Related papers: DirectMHP: Direct 2D Multi-Person Head Pose Estima…
Monocular 3D human pose and shape estimation is an inherently ill-posed problem due to depth ambiguities, occlusions, and truncations. Recent probabilistic approaches learn a distribution over plausible 3D human meshes by maximizing the…
Video-based human pose estimation models aim to address scenarios that cannot be effectively solved by static image models such as motion blur, out-of-focus and occlusion. Most existing approaches consist of two stages: detecting human…
The practical application requests both accuracy and efficiency on multi-person pose estimation algorithms. But the high accuracy and fast inference speed are dominated by top-down methods and bottom-up methods respectively. To make a…
Reliable three-dimensional human pose estimation (3D HPE) remains challenging due to the differences in viewpoints, environments, and camera conventions among datasets. As a result, methods that achieve near-optimal in-dataset accuracy…
We revisit millimeter-wave (mmWave) human pose estimation (HPE) from a signal preprocessing perspective. A single mmWave frame provides structured dimensions that map directly to human geometry and motion: range, angle, and Doppler,…
Human body orientation estimation (HBOE) is widely applied into various applications, including robotics, surveillance, pedestrian analysis and autonomous driving. Although many approaches have been addressing the HBOE problem from specific…
We propose ManiPose, a manifold-constrained multi-hypothesis model for human-pose 2D-to-3D lifting. We provide theoretical and empirical evidence that, due to the depth ambiguity inherent to monocular 3D human pose estimation, traditional…
Human pose estimation (HPE) usually requires large-scale training data to reach high performance. However, it is rather time-consuming to collect high-quality and fine-grained annotations for human body. To alleviate this issue, we revisit…
One of the major challenges in multi-person pose estimation is instance-aware keypoint estimation. Previous methods address this problem by leveraging an off-the-shelf detector, heuristic post-grouping process or explicit instance…
Estimating the 3D pose of hand and potential hand-held object from monocular images is a longstanding challenge. Yet, existing methods are specialized, focusing on either bare-hand or hand interacting with object. No method can flexibly…
In the rapidly advancing domain of computer vision, accurately estimating the poses of multiple individuals from various viewpoints remains a significant challenge, especially when reliability is a key requirement. This paper introduces a…
Current human pose estimation systems focus on retrieving an accurate 3D global estimate of a single person. Therefore, this paper presents one of the first 3D multi-person human pose estimation systems that is able to work in real-time and…
Multi-person pose estimation (MPPE), which aims to locate the key points for all persons in the frames, is an active research branch of computer vision. Variable human poses and complex scenes make MPPE dependent on local details and global…
Previous probabilistic models for 3D Human Pose Estimation (3DHPE) aimed to enhance pose accuracy by generating multiple hypotheses. However, most of the hypotheses generated deviate substantially from the true pose. Compared to…
Single-person human pose estimation facilitates markerless movement analysis in sports, as well as in clinical applications. Still, state-of-the-art models for human pose estimation generally do not meet the requirements of real-life…
Event camera is an emerging imaging sensor for capturing dynamics of moving objects as events, which motivates our work in estimating 3D human pose and shape from the event signals. Events, on the other hand, have their unique challenges:…
Human pose estimation aims to locate the human body parts and build human body representation (e.g., body skeleton) from input data such as images and videos. It has drawn increasing attention during the past decade and has been utilized in…
Multi-person 3D human pose estimation from a single image is a challenging problem, especially for in-the-wild settings due to the lack of 3D annotated data. We propose HG-RCNN, a Mask-RCNN based network that also leverages the benefits of…
We present D-PoSE (Depth as an Intermediate Representation for 3D Human Pose and Shape Estimation), a one-stage method that estimates human pose and SMPL-X shape parameters from a single RGB image. Recent works use larger models with…
Multi-person pose estimation methods generally follow top-down and bottom-up paradigms, both of which can be considered as two-stage approaches thus leading to the high computation cost and low efficiency. Towards a compact and efficient…