Related papers: Improving UE Energy Efficiency through Network-awa…
Merging mobile edge computing (MEC) functionality with the dense deployment of base stations (BSs) provides enormous benefits such as a real proximity, low latency access to computing resources. However, the envisioned integration creates…
There has been an exponential increase in the usage of multimedia services in mobile networks in recent years. To address this accelerating data demand, mobile networks are experiencing a subtle transformation in their architecture. One of…
This paper proposes a novel energy-efficient multimedia delivery system called EStreamer. First, we study the relationship between buffer size at the client, burst-shaped TCP-based multimedia traffic, and energy consumption of wireless…
The power requirements posed by the fifth-generation and beyond cellular networks are an important constraint in network deployment and require energy-efficient solutions. In this work, we propose a novel user load transfer approach using…
Real-time video inference on edge devices like mobile phones and drones is challenging due to the high computation cost of Deep Neural Networks. We present Adaptive Model Streaming (AMS), a new approach to improving performance of efficient…
In conventional HTTP-based adaptive streaming (HAS), a video source is encoded at multiple levels of constant bitrate representations, and a client makes its representation selections according to the measured network bandwidth. While…
By suppressing repeated content deliveries, wireless caching has the potential to substantially improve the energy efficiency (EE) of the fifth generation (5G) communication networks. In this paper, we propose two novel energy-efficient…
Dynamic Adaptive Streaming over HTTP (DASH) is a recently proposed standard that offers different versions of the same media content to adapt the delivery process over the Internet to dynamic bandwidth fluctuations and different user device…
Power consumption plays a crucial role in on-device streaming speech recognition, significantly influencing the user experience. This study explores how the configuration of weight parameters in speech recognition models affects their…
In this paper, we provide a novel application aware user association and resource allocation framework, i.e., AURA-5G, which utilizes a joint optimization strategy to accomplish the same. Concretely, our methodology considers all the real…
Proliferation of 5G devices and services has driven the demand for wide-scale enhancements ranging from data rate, reliability, and compatibility to sustain the ever increasing growth of the telecommunication industry. In this regard, this…
In the 6G era, integrating Mobile Edge Computing (MEC) and Digital Twin (DT) technologies presents a transformative approach to enhance network performance through predictive, adaptive control for energy-efficient, low-latency…
Viewport prediction is the crucial task for adaptive 360-degree video streaming, as the bitrate control algorithms usually require the knowledge of the user's viewing portions of the frames. Various methods are studied and adopted for…
This work proposes a framework for the robust design of UAV-assisted wireless networks that combine 3D trajectory optimization with user mobility prediction to address dynamic resource allocation challenges. We proposed a sparse…
The Quality of Experience (QoE) is the users satisfaction while streaming a video session over an over-the-top (OTT) platform like YouTube. QoE of YouTube reflects the smooth streaming session without any buffering and quality shift events.…
The long-range and low energy consumption requirements in Internet of Things (IoT) applications have led to a new wireless communication technology known as Low Power Wide Area Network (LPWANs). In recent years, the Long Range (LoRa)…
This paper aims to improve video streaming by leveraging a simple observation: users are more sensitive to low quality in certain parts of a video than in others. For instance, rebuffering during key moments of a sports video (e.g., before…
We study a multi-task decision-making problem for 360 video processing in a wireless multi-user virtual reality (VR) system that includes an edge computing unit (ECU) to deliver 360 videos to VR users and offer computing assistance for…
HTTP video streaming is in wide use to deliver video over the Internet. With HTTP adaptive steaming, a video playback dynamically selects a video stream from a pre-encoded representation based on available bandwidth and viewport (screen)…
A challenge for rescue teams when fighting against wildfire in remote areas is the lack of information, such as the size and images of fire areas. As such, live streaming from Unmanned Aerial Vehicles (UAVs), capturing videos of dynamic…