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The advancement of generative radiance fields has pushed the boundary of 3D-aware image synthesis. Motivated by the observation that a 3D object should look realistic from multiple viewpoints, these methods introduce a multi-view constraint…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Xingang Pan , Xudong Xu , Chen Change Loy , Christian Theobalt , Bo Dai

Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generative models today have shown impressive results on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Sruthi Sudhakar , Ruoshi Liu , Basile Van Hoorick , Carl Vondrick , Richard Zemel

We hand the community HAND, a simple and time-efficient method for teaching robots new manipulation tasks through human hand demonstrations. Instead of relying on task-specific robot demonstrations collected via teleoperation, HAND uses…

The task of extracting intrinsic components, such as reflectance and shading, from neural radiance fields is of growing interest. However, current methods largely focus on synthetic scenes and isolated objects, overlooking the complexities…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yixiong Yang , Shilin Hu , Haoyu Wu , Ramon Baldrich , Dimitris Samaras , Maria Vanrell

Lighting plays a central role in conveying the essence and depth of the subject in a portrait photograph. Professional photographers will carefully control the lighting in their studio to manipulate the appearance of their subject, while…

We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artistic aspects of image generation such as setting the overall mood or…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Peter Kocsis , Julien Philip , Kalyan Sunkavalli , Matthias Nießner , Yannick Hold-Geoffroy

Interactive object understanding, or what we can do to objects and how is a long-standing goal of computer vision. In this paper, we tackle this problem through observation of human hands in in-the-wild egocentric videos. We demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Mohit Goyal , Sahil Modi , Rishabh Goyal , Saurabh Gupta

We propose Relightable Full-Body Gaussian Codec Avatars, a new approach for modeling relightable full-body avatars with fine-grained details including face and hands. The unique challenge for relighting full-body avatars lies in the large…

We argue that the direct experimental approaches to elucidate the architecture of higher brains may benefit from insights gained from exploring the possibilities and limits of artificial control architectures for robot systems. We present…

Robotics · Computer Science 2007-05-23 H. Ritter , J. J. Steil , C. Noelker , F. Roethling , P. C. McGuire

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

Imitation learning is widely used for learning to act in complex environments. While pure neural-based methods handle high dimensional data effectively, they suffer from the requirement of large number of samples and are prone to…

Machine Learning · Computer Science 2026-05-11 Nikhilesh Prabhakar , Varun Balaji , Athresh Karanam , Kristian Kersting , Sriraam Natarajan

We present a fully automatic method to generate detailed and accurate artistic shadows from pairs of line drawing sketches and lighting directions. We also contribute a new dataset of one thousand examples of pairs of line drawings and…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Qingyuan Zheng , Zhuoru Li , Adam Bargteil

In this paper, we propose a novel framework, Tracking-free Relightable Avatar (TRAvatar), for capturing and reconstructing high-fidelity 3D avatars. Compared to previous methods, TRAvatar works in a more practical and efficient setting.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Haotian Yang , Mingwu Zheng , Wanquan Feng , Haibin Huang , Yu-Kun Lai , Pengfei Wan , Zhongyuan Wang , Chongyang Ma

Hand gestures are a form of non-verbal communication that is used in social interaction and it is therefore required for more natural human-robot interaction. Neuromorphic (brain-inspired) computing offers a low-power solution for Spiking…

Robotics · Computer Science 2023-07-26 Muhammad Aitsam , Alessandro Di Nuovo

Manipulating the illumination of a 3D scene within a single image represents a fundamental challenge in computer vision and graphics. This problem has traditionally been addressed using inverse rendering techniques, which involve explicit…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Shrisha Bharadwaj , Haiwen Feng , Giorgio Becherini , Victoria Fernandez Abrevaya , Michael J. Black

The modern supervised approaches for human image relighting rely on training data generated from 3D human models. However, such datasets are often small (e.g., Light Stage data with a small number of individuals) or limited to diffuse…

Graphics · Computer Science 2021-10-18 Daichi Tajima , Yoshihiro Kanamori , Yuki Endo

In this paper, we propose the first framework that leverages physically-based inverse rendering for novel lighting generation on existing real-world human demonstrations of robotic manipulation tasks. Specifically, inverse rendering…

Robotics · Computer Science 2025-09-19 Shutong Jin , Lezhong Wang , Ben Temming , Florian T. Pokorny

Photo-realistic video portrait reenactment benefits virtual production and numerous VR/AR experiences. The task remains challenging as the reenacted expression should match the source while the lighting should be adjustable to new…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Youjia Wang , Taotao Zhou , Minzhang Li , Teng Xu , Minye Wu , Lan Xu , Jingyi Yu

Estimating hand-object manipulations is essential for interpreting and imitating human actions. Previous work has made significant progress towards reconstruction of hand poses and object shapes in isolation. Yet, reconstructing hands and…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Yana Hasson , Gül Varol , Dimitrios Tzionas , Igor Kalevatykh , Michael J. Black , Ivan Laptev , Cordelia Schmid

The light transport (LT) of a scene describes how it appears under different lighting and viewing directions, and complete knowledge of a scene's LT enables the synthesis of novel views under arbitrary lighting. In this paper, we focus on…

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