English
Related papers

Related papers: MEGANE: Morphable Eyeglass and Avatar Network

200 papers

In this paper, we present a framework to represent mock 3D objects and scenes, which are not 3D but appear 3D. In our framework, each mock-3D object is represented using 2D non-conservative vector fields and thickness information that are…

Graphics · Computer Science 2024-01-02 Ergun Akleman , Youyou Wang , Ozgur Gonen

Eye tracking is a key technology for human-computer interaction, particularly crucial in augmented reality (AR) and virtual reality (VR) systems. We propose a novel eye-tracking approach based on incorporating passive eye-tracking modules…

Face swapping aims to generate swapped images that fuse the identity of source faces and the attributes of target faces. Most existing works address this challenging task through 3D modelling or generation using generative adversarial…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Kaiwen Cui , Rongliang Wu , Fangneng Zhan , Shijian Lu

Humans can effortlessly describe what they see, yet establishing a shared representational format between vision and language remains a significant challenge. Emerging evidence suggests that human brain representations in both vision and…

Neurons and Cognition · Quantitative Biology 2025-07-30 Katerina Marie Simkova , Adrien Doerig , Clayton Hickey , Ian Charest

Reconstructing textured 3D human models from a single image is fundamental for AR/VR and digital human applications. However, existing methods mostly focus on single individuals and thus fail in multi-human scenes, where naive composition…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Gwanghyun Kim , Junghun James Kim , Suh Yoon Jeon , Jason Park , Se Young Chun

Recent advances in generative adversarial networks (GANs) have led to remarkable achievements in face image synthesis. While methods that use style-based GANs can generate strikingly photorealistic face images, it is often difficult to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Safa C. Medin , Bernhard Egger , Anoop Cherian , Ye Wang , Joshua B. Tenenbaum , Xiaoming Liu , Tim K. Marks

In the last few years, face morphing has been shown to be a complex challenge for Face Recognition Systems (FRS). Thus, the evaluation of other biometric modalities such as fingerprint, iris, and others must be explored and evaluated to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Juan E. Tapia , Sebastian Gonzalez , Daniel Benalcazar , Christoph Busch

Aberrations limit optical systems in many situations, for example when imaging in biological tissue. Machine learning offers novel ways to improve imaging under such conditions by learning inverse models of aberrations. Learning requires…

Optics · Physics 2021-04-30 Ivan Vishniakou , Johannes D. Seelig

Many vision applications require identity consistency beyond strict biometric recognition, especially under non-frontal views or when facial cues are missing. However, conventional face recognition models enforce intra-identity invariance,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yingfeng Wang , Yuxuan Xiao , Shengcai Liao

Metalens is an emerging optical system with an irreplaceable merit in that it can be manufactured in ultra-thin and compact sizes, which shows great promise in various applications. Despite its advantage in miniaturization, its practicality…

Image and Video Processing · Electrical Eng. & Systems 2025-03-26 Byeonghyeon Lee , Youbin Kim , Yongjae Jo , Hyunsu Kim , Hyemi Park , Yangkyu Kim , Debabrata Mandal , Praneeth Chakravarthula , Inki Kim , Eunbyung Park

In this paper, we propose a generative framework that unifies depth-based 3D facial pose tracking and face model adaptation on-the-fly, in the unconstrained scenarios with heavy occlusions and arbitrary facial expression variations.…

Computer Vision and Pattern Recognition · Computer Science 2019-05-07 Lu Sheng , Jianfei Cai , Tat-Jen Cham , Vladimir Pavlovic , King Ngi Ngan

3D geometric contents are becoming increasingly popular. In this paper, we study the problem of analyzing deforming 3D meshes using deep neural networks. Deforming 3D meshes are flexible to represent 3D animation sequences as well as…

Graphics · Computer Science 2018-03-30 Qingyang Tan , Lin Gao , Yu-Kun Lai , Shihong Xia

We propose a method for constructing generative models of 3D objects from a single 3D mesh and improving them through unsupervised low-shot learning from 2D images. Our method produces a 3D morphable model that represents shape and albedo…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Skylar Sutherland , Bernhard Egger , Joshua Tenenbaum

We propose a novel method to implement an optical see-through head mounted display which renders real aerial images with a wide viewing angle, called an Air Mounted Eyepiece (AME). To achieve the AMD design, we employ an off-the-shelf head…

Human-Computer Interaction · Computer Science 2017-10-12 Yoichi Ochiai , Kazuki Otao , Hiroyuki Osone

The Metaverse represents a transformative shift beyond traditional mobile Internet, creating an immersive, persistent digital ecosystem where users can interact, socialize, and work within 3D virtual environments. Powered by large models…

Computers and Society · Computer Science 2025-08-12 Yuntao Wang , Qinnan Hu , Zhou Su , Linkang Du , Qichao Xu , Weiwei Li

Images of the eye are key in several computer vision problems, such as shape registration and gaze estimation. Recent large-scale supervised methods for these problems require time-consuming data collection and manual annotation, which can…

Computer Vision and Pattern Recognition · Computer Science 2017-02-07 Erroll Wood , Tadas Baltrusaitis , Xucong Zhang , Yusuke Sugano , Peter Robinson , Andreas Bulling

Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Rui Li , Guangmin Zang , Miao Qi , Wolfgang Heidrich

Implicit representations of 3D objects have recently achieved impressive results on learning-based 3D reconstruction tasks. While existing works use simple texture models to represent object appearance, photo-realistic image synthesis…

Computer Vision and Pattern Recognition · Computer Science 2020-03-30 Michael Oechsle , Michael Niemeyer , Lars Mescheder , Thilo Strauss , Andreas Geiger

This paper propose a interactive 3D modeling method and corresponding system based on single or multiple uncalibrated images. The main feature of this method is that, according to the modeling habits of ordinary people, the 3D model of the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zhi He , Rui Wang , Wei Hua , Yuchi Huo

We are interested in learning visual representations which allow for 3D manipulations of visual objects based on a single 2D image. We cast this into an image-to-image transformation task, and propose Iterative Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2019-09-05 Ysbrand Galama , Thomas Mensink
‹ Prev 1 4 5 6 7 8 10 Next ›