Related papers: SonoUno web: an innovative user centred web interf…
The muti-modal or multi-sensorial perception of nature is presented in this article as part of research devoted to inclusive tools developed in the framework of User Centered Design. This proposal shows that it is possible to work in a…
Sonification serves as a powerful tool for data accessibility, especially for people with vision loss. Among various modalities, speech is a familiar means of communication similar to the role of text in visualization. However, speech-based…
Kohonen Maps, aka. Self-organizing maps (SOMs) are neural networks that visualize a high-dimensional feature space on a low-dimensional map. While SOMs are an excellent tool for data examination and exploration, they inherently cause a loss…
Solid materials may appear static, but at the atomic scale they are in constant vibrational motion. These vibrations, described by phonons, govern many key material properties, including structural stability, mechanical strength, optical…
This paper looks at the problem of using sonification to enable network administrators to maintaining situational awareness about their network environment. Network environments generate a lot of data and the need for continuous monitoring…
Astronomy is a discipline primarily reliant on visual data. However, alternative data representation techniques are being explored, in particular ''sonification'', namely, the representation of data into sound. While there is increasing…
Tremendous progress in visual scene generation now turns a single image into an explorable 3D world, yet immersion remains incomplete without sound. We introduce Image2AVScene, the task of generating a 3D audio-visual scene from a single…
The Audible Universe project aims at making dialogue between two scientific domains investigating two distinct research objects, briefly said, Stars and Sound. It has been instantiated within a collaborative workshop that started to…
Historically, astronomy has prioritized visuals to present information, with scientists and communicators overlooking the critical need to communicate astrophysics with blind or low-vision audiences and provide novel channels for sighted…
CosMOnic (COSmos harMONIC) is a sonification project with a triple purpose: analysis (by means of sounds) of any type of data, source of inspiration for artistic creations, and pedagogical and dissemination purposes. In this contribution we…
Sonification is the technique of representing data with sound, with potential applications in astronomy research for aiding discovery and accessibility. Several astronomy-focused sonification tools have been developed; however, efficacy…
In this paper, we introduce a collaborative and modern annotation tool for audio and speech: audino. The tool allows annotators to define and describe temporal segmentation in audios. These segments can be labelled and transcribed easily…
Robotic perception is becoming a key technology for navigation aids, especially helping individuals with visual impairments through spatial sonification. This paper introduces a mapping representation that accurately captures scene geometry…
Using open astronomical multifrequency databases, we constructed light curves and developed a comprehensive visualisation and sonification analysis for the blazars Mrk~501, Mrk~1501, Mrk~421, BL~Lacerta, AO~0235+164, 3C~66A, OJ~049, OJ~287,…
We present a novel approach to inspecting galaxy spectra using sound, via their direct audio representation ('spectral audification'). We discuss the potential of this as a complement to (or stand-in for) visual approaches. We surveyed 58…
Sonification is the science of communication of data and events to users through sounds. Auditory icons, earcons, and speech are the common auditory display schemes utilized in sonification, or more specifically in the use of audio to…
Sonification, or encoding information in meaningful audio signatures, has several advantages in augmenting or replacing traditional visualization methods for human-in-the-loop decision-making. Standard sonification methods reported in the…
Properly annotated multimedia content is crucial for supporting advances in many Information Retrieval applications. It enables, for instance, the development of automatic tools for the annotation of large and diverse multimedia…
Data sonification-mapping data variables to auditory variables, such as pitch or volume-is used for data accessibility, scientific exploration, and data-driven art (e.g., museum exhibitions) among others. While a substantial amount of…
In this work, we explore the musical interface potential of the MindCube, an interactive device designed to study emotions. Embedding diverse sensors and input devices, this interface resembles a fidget cube toy commonly used to help users…