Related papers: gpcgc: a green point cloud geometry coding method
Recent years have witnessed the growth of point cloud based applications because of its realistic and fine-grained representation of 3D objects and scenes. However, it is a challenging problem to compress sparse, unstructured, and…
In video-based dynamic point cloud compression (V-PCC), 3D point clouds are projected onto 2D images for compressing with the existing video codecs. However, the existing video codecs are originally designed for natural visual signals, and…
Geometry-based point cloud compression (G-PCC), an international standard designed by MPEG, provides a generic framework for compressing diverse types of point clouds while ensuring interoperability across applications and devices. However,…
We present a method for post-processing point clouds' geometric information by applying a previously proposed fractional super-resolution technique to clouds compressed and decoded with MPEG's G-PCC codec. In some sense, this is a…
In this paper, we propose a new geometry coding method for point cloud compression (PCC), where the points can be fitted and represented by straight lines. The encoding of the linear model can be expressed by two parts, including the…
We address the challenge of point cloud registration using color information, where traditional methods relying solely on geometric features often struggle in low-overlap and incomplete scenarios. To overcome these limitations, we propose…
This paper presents a novel end-to-end Learned Point Cloud Geometry Compression (a.k.a., Learned-PCGC) framework, to efficiently compress the point cloud geometry (PCG) using deep neural networks (DNN) based variational autoencoders (VAE).…
Point cloud data is pivotal in applications like autonomous driving, virtual reality, and robotics. However, its substantial volume poses significant challenges in storage and transmission. In order to obtain a high compression ratio,…
The increasing demand for accurate representations of 3D scenes, combined with immersive technologies has led point clouds to extensive popularity. However, quality point clouds require a large amount of data and therefore the need for…
The quality evaluation of three deep learning-based coding solutions for point cloud geometry, notably ADLPCC, PCC GEO CNNv2, and PCGCv2, is presented. The MPEG G-PCC was used as an anchor. Furthermore, LUT SR, which uses multi-resolution…
The Geometry-based Point Cloud Compression (G-PCC) has been developed by the Moving Picture Experts Group to compress point clouds. In its lossy mode, the reconstructed point cloud by G-PCC often suffers from noticeable distortions due to…
This work extends the Multiscale Sparse Representation (MSR) framework developed for static Point Cloud Geometry Compression (PCGC) to support the dynamic PCGC through the use of multiscale inter conditional coding. To this end, the…
Point cloud based 3D visual representation is becoming popular due to its ability to exhibit the real world in a more comprehensive and immersive way. However, under a limited network bandwidth, it is very challenging to communicate this…
Existing techniques to compress point cloud attributes leverage either geometric or video-based compression tools. We explore a radically different approach inspired by recent advances in point cloud representation learning. Point clouds…
This paper proposes a lossless point cloud (PC) geometry compression method that uses neural networks to estimate the probability distribution of voxel occupancy. First, to take into account the PC sparsity, our method adaptively partitions…
Point clouds have gained prominence across numerous applications due to their ability to accurately represent 3D objects and scenes. However, efficiently compressing unstructured, high-precision point cloud data remains a significant…
Point cloud compression (PCC) is a key enabler for various 3-D applications, owing to the universality of the point cloud format. Ideally, 3D point clouds endeavor to depict object/scene surfaces that are continuous. Practically, as a set…
Point cloud compression has become a crucial factor in immersive visual media processing and streaming. This paper presents a new open dataset called UVG-VPC for the development, evaluation, and validation of MPEG Visual Volumetric…
The universality of the point cloud format enables many 3D applications, making the compression of point clouds a critical phase in practice. Sampled as discrete 3D points, a point cloud approximates 2D surface(s) embedded in 3D with a…
Efficient point cloud coding has become increasingly critical for multiple applications such as virtual reality, autonomous driving, and digital twin systems, where rich and interactive 3D data representations may functionally make the…