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Objects produce different sounds when hit, and humans can intuitively infer how an object might sound based on its appearance and material properties. Inspired by this intuition, we propose Visual Acoustic Fields, a framework that bridges…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Yuelei Li , Hyunjin Kim , Fangneng Zhan , Ri-Zhao Qiu , Mazeyu Ji , Xiaojun Shan , Xueyan Zou , Paul Liang , Hanspeter Pfister , Xiaolong Wang

Tremendous progress in visual scene generation now turns a single image into an explorable 3D world, yet immersion remains incomplete without sound. We introduce Image2AVScene, the task of generating a 3D audio-visual scene from a single…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Derong Jin , Xiyi Chen , Ming C. Lin , Ruohan Gao

Although acoustic scenes and events include many related tasks, their combined detection and classification have been scarcely investigated. We propose three architectures of deep neural networks that are integrated to simultaneously…

Audio and Speech Processing · Electrical Eng. & Systems 2021-02-09 Jee-weon Jung , Hye-jin Shim , Ju-ho Kim , Ha-Jin Yu

Humans can robustly recognize and localize objects by using visual and/or auditory cues. While machines are able to do the same with visual data already, less work has been done with sounds. This work develops an approach for scene…

Sound · Computer Science 2022-03-01 Dengxin Dai , Arun Balajee Vasudevan , Jiri Matas , Luc Van Gool

This paper tackles the problem of novel view audio-visual synthesis along an arbitrary trajectory in an indoor scene, given the audio-video recordings from other known trajectories of the scene. Existing methods often overlook the effect of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Huiyu Gao , Jiahao Ma , David Ahmedt-Aristizabal , Chuong Nguyen , Miaomiao Liu

Current scene perception tools for Blind and Low Vision (BLV) individuals rely on spoken descriptions but lack engaging representations of visually pleasing distant environmental landscapes (Vista spaces). Our proposed Scene2Audio framework…

Human-Computer Interaction · Computer Science 2026-03-31 Chitralekha Gupta , Jing Peng , Ashwin Ram , Shreyas Sridhar , Christophe Jouffrais , Suranga Nanayakkara

Text-driven 3D scene generation is widely applicable to video gaming, film industry, and metaverse applications that have a large demand for 3D scenes. However, existing text-to-3D generation methods are limited to producing 3D objects with…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Jingbo Zhang , Xiaoyu Li , Ziyu Wan , Can Wang , Jing Liao

Accurately modeling sound propagation with complex real-world environments is essential for Novel View Acoustic Synthesis (NVAS). While previous studies have leveraged visual perception to estimate spatial acoustics, the combined use of…

Multimedia · Computer Science 2025-03-18 Hadam Baek , Hannie Shin , Jiyoung Seo , Chanwoo Kim , Saerom Kim , Hyeongbok Kim , Sangpil Kim

3D indoor scenes are widely used in computer graphics, with applications ranging from interior design to gaming to virtual and augmented reality. They also contain rich information, including room layout, as well as furniture type,…

Graphics · Computer Science 2023-02-22 Lin Gao , Jia-Mu Sun , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Jie Yang

We propose Text2Scene, a method to automatically create realistic textures for virtual scenes composed of multiple objects. Guided by a reference image and text descriptions, our pipeline adds detailed texture on labeled 3D geometries in…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Inwoo Hwang , Hyeonwoo Kim , Young Min Kim

Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Changan Chen , Unnat Jain , Carl Schissler , Sebastia Vicenc Amengual Gari , Ziad Al-Halah , Vamsi Krishna Ithapu , Philip Robinson , Kristen Grauman

Realistic audio synthesis that captures accurate acoustic phenomena is essential for creating immersive experiences in virtual and augmented reality. Synthesizing the sound received at any position relies on the estimation of impulse…

Sound · Computer Science 2024-11-12 Zitong Lan , Chenhao Zheng , Zhiwei Zheng , Mingmin Zhao

For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…

Sound · Computer Science 2024-09-24 Francesc Lluís , Nils Meyer-Kahlen

Video and audio content creation serves as the core technique for the movie industry and professional users. Recently, existing diffusion-based methods tackle video and audio generation separately, which hinders the technique transfer from…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Yazhou Xing , Yingqing He , Zeyue Tian , Xintao Wang , Qifeng Chen

In this paper we present a framework for the rendering of dynamic 3D virtual environments which can be integrated in the development of videogames. It includes methods to manage sounds and particle effects, paged static geometries, the…

Graphics · Computer Science 2013-06-06 Salvatore Catanese , Emilio Ferrara , Giacomo Fiumara , Francesco Pagano

Automatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Seung Wook Kim , Bradley Brown , Kangxue Yin , Karsten Kreis , Katja Schwarz , Daiqing Li , Robin Rombach , Antonio Torralba , Sanja Fidler

Audio-guided face reenactment aims to generate a photorealistic face that has matched facial expression with the input audio. However, current methods can only reenact a special person once the model is trained or need extra operations such…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Jiangning Zhang , Xianfang Zeng , Chao Xu , Jun Chen , Yong Liu , Yunliang Jiang

Binaural rendering aims to synthesize binaural audio that mimics natural hearing based on a mono audio and the locations of the speaker and listener. Although many methods have been proposed to solve this problem, they struggle with…

The following article introduces a new parametric synthesis algorithm for sound textures inspired by existing methods used for visual textures. Using a 2D Convolutional Neural Network (CNN), a sound signal is modified until the temporal…

Sound · Computer Science 2019-05-10 Hugo Caracalla , Axel Roebel

This paper presents a deep learning-based approach for the spatio-temporal reconstruction of sound fields using Generative Adversarial Networks (GANs). The method utilises a plane wave basis and learns the underlying statistical…

Audio and Speech Processing · Electrical Eng. & Systems 2023-08-02 Xenofon Karakonstantis , Efren Fernandez-Grande