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Related papers: SceneDreamer: Unbounded 3D Scene Generation from 2…

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Zero-shot 3D visual grounding requires localizing objects in unstructured environments from free-form natural language. Recent vision-language model (VLM) approaches achieve promising results but rely on view-dependent reasoning or implicit…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Xuefei Sun , Xujia Zhang , Brendan Crowe , Doncey Albin , Christoffer Heckman

The field of neural rendering has witnessed significant progress with advancements in generative models and differentiable rendering techniques. Though 2D diffusion has achieved success, a unified 3D diffusion pipeline remains unsettled.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yushi Lan , Fangzhou Hong , Shangchen Zhou , Shuai Yang , Xuyi Meng , Yongwei Chen , Zhaoyang Lyu , Bo Dai , Xingang Pan , Chen Change Loy

Holistic 3D scene understanding entails estimation of both layout configuration and object geometry in a 3D environment. Recent works have shown advances in 3D scene estimation from various input modalities (e.g., images, 3D scans), by…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Yinyu Nie , Angela Dai , Xiaoguang Han , Matthias Nießner

Large-scale scene data is essential for training and testing in robot learning. Neural reconstruction methods have promised the capability of reconstructing large physically-grounded outdoor scenes from captured sensor data. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Julian Ost , Andrea Ramazzina , Amogh Joshi , Maximilian Bömer , Mario Bijelic , Felix Heide

Coupling the high-fidelity generation capabilities of label-conditional image synthesis methods with the flexibility of unconditional generative models, we propose a semantic bottleneck GAN model for unconditional synthesis of complex…

Machine Learning · Computer Science 2019-11-27 Samaneh Azadi , Michael Tschannen , Eric Tzeng , Sylvain Gelly , Trevor Darrell , Mario Lucic

Recent progress in image and video synthesis has inspired their use in advancing 3D scene generation. However, we observe that text-to-image and -video approaches struggle to maintain scene- and object-level consistency beyond a limited…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Manuel-Andreas Schneider , Angela Dai

Generating unbounded 3D scenes is crucial for large-scale scene understanding and simulation. Urban scenes, unlike natural landscapes, consist of various complex man-made objects and structures such as roads, traffic signs, vehicles, and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Junge Zhang , Qihang Zhang , Li Zhang , Ramana Rao Kompella , Gaowen Liu , Bolei Zhou

The increasing demand for virtual reality applications has highlighted the significance of crafting immersive 3D assets. We present a text-to-3D 360$^{\circ}$ scene generation pipeline that facilitates the creation of comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Shijie Zhou , Zhiwen Fan , Dejia Xu , Haoran Chang , Pradyumna Chari , Tejas Bharadwaj , Suya You , Zhangyang Wang , Achuta Kadambi

We propose NeRFiller, an approach that completes missing portions of a 3D capture via generative 3D inpainting using off-the-shelf 2D visual generative models. Often parts of a captured 3D scene or object are missing due to mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Ethan Weber , Aleksander Hołyński , Varun Jampani , Saurabh Saxena , Noah Snavely , Abhishek Kar , Angjoo Kanazawa

Perpetual 3D scene generation aims to produce long-range and coherent 3D view sequences, which is applicable for long-term video synthesis and 3D scene reconstruction. Existing methods follow a "navigate-and-imagine" fashion and rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Chong Xia , Shengjun Zhang , Fangfu Liu , Chang Liu , Khodchaphun Hirunyaratsameewong , Yueqi Duan

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

Methods that synthesize indoor 3D scenes from text prompts have wide-ranging applications in film production, interior design, video games, virtual reality, and synthetic data generation for training embodied agents. Existing approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Antonio Ruiz , Tao Wu , Andrew Melnik , Qing Cheng , Xuqin Wang , Lu Liu , Yongliang Wang , Yanfeng Zhang , Helge Ritter

Scalable generation of outdoor driving scenes requires 3D representations that remain consistent across multiple viewpoints and scale to large areas. Existing solutions either rely on image or video generative models distilled to 3D space,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Hiba Dahmani , Nathan Piasco , Moussab Bennehar , Luis Roldão , Dzmitry Tsishkou , Laurent Caraffa , Jean-Philippe Tarel , Roland Brémond

Recent implicit neural representations have shown great results for novel view synthesis. However, existing methods require expensive per-scene optimization from many views hence limiting their application to real-world unbounded urban…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Muhammad Zubair Irshad , Sergey Zakharov , Katherine Liu , Vitor Guizilini , Thomas Kollar , Adrien Gaidon , Zsolt Kira , Rares Ambrus

Scene extrapolation -- the idea of generating novel views by flying into a given image -- is a promising, yet challenging task. For each predicted frame, a joint inpainting and 3D refinement problem has to be solved, which is ill posed and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Shengqu Cai , Eric Ryan Chan , Songyou Peng , Mohamad Shahbazi , Anton Obukhov , Luc Van Gool , Gordon Wetzstein

Bird's-Eye View (BEV) features are popular intermediate scene representations shared by the 3D backbone and the detector head in LiDAR-based object detectors. However, little research has been done to investigate how to incorporate…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Haitao Yang , Zaiwei Zhang , Xiangru Huang , Min Bai , Chen Song , Bo Sun , Li Erran Li , Qixing Huang

A key goal of computer vision is to recover the underlying 3D structure from 2D observations of the world. In this paper we learn strong deep generative models of 3D structures, and recover these structures from 3D and 2D images via…

Computer Vision and Pattern Recognition · Computer Science 2018-06-20 Danilo Jimenez Rezende , S. M. Ali Eslami , Shakir Mohamed , Peter Battaglia , Max Jaderberg , Nicolas Heess

A natural approach to generative modeling of videos is to represent them as a composition of moving objects. Recent works model a set of 2D sprites over a slowly-varying background, but without considering the underlying 3D scene that gives…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Paul Henderson , Christoph H. Lampert

Our goal in this work is to generate realistic videos given just one initial frame as input. Existing unsupervised approaches to this task do not consider the fact that a video typically shows a 3D environment, and that this should remain…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Paul Henderson , Christoph H. Lampert , Bernd Bickel

Tremendous progress in deep generative models has led to photorealistic image synthesis. While achieving compelling results, most approaches operate in the two-dimensional image domain, ignoring the three-dimensional nature of our world.…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Michael Niemeyer , Andreas Geiger
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