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Related papers: IKEA-Manual: Seeing Shape Assembly Step by Step

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Visual contents, such as illustrations and images, play a big role in product manual understanding. Existing Product Manual Question Answering (PMQA) datasets tend to ignore visual contents and only retain textual parts. In this work, to…

Computation and Language · Computer Science 2023-04-20 Liang Zhang , Anwen Hu , Jing Zhang , Shuo Hu , Qin Jin

Next generation robots will need to understand intricate and articulated objects as they cooperate in human environments. To do so, these robots will need to move beyond their current abilities--- working with relatively simple objects in a…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Abhishek Venkataraman , Brent Griffin , Jason J. Corso

Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult…

Building a deployable PhysiComp that merges form and function typically involves a significant investment of time and skill in digital electronics, 3D modeling and mechanical design. We aim to help designers quickly create prototypes by…

Human-Computer Interaction · Computer Science 2017-09-19 Michael Jones , Kevin Seppi

For embodied agents, navigation is an important ability but not an isolated goal. Agents are also expected to perform specific tasks after reaching the target location, such as picking up objects and assembling them into a particular…

Computation and Language · Computer Science 2020-11-17 Hyounghun Kim , Abhay Zala , Graham Burri , Hao Tan , Mohit Bansal

Animated data videos have gained significant popularity in recent years. However, authoring data videos remains challenging due to the complexity of creating and coordinating diverse components (e.g., visualization, animation, audio, etc.).…

Human-Computer Interaction · Computer Science 2025-02-10 Leixian Shen , Haotian Li , Yun Wang , Huamin Qu

Understanding user interface (UI) functionality is a useful yet challenging task for both machines and people. In this paper, we investigate a machine learning approach for screen correspondence, which allows reasoning about UIs by mapping…

Human-Computer Interaction · Computer Science 2023-01-23 Jason Wu , Amanda Swearngin , Xiaoyi Zhang , Jeffrey Nichols , Jeffrey P. Bigham

Constructive visualization uses physical data units - tokens - to enable non-experts to create personalized visualizations engagingly. However, its physical nature limits efficiency and scalability. One potential solution to address this…

Human-Computer Interaction · Computer Science 2023-08-09 Wei Wei , Samuel Huron , Yvonne Jansen

We present AssemblyHands, a large-scale benchmark dataset with accurate 3D hand pose annotations, to facilitate the study of egocentric activities with challenging hand-object interactions. The dataset includes synchronized egocentric and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Takehiko Ohkawa , Kun He , Fadime Sener , Tomas Hodan , Luan Tran , Cem Keskin

Humans move their hands and bodies together to communicate and solve tasks. Capturing and replicating such coordinated activity is critical for virtual characters that behave realistically. Surprisingly, most methods treat the 3D modeling…

Graphics · Computer Science 2022-01-10 Javier Romero , Dimitrios Tzionas , Michael J. Black

Rendering articulated objects while controlling their poses is critical to applications such as virtual reality or animation for movies. Manipulating the pose of an object, however, requires the understanding of its underlying structure,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Atsuhiro Noguchi , Umar Iqbal , Jonathan Tremblay , Tatsuya Harada , Orazio Gallo

Shape fabrication from developable parts is the basis for arts such as papercraft and needlework, as well as modern architecture and CAD in general, and it has inspired much research. We observe that the assembly of complex 3D shapes…

Computational Geometry · Computer Science 2017-11-08 Christian Schüller , Roi Poranne , Olga Sorkine-Hornung

Humans commonly work with multiple objects in daily life and can intuitively transfer manipulation skills to novel objects by understanding object functional regularities. However, existing technical approaches for analyzing and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yun Liu , Haolin Yang , Xu Si , Ling Liu , Zipeng Li , Yuxiang Zhang , Yebin Liu , Li Yi

Inspired by traditional handmade crafts, where a person improvises assemblies based on the available objects, we formally introduce the Craft Assembly Task. It is a robotic assembly task that involves building an accurate representation of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-19 Vitor Hideyo Isume , Takuya Kiyokawa , Natsuki Yamanobe , Yukiyasu Domae , Weiwei Wan , Kensuke Harada

Shape is commonly used to distinguish between categories in multi-class scatterplots. However, existing guidelines for choosing effective shape palettes rely largely on intuition and do not consider how these needs may change as the number…

Human-Computer Interaction · Computer Science 2024-10-18 Chin Tseng , Arran Zeyu Wang , Ghulam Jilani Quadri , Danielle Albers Szafir

Lens visualization has been a prominent research area in the visualization community, fueled by the continuous need to mitigate visual clutter and occlusion resulting from the increase in data volume. Interactive lenses for spatial data,…

Graphics · Computer Science 2025-06-09 Roberta Mota , Ehud Sharlin , Usman Alim

We describe a set of tools for analyzing, visualizing, and assessing architectural/construction progress with unordered photo collections and 3D building models. With our interface, a user guides the registration of the model in one of the…

Graphics · Computer Science 2019-12-30 Kevin Karsch , Mani Golparvar-Fard , David Forsyth

This paper presents 3Description, an experimental human-AI collaborative approach for intuitive 3D modeling. 3Description aims to address accessibility and usability challenges in traditional 3D modeling by enabling non-professional…

Human-Computer Interaction · Computer Science 2025-06-30 Zhuodi Cai

Image datasets serve as the foundation for machine learning models in computer vision, significantly influencing model capabilities, performance, and biases alongside architectural considerations. Therefore, understanding the composition…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Florian Grötschla , Luca A. Lanzendörfer , Marco Calzavara , Roger Wattenhofer

Data visualizations are powerful tools for communicating patterns in quantitative data. Yet understanding any data visualization is no small feat -- succeeding requires jointly making sense of visual, numerical, and linguistic inputs…

Human-Computer Interaction · Computer Science 2025-05-26 Arnav Verma , Kushin Mukherjee , Christopher Potts , Elisa Kreiss , Judith E. Fan
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