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Generative image models are increasingly being used for training data augmentation in vision tasks. In the context of automotive object detection, methods usually focus on producing augmented frames that look as realistic as possible, for…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Jens Petersen , Davide Abati , Amirhossein Habibian , Auke Wiggers

We propose a novel scene representation that encodes reaching distance -- the distance between any position in the scene to a goal along a feasible trajectory. We demonstrate that this environment field representation can directly guide the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Xueting Li , Shalini De Mello , Xiaolong Wang , Ming-Hsuan Yang , Jan Kautz , Sifei Liu

We propose Continuous Scene Representations (CSR), a scene representation constructed by an embodied agent navigating within a space, where objects and their relationships are modeled by continuous valued embeddings. Our method captures…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Samir Yitzhak Gadre , Kiana Ehsani , Shuran Song , Roozbeh Mottaghi

Scene understanding plays a critical role in enabling intelligence and autonomy in robotic systems. Traditional approaches often face challenges, including occlusions, ambiguous boundaries, and the inability to adapt attention based on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Guodong Sun , Junjie Liu , Gaoyang Zhang , Bo Wu , Yang Zhang

Interactive perception enables robots to manipulate the environment and objects to bring them into states that benefit the perception process. Deformable objects pose challenges to this due to significant manipulation difficulty and…

We investigate the application of active inference in developing energy-efficient control agents for manufacturing systems. Active inference, rooted in neuroscience, provides a unified probabilistic framework integrating perception,…

Machine Learning · Computer Science 2025-05-28 Yavar Taheri Yeganeh , Mohsen Jafari , Andrea Matta

Human perception is structured around objects which form the basis for our higher-level cognition and impressive systematic generalization abilities. Yet most work on representation learning focuses on feature learning without even…

Multimodal Large Language Models have shown promising capabilities in bridging visual and textual reasoning, yet their reasoning capabilities in Open-Vocabulary Human-Object Interaction (OV-HOI) are limited by cross-modal hallucinations and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Zhenlong Yuan , Yue Wang , Dapeng Zhang , Kejin Cui , Rui Chen , Jing Tang , Lei Sun , Hongwei Yu , Chengxuan Qian , Xiangxiang Chu , Shuo Li , Yuyin Zhou

Accurately assessing the potential value of new sensor observations is a critical aspect of planning for active perception. This task is particularly challenging when reasoning about high-level scene understanding using measurements from…

Robotics · Computer Science 2023-10-12 David Morilla-Cabello , Jonas Westheider , Marija Popovic , Eduardo Montijano

Traditionally, autonomous reconnaissance applications have acted on explicit sets of historical observations. Aided by recent breakthroughs in generative technologies, this work enables robot teams to act beyond what is currently known…

We present a unified representation for actionable spatial perception: 3D Dynamic Scene Graphs. Scene graphs are directed graphs where nodes represent entities in the scene (e.g. objects, walls, rooms), and edges represent relations (e.g.…

Robotics · Computer Science 2020-06-18 Antoni Rosinol , Arjun Gupta , Marcus Abate , Jingnan Shi , Luca Carlone

Artificial object perception usually relies on a priori defined models and feature extraction algorithms. We study how the concept of object can be grounded in the sensorimotor experience of a naive agent. Without any knowledge about itself…

Robotics · Computer Science 2016-09-27 Alban Laflaquière , Nikolas Hemion

A key challenge for an agent learning to interact with the world is to reason about physical properties of objects and to foresee their dynamics under the effect of applied forces. In order to scale learning through interaction to many…

Robotics · Computer Science 2020-08-04 Iman Nematollahi , Oier Mees , Lukas Hermann , Wolfram Burgard

Understanding the world in terms of objects and the possible interplays with them is an important cognition ability, especially in robotics manipulation, where many tasks require robot-object interactions. However, learning such a…

Robotics · Computer Science 2023-07-10 Stefano Ferraro , Pietro Mazzaglia , Tim Verbelen , Bart Dhoedt

Perceiving the surrounding environment in terms of objects is useful for any general purpose intelligent agent. In this paper, we investigate a fundamental mechanism making object perception possible, namely the identification of…

Artificial Intelligence · Computer Science 2018-10-12 Nicolas Le Hir , Olivier Sigaud , Alban Laflaquière

Flexible, goal-directed behavior is a fundamental aspect of human life. Based on the free energy minimization principle, the theory of active inference formalizes the generation of such behavior from a computational neuroscience…

Artificial Intelligence · Computer Science 2022-08-03 Fedor Scholz , Christian Gumbsch , Sebastian Otte , Martin V. Butz

Learned visual dynamics models have proven effective for robotic manipulation tasks. Yet, it remains unclear how best to represent scenes involving multi-object interactions. Current methods decompose a scene into discrete objects, but they…

Immersive rooms are increasingly popular augmented reality systems that support multi-agent interactions within a virtual world. However, despite extensive content creation and technological developments, insights about perceptually-driven…

Human-Computer Interaction · Computer Science 2025-12-22 Jerry M. Huang , Stefan T. Radev

In this work, we explore how a strategic selection of camera movements can facilitate the task of 6D multi-object pose estimation in cluttered scenarios while respecting real-world constraints important in robotics and augmented reality…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Juil Sock , Guillermo Garcia-Hernando , Tae-Kyun Kim

We present a new pipeline for holistic 3D scene understanding from a single image, which could predict object shapes, object poses, and scene layout. As it is a highly ill-posed problem, existing methods usually suffer from inaccurate…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Cheng Zhang , Zhaopeng Cui , Yinda Zhang , Bing Zeng , Marc Pollefeys , Shuaicheng Liu