Related papers: MINOTAUR: Multi-task Video Grounding From Multimod…
Long context egocentric video understanding has recently attracted significant research attention, with augmented reality (AR) highlighted as one of its most important application domains. Nevertheless, the task remains highly challenging…
Video action detection requires dense spatio-temporal annotations, which are both challenging and expensive to obtain. However, real-world videos often vary in difficulty and may not require the same level of annotation. This paper analyzes…
A truly capable AI system must do more than detect objects or recognize activities in isolation. It must form unified, grounded representations of who is acting, what they are doing, and when and where these actions unfold. These…
Long-horizon egocentric video presents significant challenges for visual navigation due to viewpoint drift and the absence of persistent geometric context. Although recent vision-language models perform well on image and short-video…
Videos are a commonly-used type of content in learning during Web search. Many e-learning platforms provide quality content, but sometimes educational videos are long and cover many topics. Humans are good in extracting important sections…
Tracking and segmenting multiple similar objects with distinct or complex parts in long-term videos is particularly challenging due to the ambiguity in identifying target components and the confusion caused by occlusion, background clutter,…
The task of language-guided video temporal grounding is to localize the particular video clip corresponding to a query sentence in an untrimmed video. Though progress has been made continuously in this field, some issues still need to be…
Video Situation Recognition (VidSitu) addresses the challenging problem of "who did what to whom, with what, how, and where" in a video. It tests thorough video understanding by requiring identification of salient actions and associated…
In this paper, we address the challenge of understanding human activities from an egocentric perspective. Traditional activity recognition techniques face unique challenges in egocentric videos due to the highly dynamic nature of the head…
Transformer is a popularly used neural network architecture, especially for language understanding. We introduce an extended and unified architecture that can be used for tasks involving a variety of modalities like image, text, videos,…
Training multimodal large language models (MLLMs) for video understanding requires large-scale annotated data spanning diverse tasks such as object counting, question answering, and segmentation. However, collecting and annotating…
Pretraining from unlabelled web videos has quickly become the de-facto means of achieving high performance on many video understanding tasks. Features are learned via prediction of grounded relationships between visual content and automatic…
Egocentric videos capture how humans manipulate objects and tools, providing diverse motion cues for learning object manipulation. Unlike the costly, expert-driven manual teleoperation commonly used in training Vision-Language-Action models…
Video grounding is a fundamental problem in multimodal content understanding, aiming to localize specific natural language queries in an untrimmed video. However, current video grounding datasets merely focus on simple events and are either…
Human processes video reasoning in a sequential spatio-temporal reasoning logic, we first identify the relevant frames ("when") and then analyse the spatial relationships ("where") between key objects, and finally leverage these…
This paper presents a new method for end-to-end Video Question Answering (VideoQA), aside from the current popularity of using large-scale pre-training with huge feature extractors. We achieve this with a pyramidal multimodal transformer…
Multimodal Large Language Models (MLLMs) have shown strong performance in visual and audio understanding when evaluated in isolation. However, their ability to jointly reason over omni-modal (visual, audio, and textual) signals in long and…
Egocentric video reasoning centers on an unobservable agent behind the camera who dynamically shapes the environment, requiring inference of hidden intentions and recognition of fine-grained interactions. This core challenge limits current…
Language-driven action localization in videos is a challenging task that involves not only visual-linguistic matching but also action boundary prediction. Recent progress has been achieved through aligning language query to video segments,…
We introduce a gradient-based approach for learning task graphs from procedural activities, improving over hand-crafted methods. Our method directly optimizes edge weights via maximum likelihood, enabling integration into neural…