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We consider a distributed multi-user system where individual entities possess observations or perceptions of one another, while the truth is only known to themselves, and they might have an interest in withholding or distorting the truth.…

Computer Science and Game Theory · Computer Science 2013-06-04 Parinaz Naghizadeh , Mingyan Liu

In human society, the conflict between self-interest and collective well-being often obstructs efforts to achieve shared welfare. Related concepts like the Tragedy of the Commons and Social Dilemmas frequently manifest in our daily lives.…

Multiagent Systems · Computer Science 2025-06-17 Yue Jin , Shuangqing Wei , Giovanni Montana

We study the mechanism design problem in the setting where agents are rewarded using information only. This problem is motivated by the increasing interest in secure multiparty computation techniques. More specifically, we consider the…

Computer Science and Game Theory · Computer Science 2018-09-28 Simina Brânzei , Claudio Orlandi , Guang Yang

In situations where explicit communication is limited, human collaborators act by learning to: (i) infer meaning behind their partner's actions, and (ii) convey private information about the state to their partner implicitly through…

Artificial Intelligence · Computer Science 2019-11-22 Zheng Tian , Shihao Zou , Ian Davies , Tim Warr , Lisheng Wu , Haitham Bou Ammar , Jun Wang

Decentralized reputation systems are emerging as promising mechanisms to enhance the effectiveness of token-based economies. Unlike traditional monetary incentives, these systems reward participants based on the actual value of their…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-22 Bulat Nasrulin , Georgy Ishmaev , Johan Pouwelse

Propagating information to more people through their friends is becoming an increasingly important technology used in domains such as blockchain, advertising, and social media. To incentivize people to broadcast the information, the…

Computer Science and Game Theory · Computer Science 2021-10-22 Jing Chen , Bo Li

Many real-world systems such as taxi systems, traffic networks and smart grids involve self-interested actors that perform individual tasks in a shared environment. However, in such systems, the self-interested behaviour of agents produces…

Multiagent Systems · Computer Science 2019-01-31 David Mguni , Joel Jennings , Sergio Valcarcel Macua , Emilio Sison , Sofia Ceppi , Enrique Munoz de Cote

As machine learning models become more capable, they have exhibited increased potential in solving complex tasks. One of the most promising directions uses deep reinforcement learning to train autonomous agents in computer network defense…

Machine Learning · Computer Science 2023-10-23 Elizabeth Bates , Vasilios Mavroudis , Chris Hicks

Restaking protocols expand validator responsibilities beyond consensus, but their security depends on resistance to Sybil attacks. We introduce a formal framework for Sybil-proofness in restaking networks, distinguishing between two types…

Computer Science and Game Theory · Computer Science 2025-09-24 Tarun Chitra , Paolo Penna , Manvir Schneider

Selecting the most influential agent in a network has huge practical value in applications. However, in many scenarios, the graph structure can only be known from agents' reports on their connections. In a self-interested setting, agents…

Computer Science and Game Theory · Computer Science 2021-07-23 Xiuzhen Zhang , Yao Zhang , Dengji Zhao

The recent proliferation of increasingly capable mobile devices has given rise to mobile crowd sensing (MCS) systems that outsource the collection of sensory data to a crowd of participating workers that carry various mobile devices. Aware…

Computer Science and Game Theory · Computer Science 2017-01-09 Haiming Jin , Lu Su , Klara Nahrstedt

Transparency and explainability are important features that responsible autonomous vehicles should possess, particularly when interacting with humans, and causal reasoning offers a strong basis to provide these qualities. However, even if…

Artificial Intelligence · Computer Science 2025-11-18 Rhys Howard , Nick Hawes , Lars Kunze

Auctions in which agents' payoffs are random variables have received increased attention in recent years. In particular, recent work in algorithmic mechanism design has produced mechanisms employing internal randomization, partly in…

Computer Science and Game Theory · Computer Science 2012-06-15 Shaddin Dughmi , Yuval Peres

Modern data marketplaces and data sharing consortia increasingly rely on incentive mechanisms to encourage agents to contribute data. However, schemes that reward agents based on the quantity of submitted data are vulnerable to…

Machine Learning · Computer Science 2026-02-17 Alex Clinton , Thomas Zeng , Yiding Chen , Xiaojin Zhu , Kirthevasan Kandasamy

This paper studies a sale promotion mechanism design problem on a social network, where a node (a seller) sells one item to the other nodes on the network to maximize her revenue. However, the seller does not know other nodes except for her…

Computer Science and Game Theory · Computer Science 2020-02-28 Wen Zhang , Dengji Zhao , Yao Zhang

We study a mechanism-design problem in which spiteful agents strive to not only maximize their rewards but also, contingent upon their own payoff levels, seek to lower the opponents' rewards. We characterize all individually rational (IR)…

Computer Science and Game Theory · Computer Science 2025-12-02 Aditya Aradhye , David Lagziel , Eilon Solan

In crowdsourcing when there is a lack of verification for contributed answers, output agreement mechanisms are often used to incentivize participants to provide truthful answers when the correct answer is hold by the majority. In this…

Computer Science and Game Theory · Computer Science 2016-04-19 Yang Liu , Yiling Chen

Verifiers have been demonstrated to enhance LLM reasoning via test-time scaling (TTS). Yet, they face significant challenges in complex domains. Error propagation from incorrect intermediate reasoning can lead to false positives for…

Mobile crowd sensing (MCS) has emerged as an increasingly popular sensing paradigm due to its cost-effectiveness. This approach relies on platforms to outsource tasks to participating workers when prompted by task publishers. Although…

Computer Science and Game Theory · Computer Science 2024-03-07 Xikun Jiang , Chenhao Ying , Lei Li , Boris Düdder , Haiqin Wu , Haiming Jin , Yuan Luo

We propose and design recommendation systems that incentivize efficient exploration. Agents arrive sequentially, choose actions and receive rewards, drawn from fixed but unknown action-specific distributions. The recommendation system…

Computer Science and Game Theory · Computer Science 2026-04-02 Nicole Immorlica , Jieming Mao , Aleksandrs Slivkins , Zhiwei Steven Wu