Related papers: Visual Imitation Learning with Patch Rewards
World models simulate dynamic environments, enabling agents to interact with diverse input modalities. Although recent advances have improved the visual quality and temporal consistency of video world models, their ability of accurately…
This paper tackles a new problem setting: reinforcement learning with pixel-wise rewards (pixelRL) for image processing. After the introduction of the deep Q-network, deep RL has been achieving great success. However, the applications of…
Recent self-supervised learning (SSL) methods have shown impressive results in learning visual representations from unlabeled images. This paper aims to improve their performance further by utilizing the architectural advantages of the…
Attribution methods for Vision Transformers (ViTs) aim to identify image regions that influence model predictions, but producing faithful and well-localized attributions remains challenging. Existing attribution methods face several…
To improve the sample efficiency of vision-based deep reinforcement learning (RL), we propose a novel method, called SPIRL, to automatically extract important patches from input images. Following Masked Auto-Encoders, SPIRL is based on…
Inverse Reinforcement Learning (IRL) learns an optimal policy, given some expert demonstrations, thus avoiding the need for the tedious process of specifying a suitable reward function. However, current methods are constrained by at least…
Reinforcement learning has been widely successful in producing agents capable of playing games at a human level. However, this requires complex reward engineering, and the agent's resulting policy is often unpredictable. Going beyond…
Convolutional neural networks for visual recognition require large amounts of training samples and usually benefit from data augmentation. This paper proposes PatchMix, a data augmentation method that creates new samples by composing…
Deep neural networks are successfully used in various applications, but show their vulnerability to adversarial examples. With the development of adversarial patches, the feasibility of attacks in physical scenes increases, and the defenses…
Video Anomaly Detection (VAD), aiming to identify abnormalities within a specific context and timeframe, is crucial for intelligent Video Surveillance Systems. While recent deep learning-based VAD models have shown promising results by…
Learning reward functions from data is a promising path towards achieving scalable Reinforcement Learning (RL) for robotics. However, a major challenge in training agents from learned reward models is that the agent can learn to exploit…
Most existing imitation learning approaches assume the demonstrations are drawn from experts who are optimal, but relaxing this assumption enables us to use a wider range of data. Standard imitation learning may learn a suboptimal policy…
Research on Inverse Reinforcement Learning (IRL) from third-person videos has shown encouraging results on removing the need for manual reward design for robotic tasks. However, most prior works are still limited by training from a…
Deep neural networks have been shown to be susceptible to adversarial examples -- small, imperceptible changes constructed to cause mis-classification in otherwise highly accurate image classifiers. As a practical alternative, recent work…
Imitation learning enables agents to reuse and adapt the hard-won expertise of others, offering a solution to several key challenges in learning behavior. Although it is easy to observe behavior in the real-world, the underlying actions may…
Adversarial patches are optimized contiguous pixel blocks in an input image that cause a machine-learning model to misclassify it. However, their optimization is computationally demanding, and requires careful hyperparameter tuning,…
Imitation learning targets deriving a mapping from states to actions, a.k.a. policy, from expert demonstrations. Existing methods for imitation learning typically require any actions in the demonstrations to be fully available, which is…
Reward function design and exploration time are arguably the biggest obstacles to the deployment of reinforcement learning (RL) agents in the real world. In many real-world tasks, designing a reward function takes considerable hand…
Recent developments in multi-agent imitation learning have shown promising results for modeling the behavior of human drivers. However, it is challenging to capture emergent traffic behaviors that are observed in real-world datasets. Such…
Imitation learning is a widely used policy learning method that enables intelligent agents to acquire complex skills from expert demonstrations. The input to the imitation learning algorithm is usually composed of both the current…