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This paper introduces a live object recognition system that serves as a blind aid. Visually impaired people heavily rely on their other senses such as touch and auditory signals for understanding the environment around them. The act of…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Kedar Potdar , Chinmay D. Pai , Sukrut Akolkar

Neural radiance fields (NeRFs) are promising 3D representations for scenes, objects, and humans. However, most existing methods require multi-view inputs and per-scene training, which limits their real-life applications. Moreover, current…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Xuan Huang , Hanhui Li , Zejun Yang , Zhisheng Wang , Xiaodan Liang

Humans frequently grasp, manipulate, and move objects. Interactive systems assist humans in these tasks, enabling applications in Embodied AI, human-robot interaction, and virtual reality. However, current methods in hand-object synthesis…

Robotics · Computer Science 2025-03-10 Sammy Christen

Animating an avatar that reflects a user's action in the VR world enables natural interactions with the virtual environment. It has the potential to allow remote users to communicate and collaborate in a way as if they met in person.…

Graphics · Computer Science 2022-09-14 Yongjing Ye , Libin Liu , Lei Hu , Shihong Xia

The current state-of-the-art hand gesture recognition methodologies heavily rely in the use of machine learning. However there are scenarios that machine learning cannot be applied successfully, for example in situations where data is…

Computer Vision and Pattern Recognition · Computer Science 2021-03-12 Michalis Lazarou , Bo Li , Tania Stathaki

We present HOReeNet, which tackles the novel task of manipulating images involving hands, objects, and their interactions. Especially, we are interested in transferring objects of source images to target images and manipulating 3D hand…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Changhwa Lee , Junuk Cha , Hansol Lee , Seongyeong Lee , Donguk Kim , Seungryul Baek

Hand gestures are a natural means of interaction in Augmented Reality and Virtual Reality (AR/VR) applications. Recently, there has been an increased focus on removing the dependence of accurate hand gesture recognition on complex sensor…

Computer Vision and Pattern Recognition · Computer Science 2019-12-09 Varun Jain , Shivam Aggarwal , Suril Mehta , Ramya Hebbalaguppe

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…

Graphics · Computer Science 2018-08-02 Stephen Lombardi , Jason Saragih , Tomas Simon , Yaser Sheikh

Synthetic data is a scalable alternative to manual supervision, but it requires overcoming the sim-to-real domain gap. This discrepancy between virtual and real worlds is addressed by two seemingly opposed approaches: improving the realism…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Sergey Zakharov , Rares Ambrus , Vitor Guizilini , Wadim Kehl , Adrien Gaidon

Professional photo editing remains challenging, requiring extensive knowledge of imaging pipelines and significant expertise. While recent deep learning approaches, particularly style transfer methods, have attempted to automate this…

Image and Video Processing · Electrical Eng. & Systems 2025-12-11 Omar Elezabi , Marcos V. Conde , Zongwei Wu , Radu Timofte

Hand pose estimation from a single image has many applications. However, approaches to full 3D body pose estimation are typically trained on day-to-day activities or actions. As such, detailed hand-to-hand interactions are poorly…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Maksym Ivashechkin , Oscar Mendez , Richard Bowden

Accurately identifying hands in images is a key sub-task for human activity understanding with wearable first-person point-of-view cameras. Traditional hand segmentation approaches rely on a large corpus of manually labeled data to generate…

Computer Vision and Pattern Recognition · Computer Science 2018-06-18 Yubo Zhang , Vishnu Naresh Boddeti , Kris M. Kitani

We present a method for the real-time estimation of the full 3D pose of one or more human hands using a single commodity RGB camera. Recent work in the area has displayed impressive progress using RGBD input. However, since the introduction…

Computer Vision and Pattern Recognition · Computer Science 2017-12-12 Paschalis Panteleris , Iason Oikonomidis , Antonis Argyros

This study mainly explores the application of natural gesture recognition based on computer vision in human-computer interaction, aiming to improve the fluency and naturalness of human-computer interaction through gesture recognition…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Fenghua Shao , Tong Zhang , Shang Gao , Qi Sun , Liuqingqing Yang

Neuromorphic imaging is an emerging technique that imitates the human retina to sense variations in dynamic scenes. It responds to pixel-level brightness changes by asynchronous streaming events and boasts microsecond temporal precision…

Image and Video Processing · Electrical Eng. & Systems 2024-10-23 Pei Zhang , Shuo Zhu , Chutian Wang , Yaping Zhao , Edmund Y. Lam

Diffusion models have achieved remarkable success in generating realistic images but suffer from generating accurate human hands, such as incorrect finger counts or irregular shapes. This difficulty arises from the complex task of learning…

Computer Vision and Pattern Recognition · Computer Science 2024-08-19 Wenquan Lu , Yufei Xu , Jing Zhang , Chaoyue Wang , Dacheng Tao

The first part of the article describes our approach for solution of this problem by means of Augmented Reality. The merging of the real world model and digital objects allows streamline the work with the model and speed up the whole…

Human-Computer Interaction · Computer Science 2011-03-11 Jiri Stastny , David Prochazka , Tomas Koubek , Jaromir Landa

The current interacting hand (IH) datasets are relatively simplistic in terms of background and texture, with hand joints being annotated by a machine annotator, which may result in inaccuracies, and the diversity of pose distribution is…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Lijun Li , Linrui Tian , Xindi Zhang , Qi Wang , Bang Zhang , Mengyuan Liu , Chen Chen

Reconstructing hand-held objects from monocular RGB images is an appealing yet challenging task. In this task, contacts between hands and objects provide important cues for recovering the 3D geometry of the hand-held objects. Though recent…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Junxing Hu , Hongwen Zhang , Zerui Chen , Mengcheng Li , Yunlong Wang , Yebin Liu , Zhenan Sun

Humans throw and catch objects all the time. However, such a seemingly common skill introduces a lot of challenges for robots to achieve: The robots need to operate such dynamic actions at high-speed, collaborate precisely, and interact…

Robotics · Computer Science 2023-09-12 Binghao Huang , Yuanpei Chen , Tianyu Wang , Yuzhe Qin , Yaodong Yang , Nikolay Atanasov , Xiaolong Wang