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Language is essentially a complex, intricate system of human expressions governed by grammatical rules. It poses a significant challenge to develop capable AI algorithms for comprehending and grasping a language. As a major approach,…

Academic writing skills are crucial for students' success, but can feel overwhelming without proper guidance and practice, particularly when writing in a second language. Traditionally, students ask instructors or search dictionaries, which…

Artificial Intelligence · Computer Science 2025-06-24 Fumian Chen , Sotheara Veng , Joshua Wilson , Xiaoming Li , Hui Fang

Large language models (LLMs), such as ChatGPT and Copilot, are transforming software development by automating code generation and, arguably, enable rapid prototyping, support education, and boost productivity. Therefore, correctness and…

Software Engineering · Computer Science 2024-08-30 Robin Beer , Alexander Feix , Tim Guttzeit , Tamara Muras , Vincent Müller , Maurice Rauscher , Florian Schäffler , Welf Löwe

Creating interactive scenes often involves complex programming tasks. Although large language models (LLMs) like ChatGPT can generate code from natural language, their output is often error-prone, particularly when scripting interactions…

Human-Computer Interaction · Computer Science 2025-02-10 Hui Ye , Chufeng Xiao , Jiaye Leng , Pengfei Xu , Hongbo Fu

The term Procedural Content Generation (PCG) refers to the (semi-)automatic generation of game content by algorithmic means, and its methods are becoming increasingly popular in game-oriented research and industry. A special class of these…

Artificial Intelligence · Computer Science 2023-02-17 Vanessa Volz , Boris Naujoks , Pascal Kerschke , Tea Tusar

Understanding biological processes, drug development, and biotechnological advancements requires a detailed analysis of protein structures and functions, a task that is inherently complex and time-consuming in traditional protein research.…

Artificial Intelligence · Computer Science 2025-04-21 Yijia Xiao , Edward Sun , Yiqiao Jin , Qifan Wang , Wei Wang

Significant progress has been made in advancing large multimodal conversational models (LMMs), capitalizing on vast repositories of image-text data available online. Despite this progress, these models often encounter substantial domain…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Muhammad Awais , Ali Husain Salem Abdulla Alharthi , Amandeep Kumar , Hisham Cholakkal , Rao Muhammad Anwer

Multimodal Large Language Models (MLLMs) are widely regarded as crucial in the exploration of Artificial General Intelligence (AGI). The core of MLLMs lies in their capability to achieve cross-modal alignment. To attain this goal, current…

Computation and Language · Computer Science 2024-11-26 Fei Zhao , Taotian Pang , Chunhui Li , Zhen Wu , Junjie Guo , Shangyu Xing , Xinyu Dai

Pretrained language models (PLMs) have made remarkable progress in text generation tasks via fine-tuning. While, it is challenging to fine-tune PLMs in a data-scarce situation. Therefore, it is non-trivial to develop a general and…

Computation and Language · Computer Science 2022-05-17 Junyi Li , Tianyi Tang , Jian-Yun Nie , Ji-Rong Wen , Wayne Xin Zhao

Machine generated text is increasingly difficult to distinguish from human authored text. Powerful open-source models are freely available, and user-friendly tools that democratize access to generative models are proliferating. ChatGPT,…

Computation and Language · Computer Science 2023-05-09 Evan Crothers , Nathalie Japkowicz , Herna Viktor

Recent text-to-video (T2V) generation methods have seen significant advancements. However, the majority of these works focus on producing short video clips of a single event (i.e., single-scene videos). Meanwhile, recent large language…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Han Lin , Abhay Zala , Jaemin Cho , Mohit Bansal

The automatic generation of game tutorials is a challenging AI problem. While it is possible to generate annotations and instructions that explain to the player how the game is played, this paper focuses on generating a gameplay experience…

Artificial Intelligence · Computer Science 2018-10-02 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Andy Nealen , Julian Togelius

Large Language Models(LLMs) have revolutionized text generation and multimodal perception,but their capabilities in 3D content generation remain underexplored. Existing methods compromise by producing either low-resolution meshes or coarse…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Junming Huang , Chi Wang , Letian Li , Guangkai Xu , Donglin Huang , Hao Chen , Qiang Dai , Weiwei Xu

Text-to-level generation aims to translate natural language descriptions into structured game levels, enabling intuitive control over procedural content generation. While prior text-to-level generators are typically limited to a single game…

Artificial Intelligence · Computer Science 2026-04-01 In-Chang Baek , Jiyun Jung , Geum-Hwan Hwang , Sung-Hyun Kim , Kyung-Joong Kim

Large Language Models (LLMs) have shown great ability in generating executable code from natural language, opening the possibility of automatically constructing environments for AI agents. Recent work on Code World Models (CWMs)…

Artificial Intelligence · Computer Science 2026-05-26 Tyrone Serapio , Arjun Prakash , Haoyang Xu , Kevin Wang , Amy Greenwald

Although Large Language Models (LLMs) have demonstrated remarkable code-generation ability, they still struggle with complex tasks. In real-world software development, humans usually tackle complex tasks through collaborative teamwork, a…

Software Engineering · Computer Science 2024-05-14 Yihong Dong , Xue Jiang , Zhi Jin , Ge Li

Background: Over the past few decades, the process and methodology of automated question generation (AQG) have undergone significant transformations. Recent progress in generative natural language models has opened up new potential in the…

Artificial Intelligence · Computer Science 2024-12-06 Dominic Lohr , Marc Berges , Abhishek Chugh , Michael Kohlhase , Dennis Müller

This paper presents a level generation method for Super Mario by stitching together pre-generated "scenes" that contain specific mechanics, using mechanic-sequences from agent playthroughs as input specifications. Given a sequence of…

Artificial Intelligence · Computer Science 2020-02-11 Michael Cerny Green , Luvneesh Mugrai , Ahmed Khalifa , Julian Togelius

Video games demand is constantly increasing, which requires the costly production of large amounts of content. Towards this challenge, researchers have developed Search-Based Procedural Content Generation (SBPCG), that is, the…

Software Engineering · Computer Science 2023-11-09 Mar Zamorano , Carlos Cetina , Federica Sarro

World models are progressively being employed across diverse fields, extending from basic environment simulation to complex scenario construction. However, existing models are mainly trained on domain-specific states and actions, and…

Artificial Intelligence · Computer Science 2024-10-01 Zhiqi Ge , Hongzhe Huang , Mingze Zhou , Juncheng Li , Guoming Wang , Siliang Tang , Yueting Zhuang
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