Related papers: ConsRec: Learning Consensus Behind Interactions fo…
With the proliferation of social media, a growing number of users search for and join group activities in their daily life. This develops a need for the study on the group identification (GI) task, i.e., recommending groups to users. The…
We present here an introduction to Brainstorming approach, that was recently proposed as a consensus meta-learning technique, and used in several practical applications in bioinformatics and chemoinformatics. The consensus learning denotes…
How to extract meaningful information in user historical behavior plays a crucial role in recommendation. User behavior sequence often contains multiple conceptually distinct items that belong to different item groups and the number of the…
Knowledge graph (KG) enhanced recommendation has demonstrated improved performance in the recommendation system (RecSys) and attracted considerable research interest. Recently the literature has adopted neural graph networks (GNNs) on the…
Accurate prediction of users' responses to items is one of the main aims of many computational advising applications. Examples include recommending movies, news articles, songs, jobs, clothes, books and so forth. Accurate prediction of…
Session-based recommendation aims to predict a user's next action based on previous actions in the current session. The major challenge is to capture authentic and complete user preferences in the entire session. Recent work utilizes graph…
Multi-head attention is appealing for its ability to jointly extract different types of information from multiple representation subspaces. Concerning the information aggregation, a common practice is to use a concatenation followed by a…
With the explosive growth of information technology, multi-view graph data have become increasingly prevalent and valuable. Most existing multi-view clustering techniques either focus on the scenario of multiple graphs or multi-view…
Modern society devotes a significant amount of time to digital interaction. Many of our daily actions are carried out through digital means. This has led to the emergence of numerous Artificial Intelligence tools that assist us in various…
In recent years, group buying has become one popular kind of online shopping activity, thanks to its larger sales and lower unit price. Unfortunately, research seldom focuses on recommendations specifically for group buying by now. Although…
Sequential recommendation demonstrates the capability to recommend items by modeling the sequential behavior of users. Traditional methods typically treat users as sequences of items, overlooking the collaborative relationships among them.…
Recently, sign-aware graph recommendation has drawn much attention as it will learn users' negative preferences besides positive ones from both positive and negative interactions (i.e., links in a graph) with items. To accommodate the…
Generative recommendation aims to learn the underlying generative process over the entire item set to produce recommendations for users. Although it leverages non-linear probabilistic models to surpass the limited modeling capacity of…
Hypergraphs provide a natural way of representing group relations, whose complexity motivates an extensive array of prior work to adopt some form of abstraction and simplification of higher-order interactions. However, the following…
Modern online service providers such as online shopping platforms often provide both search and recommendation (S&R) services to meet different user needs. Rarely has there been any effective means of incorporating user behavior data from…
Sequential patterns play an important role in building modern recommender systems. To this end, several recommender systems have been built on top of Markov Chains and Recurrent Models (among others). Although these sequential models have…
On the Web, there is always a need to aggregate opinions from the crowd (as in posts, social networks, forums, etc.). Different mechanisms have been implemented to capture these opinions such as "Like" in Facebook, "Favorite" in Twitter,…
We study the effect of group interactions on the emergence of consensus in a spin system. Agents with discrete opinions $\{0,1\}$ form groups. They can change their opinion based on their group's influence (voter dynamics), but groups can…
Information technology has spread widely, and extraordinarily large amounts of data have been made accessible to users, which has made it challenging to select data that are in accordance with user needs. For the resolution of the above…
Ephemeral group recommendation (EGR) aims to suggest items for a group of users who come together for the first time. Existing work typically consider individual preferences as the sole factor in aggregating group preferences. However, they…