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This study investigates the effectiveness of a Virtual Reality (VR)-based training program in improving body awareness among children with Attention Deficit Hyperactivity Disorder (ADHD). Utilizing a quasi-experimental design, the research…

Human-Computer Interaction · Computer Science 2026-02-24 Aya Abdelnaem El-Basha , Ebtsam ELSayed Mahmoud ELSayes , Ahmad Al-Kabbany

The prevalence of online learning poses a vital challenge in real-time monitoring of students' concentration. Traditional methods such as questionnaire assessments require manual intervention, and webcam-based monitoring fails to provide…

Human-Computer Interaction · Computer Science 2025-10-29 Asif Islam , Farhan Ishtiaque , Md. Muhyminul Haque , Farhana Sarker , Ravi Vaidyanathan , Khondaker A. Mamun

In this work, we present (i) a novel approach how artificial intelligence can support in the therapy for better concentration of children with Attention Deficit Hyperactivity Disorder (ADHD) through motivational attention training with a…

Human-Computer Interaction · Computer Science 2024-05-07 Birte Richter , Ira-Katharina Petras , Anna-Lisa Vollmer , Ayla Luong , Michael Siniatchkin , Britta Wrede

This paper presents an experiment to assess the feasibility of using secondary input data as a method of determining user engagement in immersive virtual reality (VR). The work investigates whether secondary data (biosignals) acquired from…

Human-Computer Interaction · Computer Science 2019-10-04 David Murphy , Conor Higgins

The Vision Transformer (ViT) demonstrates exceptional performance in various computer vision tasks. Attention is crucial for ViT to capture complex wide-ranging relationships among image patches, allowing the model to weigh the importance…

Machine Learning · Statistics 2024-01-22 Tomohiro Shiraishi , Daiki Miwa , Teruyuki Katsuoka , Vo Nguyen Le Duy , Kouichi Taji , Ichiro Takeuchi

The ability to focus one's attention underlies success in many everyday tasks, but voluntary attention cannot be sustained for a long period of time. Several studies indicate that attention training using computer-based exercises can lead…

Human-Computer Interaction · Computer Science 2019-07-11 Minkesh Asati , Taizo Miyachi

In this research, we are concerned with the applicability of virtual reality-based attention training as a tool for stress management. Mental stress is a worldwide challenge that is still far from being fully managed. This has maintained a…

Signal Processing · Electrical Eng. & Systems 2023-12-12 Rojaina Mahmoud , Mona Mamdouh , Omneya Attallah , Ahmad Al-Kabbany

In this study, a novel open-source brain-computer interface (BCI) platform was developed to decode scalp electroencephalography (EEG) signals associated with sustained attention. The EEG signal collection was conducted using a wireless…

Signal Processing · Electrical Eng. & Systems 2024-05-08 Maryam Norouzi , Mohammad Zaeri Amirani , Yalda Shahriari , Reza Abiri

Preventable medical errors are a severe problem in healthcare, causing over 400,000 deaths per year in the US in hospitals alone. In acute care, the branch of medicine encompassing the emergency department (ED) and intensive care units…

Human-Computer Interaction · Computer Science 2016-06-09 Michael J. Gonzales , Joshua M. Henry , Aaron W. Calhoun , Laurel D. Riek

Cognitive training for sustained attention and working memory is vital across domains relying on robust mental capacity such as education or rehabilitation. Adaptive systems are essential, dynamically matching difficulty to user ability to…

Human-Computer Interaction · Computer Science 2026-02-19 Dominik Szczepaniak , Monika Harvey , Fani Deligianni

Objective: Immersive virtual reality (VR) enhances ecologically validity and facilitates intuitive and ergonomic hand interactions for performing neuropsychological assessments. However, its comparability to traditional computerized methods…

Human-Computer Interaction · Computer Science 2025-04-11 Panagiotis Kourtesis , Andrea Lizarraga , Sarah E. MacPherson

Neurodevelopmental disorders (NDD), encompassing conditions like Intellectual Disability, Attention Deficit Hyperactivity Disorder, and Autism Spectrum Disorder, present challenges across various cognitive capacities. Attention deficits are…

Human-Computer Interaction · Computer Science 2024-04-25 Alberto Patti , Francesco Vona , Anna Barberio , Marco Domenico Buttiglione , Ivan Crusco , Marco Mores , Franca Garzotto

Purpose: Preliminarily evaluate the feasibility and efficacy of using meditative virtual reality (VR) to improve the hospital experience of intensive care unit (ICU) patients. Methods: Effects of VR were examined in a non-randomized,…

Human-Computer Interaction · Computer Science 2019-10-10 Triton Ong , Matthew Ruppert , Parisa Rashidi , Tezcan Ozrazgat-Baslanti , Azra Bihorac , Marko Suvajdzic

Joint Attention (JA), a crucial social skill for developing shared focus, is often impaired in children with Autism Spectrum Disorder (ASD), affecting social communication and highlighting the need for early intervention. Addressing gaps in…

Human-Computer Interaction · Computer Science 2025-12-18 Ashirbad Samantaray , Taranjit Kaur , Sapna S Mishra , Kritika Lohia , Chayan Majumder , Sheffali Gulati , Tapan Kumar Gandhi

Virtual Reality (VR) has emerged as a promising tool for enhancing social skills and emotional well-being in individuals with Autism Spectrum Disorder (ASD). Through a technical exploration, this study employs a multiplayer serious gaming…

Multimodal Large Language Models (MLLMs) excel in numerous vision-language tasks yet suffer from hallucinations, producing content inconsistent with input visuals, that undermine reliability in precision-sensitive domains. This issue stems…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Nan Sun , Zhenyu Zhang , Xixun Lin , Kun Wang , Yanmin Shang , Naibin Gu , Shuohuan Wang , Yu Sun , Hua Wu , Haifeng Wang , Yanan Cao

As cognitive interventions for older adults evolve, modern technologies are increasingly integrated into their development. This study investigates the efficacy of augmented reality (AR)-based physical-cognitive training using an…

Neurons and Cognition · Quantitative Biology 2024-05-01 Sirinun Chaipunko , Watthanaree Ammawat , Keerathi Oanmun , Wanvipha Hongnaphadol , Supatida Sorasak , Pattrawadee Makmee

Visual attention mechanisms play a crucial role in human perception and aesthetic evaluation. Recent advances in Vision Transformers (ViTs) have demonstrated remarkable capabilities in computer vision tasks, yet their alignment with human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Miguel Carrasco , César González-Martín , José Aranda , Luis Oliveros

Interpreting the environmental, behavioural and psychological data from in-home sensory observations and measurements can provide valuable insights into the health and well-being of individuals. Presents of neuropsychiatric and…

Signal Processing · Electrical Eng. & Systems 2021-05-24 Roonak Rezvani , Samaneh Kouchaki , Ramin Nilforooshan , David J. Sharp , Payam Barnaghi

Simulation-based training is an effective tool for acquiring practical skills, specifically to train new surgeons in a controlled and hazard-free environment, it is however important to measure participants cognitive load to decide whether…

Neurons and Cognition · Quantitative Biology 2021-04-13 Maxim Bez , Neta B. Maimon , Denis Ddobot , Lior Molcho , Nathan Intrator , Eli Kakiashvilli , Amitai Bickel
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