English
Related papers

Related papers: Project Elements: A computational entity-component…

200 papers

Collaborative edge computing (CEC) is an emerging paradigm enabling sharing of the coupled data, computation, and networking resources among heterogeneous geo-distributed edge nodes. Recently, there has been a trend to orchestrate and…

Networking and Internet Architecture · Computer Science 2022-10-17 Mingjin Zhang , Jiannong Cao , Lei Yang , Liang Zhang , Yuvraj Sahni , Shan Jiang

A curriculum is a planned sequence of learning materials and an effective one can make learning efficient and effective for both humans and machines. Recent studies developed effective data-driven curriculum learning approaches for training…

Machine Learning · Computer Science 2023-07-19 Nidhi Vakil , Hadi Amiri

Scene graph generation is a sophisticated task because there is no specific recognition pattern (e.g., "looking at" and "near" have no conspicuous difference concerning vision, whereas "near" could occur between entities with different…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Xiaoguang Chang , Teng Wang , Changyin Sun , Wenzhe Cai

Scene understanding plays an important role in several high-level computer vision applications, such as autonomous vehicles, intelligent video surveillance, or robotics. However, too few solutions have been proposed for indoor/outdoor scene…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Ayman Beghdadi , Azeddine Beghdadi , Mohib Ullah , Faouzi Alaya Cheikh , Malik Mallem

The landscape of computer graphics has undergone significant transformations with the recent advances of differentiable rendering models. These rendering models often rely on heuristic designs that may not fully align with the final…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Fangneng Zhan , Hanxue Liang , Yifan Wang , Michael Niemeyer , Michael Oechsle , Adam Kortylewski , Cengiz Oztireli , Gordon Wetzstein , Christian Theobalt

The concept of 3D scene graphs is increasingly recognized as a powerful semantic and hierarchical representation of the environment. Current approaches often address this at a coarse, object-level resolution. In contrast, our goal is to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Dennis Rotondi , Fabio Scaparro , Hermann Blum , Kai O. Arras

Partial differential equations can be solved on general polygonal and polyhedral meshes, through Polytopal Element Methods (PEMs). Unfortunately, the relation between geometry and analysis is still unknown and subject to ongoing research in…

Computational Geometry · Computer Science 2022-11-23 Daniela Cabiddu , Giuseppe Patanè , Michela Spagnuolo

Panoptic segmentation as an integrated task of both static environmental understanding and dynamic object identification, has recently begun to receive broad research interest. In this paper, we propose a new computationally efficient LiDAR…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Ryan Razani , Ran Cheng , Enxu Li , Ehsan Taghavi , Yuan Ren , Liu Bingbing

Editing particle-system visual effects (VFX) is vital for digital storytelling, but achieving controllable, art-directable results remains challenging due to their multi-dimensional nature. Given a large collection of parameters, users must…

Human-Computer Interaction · Computer Science 2026-05-12 Kyzyl Monteiro , Evan Atherton , George Fitzmaurice , Qian Zhou

Free-hand sketches are appealing for humans as a universal tool to depict the visual world. Humans can recognize varied sketches of a category easily by identifying the concurrence and layout of the intrinsic semantic components of the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Guangming Zhu , Siyuan Wang , Tianci Wu , Liang Zhang

Collaborative filtering has been largely used to advance modern recommender systems to predict user preference. A key component in collaborative filtering is representation learning, which aims to project users and items into a low…

Information Retrieval · Computer Science 2021-02-15 Gang Wang , Ziyi Guo , Xiang Li , Dawei Yin , Shuai Ma

To enable heterogeneous computing systems with autonomous programming and optimization capabilities, we propose a unified, end-to-end, programmable graph representation learning (PGL) framework that is capable of mining the complexity of…

Machine Learning · Computer Science 2022-04-27 Yao Xiao , Guixiang Ma , Nesreen K. Ahmed , Mihai Capota , Theodore Willke , Shahin Nazarian , Paul Bogdan

Here we present a machine learning framework and model implementation that can learn to simulate a wide variety of challenging physical domains, involving fluids, rigid solids, and deformable materials interacting with one another. Our…

Machine Learning · Computer Science 2020-09-15 Alvaro Sanchez-Gonzalez , Jonathan Godwin , Tobias Pfaff , Rex Ying , Jure Leskovec , Peter W. Battaglia

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up two-stage or a point-based one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Rongjie Li , Songyang Zhang , Xuming He

Significant progress has been made in scene understanding which seeks to build 3D, metric and object-oriented representations of the world. Concurrently, reinforcement learning has made impressive strides largely enabled by advances in…

Robotics · Computer Science 2020-11-23 Zachary Ravichandran , J. Daniel Griffith , Benjamin Smith , Costas Frost

Scene graphs have proven to be highly effective for various scene understanding tasks due to their compact and explicit representation of relational information. However, current methods often overlook the critical importance of preserving…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Quang P. M. Pham , Khoi T. N. Nguyen , Lan C. Ngo , Truong Do , Dezhen Song , Truong-Son Hy

Current applications have produced graphs on the order of hundreds of thousands of nodes and millions of edges. To take advantage of such graphs, one must be able to find patterns, outliers and communities. These tasks are better performed…

Social and Information Networks · Computer Science 2015-05-29 Jose F. Rodrigues , Hanghang Tong , Jia-Yu Pan , Agma J. M. Traina , Caetano Traina , Christos Faloutsos

We propose an end-to-end learning framework for segmenting generic objects in both images and videos. Given a novel image or video, our approach produces a pixel-level mask for all "object-like" regions---even for object categories never…

Computer Vision and Pattern Recognition · Computer Science 2018-12-19 Bo Xiong , Suyog Dutt Jain , Kristen Grauman

This article studies the commonsense object affordance concept for enabling close-to-human task planning and task optimization of embodied robotic agents in urban environments. The focus of the object affordance is on reasoning how to…

Semantic segmentation is a classic and fundamental computer vision problem dedicated to assigning each pixel with its corresponding class. Some recent methods introduce edge-based information for improving the segmentation performance.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Jianye Yi , Xiaopin Zhong , Weixiang Liu , Wenxuan Zhu , Zongze Wu , Yuanlong Deng