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Recent years have witnessed the tremendous progress of 3D GANs for generating view-consistent radiance fields with photo-realism. Yet, high-quality generation of human radiance fields remains challenging, partially due to the limited…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Suyi Jiang , Haoran Jiang , Ziyu Wang , Haimin Luo , Wenzheng Chen , Lan Xu

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yifang Men , Biwen Lei , Yuan Yao , Miaomiao Cui , Zhouhui Lian , Xuansong Xie

We present 3DHumanGAN, a 3D-aware generative adversarial network that synthesizes photorealistic images of full-body humans with consistent appearances under different view-angles and body-poses. To tackle the representational and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Zhuoqian Yang , Shikai Li , Wayne Wu , Bo Dai

The demand for efficient 3D model generation techniques has grown exponentially, as manual creation of 3D models is time-consuming and requires specialized expertise. While generative models have shown potential in creating 3D textured…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Fanghua Yu , Xintao Wang , Zheyuan Li , Yan-Pei Cao , Ying Shan , Chao Dong

The recent advances in text and image synthesis show a great promise for the future of generative models in creative fields. However, a less explored area is the one of 3D model generation, with a lot of potential applications to game…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Antoine Schnepf , Flavian Vasile , Ugo Tanielian

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Given a single in-the-wild human photo, it remains a challenging task to reconstruct a high-fidelity 3D human model. Existing methods face difficulties including a) the varying body proportions captured by in-the-wild human images; b)…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Wentao Wang , Hang Ye , Fangzhou Hong , Xue Yang , Jianfu Zhang , Yizhou Wang , Ziwei Liu , Liang Pan

Efficient generation of 3D digital humans is important in several industries, including virtual reality, social media, and cinematic production. 3D generative adversarial networks (GANs) have demonstrated state-of-the-art (SOTA) quality and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Rameen Abdal , Wang Yifan , Zifan Shi , Yinghao Xu , Ryan Po , Zhengfei Kuang , Qifeng Chen , Dit-Yan Yeung , Gordon Wetzstein

Realistic 3D human generation from text prompts is a desirable yet challenging task. Existing methods optimize 3D representations like mesh or neural fields via score distillation sampling (SDS), which suffers from inadequate fine details…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Xian Liu , Xiaohang Zhan , Jiaxiang Tang , Ying Shan , Gang Zeng , Dahua Lin , Xihui Liu , Ziwei Liu

We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiaxin Huang , Yuanbo Yang , Bangbang Yang , Lin Ma , Yuewen Ma , Yiyi Liao

Generative models for 2D images has recently seen tremendous progress in quality, resolution and speed as a result of the efficiency of 2D convolutional architectures. However it is difficult to extend this progress into the 3D domain since…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Hassan Abu Alhaija , Alara Dirik , André Knörig , Sanja Fidler , Maria Shugrina

Photorealistic 3D full-body human reconstruction from a single image is a critical yet challenging task for applications in films and video games due to inherent ambiguities and severe self-occlusions. While recent approaches leverage SMPL…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Wenyue Chen , Peng Li , Wangguandong Zheng , Chengfeng Zhao , Mengfei Li , Yaolong Zhu , Zhiyang Dou , Ronggang Wang , Yuan Liu

Generative Adversarial Networks (GANs) have gained significant attention in several computer vision tasks for generating high-quality synthetic data. Various medical applications including diagnostic imaging and radiation therapy can…

Image and Video Processing · Electrical Eng. & Systems 2022-07-25 Sanaz Mohammadjafari , Mucahit Cevik , Ayse Basar

Editable 3D-aware generation, which supports user-interacted editing, has witnessed rapid development recently. However, existing editable 3D GANs either fail to achieve high-accuracy local editing or suffer from huge computational costs.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Fan Yang , Tianyi Chen , Xiaosheng He , Zhongang Cai , Lei Yang , Si Wu , Guosheng Lin

Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

3D modeling has long been an important area in computer vision and computer graphics. Recently, thanks to the breakthroughs in neural representations and generative models, we witnessed a rapid development of 3D modeling. 3D human modeling,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Ruihe Wang , Yukang Cao , Kai Han , Kwan-Yee K. Wong

While AI-generated text and 2D images continue to expand its territory, 3D generation has gradually emerged as a trend that cannot be ignored. Since the year 2023 an abundant amount of research papers has emerged in the domain of 3D…

Artificial Intelligence · Computer Science 2024-01-08 Song Bai , Jie Li

3D human generation is increasingly significant in various applications. However, the direct use of 2D generative methods in 3D generation often results in losing local details, while methods that reconstruct geometry from generated images…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Muxin Zhang , Qiao Feng , Zhuo Su , Chao Wen , Zhou Xue , Kun Li

This work explores the use of 3D generative models to synthesize training data for 3D vision tasks. The key requirements of the generative models are that the generated data should be photorealistic to match the real-world scenarios, and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Leheng Li , Qing Lian , Luozhou Wang , Ningning Ma , Ying-Cong Chen
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