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Despite advances in text-to-3D generation methods, generation of multi-object arrangements remains challenging. Current methods exhibit failures in generating physically plausible arrangements that respect the provided text description. We…

Graphics · Computer Science 2025-06-04 Hou In Ivan Tam , Hou In Derek Pun , Austin T. Wang , Angel X. Chang , Manolis Savva

We investigate the incorporation of visual relationships into the task of supervised image caption generation by proposing a model that leverages detected objects and auto-generated visual relationships to describe images in natural…

Computer Vision and Pattern Recognition · Computer Science 2021-09-24 Maximilian Mozes , Martin Schmitt , Vladimir Golkov , Hinrich Schütze , Daniel Cremers

Scene graph generation is a sophisticated task because there is no specific recognition pattern (e.g., "looking at" and "near" have no conspicuous difference concerning vision, whereas "near" could occur between entities with different…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Xiaoguang Chang , Teng Wang , Changyin Sun , Wenzhe Cai

Large Multimodal Models (LMMs) have achieved remarkable progress in general-purpose vision--language understanding, yet they remain limited in tasks requiring precise object-level grounding, fine-grained spatial reasoning, and controllable…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yuqian Yuan , Wenqiao Zhang , Juekai Lin , Yu Zhong , Mingjian Gao , Binhe Yu , Yunqi Cao , Wentong Li , Yueting Zhuang , Beng Chin Ooi

Scene graphs provide valuable information to many downstream tasks. Many scene graph generation (SGG) models solely use the limited annotated relation triples for training, leading to their underperformance on low-shot (few and zero)…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Tao He , Lianli Gao , Jingkuan Song , Jianfei Cai , Yuan-Fang Li

Amazing progress has been made in controllable generative modeling, especially over the last few years. However, some challenges remain. One of them is precise and iterative object editing. In many of the current methods, trying to edit the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Alejandro Escontrela , Shrinu Kushagra , Sjoerd van Steenkiste , Yulia Rubanova , Aleksander Holynski , Kelsey Allen , Kevin Murphy , Thomas Kipf

Structure-from-motion (SfM) is a long-standing problem in the computer vision community, which aims to reconstruct the camera poses and 3D structure of a scene from a set of unconstrained 2D images. Classical frameworks solve this problem…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Jianyuan Wang , Nikita Karaev , Christian Rupprecht , David Novotny

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

Humans effortlessly identify objects by leveraging a rich understanding of the surrounding scene, including spatial relationships, material properties, and the co-occurrence of other objects. In contrast, most computational object…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Ciprian Constantinescu , Marius Leordeanu

Convolutional Neural Networks (CNNs) have been used extensively for computer vision tasks and produce rich feature representation for objects or parts of an image. But reasoning about scenes requires integration between the low-level…

Computer Vision and Pattern Recognition · Computer Science 2017-06-05 Syed Ashar Javed , Anil Kumar Nelakanti

Graph structures offer a versatile framework for representing diverse patterns in nature and complex systems, applicable across domains like molecular chemistry, social networks, and transportation systems. While diffusion models have…

Machine Learning · Computer Science 2024-06-10 Adrien Carrel

Spatio-temporal scene graphs represent interactions in a video by decomposing scenes into individual objects and their pair-wise temporal relationships. Long-term anticipation of the fine-grained pair-wise relationships between objects is a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Rohith Peddi , Saksham Singh , Saurabh , Parag Singla , Vibhav Gogate

Score-based generative models (SGMs) are a powerful class of generative models that exhibit remarkable empirical performance. Score-based generative modelling (SGM) consists of a ``noising'' stage, whereby a diffusion is used to gradually…

Machine Learning · Computer Science 2022-11-23 Valentin De Bortoli , Emile Mathieu , Michael Hutchinson , James Thornton , Yee Whye Teh , Arnaud Doucet

Existing research addresses scene graph generation (SGG) -- a critical technology for scene understanding in images -- from a detection perspective, i.e., objects are detected using bounding boxes followed by prediction of their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Jingkang Yang , Yi Zhe Ang , Zujin Guo , Kaiyang Zhou , Wayne Zhang , Ziwei Liu

Current Visual Simultaneous Localization and Mapping (VSLAM) systems often struggle to create maps that are both semantically rich and easily interpretable. While incorporating semantic scene knowledge aids in building richer maps with…

Generating realistic images from scene graphs asks neural networks to be able to reason about object relationships and compositionality. As a relatively new task, how to properly ensure the generated images comply with scene graphs or how…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Subarna Tripathi , Anahita Bhiwandiwalla , Alexei Bastidas , Hanlin Tang

Object rearrangement has recently emerged as a key competency in robot manipulation, with practical solutions generally involving object detection, recognition, grasping and high-level planning. Goal-images describing a desired scene…

Robotics · Computer Science 2021-11-16 Walter Goodwin , Sagar Vaze , Ioannis Havoutis , Ingmar Posner

We propose a novel cross-spectral rendering framework based on 3D Gaussian Splatting (3DGS) that generates realistic and semantically meaningful splats from registered multi-view spectrum and segmentation maps. This extension enhances the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Saptarshi Neil Sinha , Holger Graf , Michael Weinmann

To understand a scene in depth not only involves locating/recognizing individual objects, but also requires to infer the relationships and interactions among them. However, since the distribution of real-world relationships is seriously…

Computer Vision and Pattern Recognition · Computer Science 2019-03-11 Tianshui Chen , Weihao Yu , Riquan Chen , Liang Lin

Deep generative models (DGM) are neural networks with many hidden layers trained to approximate complicated, high-dimensional probability distributions using a large number of samples. When trained successfully, we can use the DGMs to…

Machine Learning · Computer Science 2021-04-13 Lars Ruthotto , Eldad Haber
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