Related papers: 3D Former: Monocular Scene Reconstruction with 3D …
3D scene reconstruction is essential for applications in virtual reality, robotics, and autonomous driving, enabling machines to understand and interact with complex environments. Traditional 3D Gaussian Splatting techniques rely on images…
State-of-the-art neural implicit surface representations have achieved impressive results in indoor scene reconstruction by incorporating monocular geometric priors as additional supervision. However, we have observed that multi-view…
Transformer, the model of choice for natural language processing, has drawn scant attention from the medical imaging community. Given the ability to exploit long-term dependencies, transformers are promising to help atypical convolutional…
Incrementally recovering 3D dense structures from monocular videos is of paramount importance since it enables various robotics and AR applications. Feature volumes have recently been shown to enable efficient and accurate incremental dense…
Transformers have shown dominant performance across a range of domains including language and vision. However, their computational cost grows quadratically with the sequence length, making their usage prohibitive for resource-constrained…
Dense depth completion is essential for autonomous systems and 3D reconstruction. In this paper, a lightweight yet efficient network (S\&CNet) is proposed to obtain a good trade-off between efficiency and accuracy for the dense depth…
Recently, transformer-based methods have shown exceptional performance in monocular 3D object detection, which can predict 3D attributes from a single 2D image. These methods typically use visual and depth representations to generate query…
Deep learning applied to the reconstruction of 3D shapes has seen growing interest. A popular approach to 3D reconstruction and generation in recent years has been the CNN encoder-decoder model usually applied in voxel space. However, this…
We present a novel real-time capable learning method that jointly perceives a 3D scene's geometry structure and semantic labels. Recent approaches to real-time 3D scene reconstruction mostly adopt a volumetric scheme, where a Truncated…
Most modern deep learning-based multi-view 3D reconstruction techniques use RNNs or fusion modules to combine information from multiple images after independently encoding them. These two separate steps have loose connections and do not…
Until now, it has been difficult for volumetric super-resolution to utilize the recent advances in transformer-based models seen in 2D super-resolution. The memory required for self-attention in 3D volumes limits the receptive field.…
Recently, the transformer model has been successfully employed for the multi-view 3D reconstruction problem. However, challenges remain on designing an attention mechanism to explore the multiview features and exploit their relations for…
Surface reconstruction from raw point clouds has been studied for decades in the computer graphics community, which is highly demanded by modeling and rendering applications nowadays. Classic solutions, such as Poisson surface…
3D reconstruction from a single 2D image was extensively covered in the literature but relies on depth supervision at training time, which limits its applicability. To relax the dependence to depth we propose SceneRF, a self-supervised…
3D occupancy, an advanced perception technology for driving scenarios, represents the entire scene without distinguishing between foreground and background by quantifying the physical space into a grid map. The widely adopted…
Self-supervised monocular depth estimation has emerged as a promising approach since it does not rely on labeled training data. Most methods combine convolution and Transformer to model long-distance dependencies to estimate depth…
While transformers have shown great potential on video recognition with their strong capability of capturing long-range dependencies, they often suffer high computational costs induced by the self-attention to the huge number of 3D tokens.…
Extracting features from a huge amount of data for object recognition is a challenging task. Convolution neural network can be used to meet the challenge, but it often requires a large number of computation resources. In this paper, a…
The advent of autonomous driving and advanced driver assistance systems necessitates continuous developments in computer vision for 3D scene understanding. Self-supervised monocular depth estimation, a method for pixel-wise distance…
Indoor monocular semantic scene completion (MSSC) is notably more challenging than its outdoor counterpart due to complex spatial layouts and severe occlusions. While transformers are well suited for modeling global dependencies, their high…