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Related papers: Exploiting Extensive-Form Structure in Empirical G…

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In multi-agent system design, a crucial aspect is to ensure robustness, meaning that for a coalition of agents A, small violations of adversarial assumptions only lead to small violations of A's goals. In this paper we introduce a logical…

Logic in Computer Science · Computer Science 2023-07-21 Aniello Murano , Daniel Neider , Martin Zimmermann

Noncooperative games with uncertain payoffs have been classically studied under the expected-utility theory framework, which relies on the strong assumption that agents behave rationally. However, simple experiments on human decision makers…

Computer Science and Game Theory · Computer Science 2025-08-14 Ashok Krishnan K. S. , Hélène Le Cadre , Ana Bušić

We formalise and study multi-agent timed models MAPTs (Multi-Agent with timed Periodic Tasks), where each agent is associated to a regular timed schema upon which all possibles actions of the agent rely. MAPTs allow for an accelerated…

Multiagent Systems · Computer Science 2019-11-19 Johan Arcile , Raymond Devillers , Hanna Klaudel

Graph reasoning agents operating from natural-language inputs must solve a coupled problem: they must reconstruct a structured graph instance from text, decide whether existing computational assets are sufficient, interact with tools under…

Artificial Intelligence · Computer Science 2026-05-12 Zike Yuan , Yukun Cao , Han Zhang , Jianzhi Yan , Le Liu , Cai ke , Yue Yu , Hui Wang , Ming Liu , Bing Qin

The study of learning in games has thus far focused primarily on normal form games. In contrast, our understanding of learning in extensive form games (EFGs) and particularly in EFGs with many agents lags far behind, despite them being…

Computer Science and Game Theory · Computer Science 2022-07-19 Georgios Piliouras , Lillian Ratliff , Ryann Sim , Stratis Skoulakis

How do we communicate with others to achieve our goals? We use our prior experience or advice from others, or construct a candidate utterance by predicting how it will be received. However, our experiences are limited and biased, and…

Artificial Intelligence · Computer Science 2023-11-06 Ryan Liu , Howard Yen , Raja Marjieh , Thomas L. Griffiths , Ranjay Krishna

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

Artificial Intelligence · Computer Science 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

In previous work on higher-order games, we accounted for finite games of unbounded length by working with continuous outcome functions, which carry implicit game trees. In this work we make such trees explicit. We use concepts from…

Computer Science and Game Theory · Computer Science 2023-07-10 Martín Escardó , Paulo Oliva

This paper presents a substantially reworked examination of how advanced game-theoretic paradigms can serve as a foundation for the next-generation challenges in Artificial Intelligence (AI), forecasted to arrive in or around 2025. Our…

Multiagent Systems · Computer Science 2025-06-24 Pavel Malinovskiy

Temporal graphs are structures which model relational data between entities that change over time. Due to the complex structure of data, mining statistically significant temporal subgraphs, also known as temporal motifs, is a challenging…

Social and Information Networks · Computer Science 2021-10-05 Antonio Longa , Giulia Cencetti , Bruno Lepri , Andrea Passerini

In this paper, we propose the Graph Temporal Edge Aggregation (GTEA) framework for inductive learning on Temporal Interaction Graphs (TIGs). Different from previous works, GTEA models the temporal dynamics of interaction sequences in the…

Machine Learning · Computer Science 2023-05-05 Siyue Xie , Yiming Li , Da Sun Handason Tam , Xiaxin Liu , Qiu Fang Ying , Wing Cheong Lau , Dah Ming Chiu , Shou Zhi Chen

Many problem domains, including program synthesis and rewrite-based optimization, require searching astronomically large spaces of programs. Existing approaches often rely on building specialized data structures -- version-space algebras,…

Programming Languages · Computer Science 2022-06-17 James Koppel , Zheng Guo , Edsko de Vries , Armando Solar-Lezama , Nadia Polikarpova

The estimation of the correct number of dimensions is a long-standing problem in psychometrics. Several methods have been proposed, such as parallel analysis (PA), Kaiser-Guttman's eigenvalue-greaterthan-one rule, multiple average partial…

Applications · Statistics 2017-07-05 Hudson F. Golino , Sacha Epskamp

Weak form of the Efficiency Market Hypothesis (EMH) excludes predictions of future market movements from historical data and makes the technical analysis (TA) out of law. However the technical analysis is widely used by traders and…

Statistical Mechanics · Physics 2008-12-02 Alexandra Ilinskaia , Kirill Ilinski

Enabling agentic AI systems to adapt their problem-solving approaches based on post-training interactions remains a fundamental challenge. While systems that update and maintain a memory at inference time have been proposed, existing…

Artificial Intelligence · Computer Science 2025-11-17 Adam Stein , Matthew Trager , Benjamin Bowman , Michael Kleinman , Aditya Chattopadhyay , Wei Xia , Stefano Soatto

Complex multi-robot missions often require heterogeneous teams to jointly optimize task allocation, scheduling, and path planning to improve team performance under strict constraints. We formalize these complexities into a new class of…

Robotics · Computer Science 2026-01-07 Jiazhen Liu , Glen Neville , Jinwoo Park , Sonia Chernova , Harish Ravichandar

We provide here an epistemic analysis of arbitrary strategic games based on the possibility correspondences. Such an analysis calls for the use of transfinite iterations of the corresponding operators. Our approach is based on Tarski's…

Computer Science and Game Theory · Computer Science 2007-06-08 Krzysztof R. Apt

Early and reliable detection of cognitive decline is one of the most important challenges of current healthcare. In this project we developed an approach whereby a frequently played computer game can be used to assess a variety of cognitive…

Quantitative Methods · Quantitative Biology 2016-11-15 Stuart Hagler , Holly B. Jimison , Misha Pavel

Most knowledge graph completion (KGC) methods learn latent representations of entities and relations of a given graph by mapping them into a vector space. Although the majority of these methods focus on static knowledge graphs, a large…

Machine Learning · Computer Science 2023-09-29 Duygu Sezen Islakoglu , Mel Chekol , Yannis Velegrakis

Graph-based retrieval-augmented generation (GraphRAG) systems construct knowledge graphs over document collections to support multi-hop reasoning. While prior work shows that GraphRAG responses may leak retrieved subgraphs, the feasibility…

Artificial Intelligence · Computer Science 2026-04-21 Shuhua Yang , Jiahao Zhang , Yilong Wang , Dongwon Lee , Suhang Wang
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