronizing the lip movements with arbitrary speech input for any talking head video. Albeit moderate improvements in current approaches, they commonly require high-quality homologous data…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Tianyi Xie , Liucheng Liao , Cheng Bi , Benlai Tang , Xiang Yin , Jianfei Yang , Mingjie Wang , Jiali Yao , Yang Zhang , Zejun Ma

Audio-driven talking head generation is crucial for applications in virtual reality, digital avatars, and film production. While NeRF-based methods enable high-fidelity reconstruction, they suffer from low rendering efficiency and…

Sound · Computer Science 2025-09-23 Tianheng Zhu , Yinfeng Yu , Liejun Wang , Fuchun Sun , Wendong Zheng

Cross-modality generation is an emerging topic that aims to synthesize data in one modality based on information in a different modality. In this paper, we consider a task of such: given an arbitrary audio speech and one lip image of…

Computer Vision and Pattern Recognition · Computer Science 2018-05-23 Lele Chen , Zhiheng Li , Ross K. Maddox , Zhiyao Duan , Chenliang Xu

Although existing speech-driven talking face generation methods achieve significant progress, they are far from real-world application due to the avatar-specific training demand and unstable lip movements. To address the above issues, we…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Haiming Zhang , Zhihao Yuan , Chaoda Zheng , Xu Yan , Baoyuan Wang , Guanbin Li , Song Wu , Shuguang Cui , Zhen Li

This paper presents Generative Adversarial Talking Head (GATH), a novel deep generative neural network that enables fully automatic facial expression synthesis of an arbitrary portrait with continuous action unit (AU) coefficients.…

Computer Vision and Pattern Recognition · Computer Science 2018-03-29 Hai X. Pham , Yuting Wang , Vladimir Pavlovic

Recent advances in co-speech gesture and talking head generation have been impressive, yet most methods focus on only one of the two tasks. Those that attempt to generate both often rely on separate models or network modules, increasing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Steven Hogue , Chenxu Zhang , Yapeng Tian , Xiaohu Guo

We present VideoReTalking, a new system to edit the faces of a real-world talking head video according to input audio, producing a high-quality and lip-syncing output video even with a different emotion. Our system disentangles this…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Kun Cheng , Xiaodong Cun , Yong Zhang , Menghan Xia , Fei Yin , Mingrui Zhu , Xuan Wang , Jue Wang , Nannan Wang

Conventional GAN-based models for talking head generation often suffer from limited quality and unstable training. Recent approaches based on diffusion models aimed to address these limitations and improve fidelity. However, they still face…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Seyeon Kim , Siyoon Jin , Jihye Park , Kihong Kim , Jiyoung Kim , Jisu Nam , Seungryong Kim

While state-of-the-art audio-video generation models like Veo3 and Sora2 demonstrate remarkable capabilities, their closed-source nature makes their architectures and training paradigms inaccessible. To bridge this gap in accessibility and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Hebeizi Li , Zihao Liang , Benyuan Sun , Zihao Yin , Xiao Sha , Chenliang Wang , Yi Yang

This paper proposes a video editor based on OpenShot with several state-of-the-art facial video editing algorithms as added functionalities. Our editor provides an easy-to-use interface to apply modern lip-syncing algorithms interactively.…

Computer Vision and Pattern Recognition · Computer Science 2021-10-19 Anchit Gupta , Faizan Farooq Khan , Rudrabha Mukhopadhyay , Vinay P. Namboodiri , C. V. Jawahar

Zero-shot talking avatar generation aims at synthesizing natural talking videos from speech and a single portrait image. Previous methods have relied on domain-specific heuristics such as warping-based motion representation and 3D Morphable…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Tianyu He , Junliang Guo , Runyi Yu , Yuchi Wang , Jialiang Zhu , Kaikai An , Leyi Li , Xu Tan , Chunyu Wang , Han Hu , HsiangTao Wu , Sheng Zhao , Jiang Bian