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Related papers: A Game-Theoretic Approach to Solving the Roman Dom…

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In this paper, we investigate a prescribed-time and fully distributed Nash Equilibrium (NE) seeking problem for continuous-time noncooperative games. By exploiting pseudo-gradient play and consensus-based schemes, various distributed NE…

Systems and Control · Electrical Eng. & Systems 2020-09-25 Zhi Feng , Guoqiang Hu

A dominating set D in a graph G is a subset of its vertices such that every vertex of the graph which does not belong to set D is adjacent to at least one vertex from set D. A set of vertices of graph G is a global dominating set if it is a…

Discrete Mathematics · Computer Science 2024-10-25 Ernesto Parra Inza , Nodari Vakhania , Jose M. Sigarreta Almira , Frank A. Hernández Mira

Let $G=(V,E)$ be a graph of order $n$ and let $\gamma _{R}(G)$ and $\partial (G)$ denote the Roman domination number and the differential of $G,$ respectively. In this paper we prove that for any integer $k\geq 0$, if $G$ is a graph of…

Combinatorics · Mathematics 2021-10-18 S. M. Sheikholeslami , M. Chellali , R. Khoeilar , H. Karami , Z. Shao

This paper presents algorithms for non-zero sum nonlinear constrained dynamic games with full information. Such problems emerge when multiple players with action constraints and differing objectives interact with the same dynamic system.…

Systems and Control · Electrical Eng. & Systems 2020-01-08 Bolei Di , Andrew Lamperski

A fortification game (FG) is a three-level, two-player Stackelberg game, also known as defender-attacker-defender game, in which at the uppermost level, the defender selects some assets to be protected from potential malicious attacks. At…

Optimization and Control · Mathematics 2023-03-24 Markus Leitner , Ivana Ljubić , Michele Monaci , Markus Sinnl , Kübra Tanınmış

This paper proposes a game-theoretic method to address the problem of optimal detector placement in a networked control system under cyber-attacks. The networked control system is composed of interconnected agents where each agent is…

Systems and Control · Electrical Eng. & Systems 2023-12-05 Anh Tung Nguyen , Sribalaji C. Anand , André M. H. Teixeira , Alexander Medvedev

Distributed Opportunistic Scheduling (DOS) is inherently harder than conventional opportunistic scheduling due to the absence of a central entity that has knowledge of all the channel states. With DOS, stations contend for the channel using…

Networking and Internet Architecture · Computer Science 2015-03-19 Albert Banchs , Andres Garcia-Saavedra , Pablo Serrano , Joerg Widmer

Structured game representations have recently attracted interest as models for multi-agent artificial intelligence scenarios, with rational behavior most commonly characterized by Nash equilibria. This paper presents efficient, exact…

Computer Science and Game Theory · Computer Science 2011-10-27 B. Blum , D. Koller , C. R. Shelton

The concept of Roman domination has recently been studied concerning enumerating and counting (WG 2022). It has been shown that minimal Roman dominating functions can be enumerated with polynomial delay, contrasting what is known about…

Computational Complexity · Computer Science 2022-08-11 Faisal N. Abu-Khzam , Henning Fernau , Kevin Mann

In this paper, we investigate the impact of introducing relative entropy regularization on the Nash Equilibria (NE) of General-Sum $N$-agent games, revealing the fact that the NE of such games conform to linear Gaussian policies. Moreover,…

Computer Science and Game Theory · Computer Science 2024-09-16 Muhammad Aneeq uz Zaman , Shubham Aggarwal , Melih Bastopcu , Tamer Başar

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

Computer Science and Game Theory · Computer Science 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur

Thanks to the rapid development of information technology, the size of the wireless network becomes larger and larger, which makes spectrum resources more precious than ever before. To improve the efficiency of spectrum utilization, game…

Computer Science and Game Theory · Computer Science 2016-11-07 Pan Zhou , Wenqi Wei , Kaigui Bian , Dapeng Oliver Wu , Yuchong Hu , Qian Wang

Given a graph $G = (V, E)$, a signed Roman dominating function is a function $f: V \rightarrow \{-1, 1, 2\}$ such that for every vertex $u \in V$: $\sum_{v \in N[u]} f(v) \geq 1$ and for every vertex $u \in V$ with $f(u) = -1$, there exists…

Data Structures and Algorithms · Computer Science 2025-12-03 Sangam Balchandar Reddy

In this work, we introduce a game-theoretic model that assesses the cyber-security risk of cloud networks and informs security experts on the optimal security strategies. Our approach combines game theory, combinatorial optimization, and…

Optimization and Control · Mathematics 2024-04-17 Gabriele Dragotto , Amine Boukhtouta , Andrea Lodi , Mehdi Taobane

Equilibria of realistic multiplayer games constitute a key solution concept both in practical applications, such as online advertising auctions and electricity markets, and in analytical frameworks used to study strategic voting in…

Computer Science and Game Theory · Computer Science 2025-11-18 Jakub Černý , Shuvomoy Das Gupta , Christian Kroer

Let $G = (V,E)$ be a simple, undirected and connected graph. A connected (total) dominating set $S \subseteq V$ is a secure connected (total) dominating set of $G$, if for each $ u \in V \setminus S$, there exists $v \in S$ such that $uv…

Discrete Mathematics · Computer Science 2020-02-06 Jakkepalli Pavan Kumar , P. Venkata Subba Reddy , S. Arumugam

We present a simulation-based approach for solution of mean field games (MFGs), using the framework of empirical game-theoretical analysis (EGTA). Our primary method employs a version of the double oracle, iteratively adding strategies…

Multiagent Systems · Computer Science 2023-02-14 Yongzhao Wang , Michael P. Wellman

We study an optimal targeting problem for super-modular games with binary actions and finitely many players. The considered problem consists in the selection of a subset of players of minimum size such that, when the actions of these…

Computer Science and Game Theory · Computer Science 2020-09-22 Giacomo Como , Stéphane Durand , Fabio Fagnani

We study $n$-player turn-based games played on a finite directed graph. For each play, the players have to pay a cost that they want to minimize. Instead of the well-known notion of Nash equilibrium (NE), we focus on the notion of subgame…

Computer Science and Game Theory · Computer Science 2015-04-13 Thomas Brihaye , Véronique Bruyère , Noémie Meunier , Jean-François Raskin

We consider seeking a Nash equilibrium (NE) of a monotone game, played by dynamic agents which are modeled as a class of lower-triangular nonlinear uncertain dynamics with external disturbances. We establish a general framework that…

Optimization and Control · Mathematics 2025-11-04 Weijian Li , Yutao Tang