Related papers: Breadth-First Depth-Next: Optimal Collaborative Ex…
K-Nearest Neighbors (KNN) search is a fundamental algorithm in artificial intelligence software with applications in robotics, and autonomous vehicles. These wide-ranging applications utilize KNN either directly for simple classification or…
The problem of space-efficient depth-first search (DFS) is reconsidered. A particularly simple and fast algorithm is presented that, on a directed or undirected input graph $G=(V,E)$ with $n$ vertices and $m$ edges, carries out a DFS in…
We study the combinatorial pure exploration problem Best-Set in stochastic multi-armed bandits. In a Best-Set instance, we are given $n$ arms with unknown reward distributions, as well as a family $\mathcal{F}$ of feasible subsets over the…
In this paper, we study learning and testing decision tree of size and depth that are significantly smaller than the number of attributes $n$. Our main result addresses the problem of poly$(n,1/\epsilon)$ time algorithms with…
In the $k$-dispersion problem, we need to select $k$ nodes of a given graph so as to maximize the minimum distance between any two chosen nodes. This can be seen as a generalization of the independent set problem, where the goal is to…
Balanced search trees are widely used in computer science to efficiently maintain dynamic ordered data. To support efficient set operations (e.g., union, intersection, difference) using trees, the join-based framework is widely studied.…
To find a shortest path between two nodes $s_0$ and $s_1$ in a given graph, a classical approach is to start a Breadth-First Search (BFS) from $s_0$ and run it until the search discovers $s_1$. Alternatively, one can start two Breadth-First…
In this paper we extend the geometric binary search tree (BST) model of Demaine, Harmon, Iacono, Kane, and Patrascu (DHIKP) to accommodate for insertions and deletions. Within this extended model, we study the online Greedy BST algorithm…
The access lemma (Sleator and Tarjan, JACM 1985) is a property of binary search trees that implies interesting consequences such as static optimality, static finger, and working set property. However, there are known corollaries of the…
In recent years, significant progress has been made on algorithms for learning optimal decision trees, primarily in the context of binary features. Extending these methods to continuous features remains substantially more challenging due to…
We study the robustness verification problem for tree-based models, including decision trees, random forests (RFs) and gradient boosted decision trees (GBDTs). Formal robustness verification of decision tree ensembles involves finding the…
Delay-tolerant networks (DTNs) are characterized by a possible absence of end-to-end communication routes at any instant. Still, connectivity can generally be established over time and space. The optimality of a temporal path (journey) in…
Dynamic programming on various graph decompositions is one of the most fundamental techniques used in parameterized complexity. Unfortunately, even if we consider concepts as simple as path or tree decompositions, such dynamic programming…
Dynamic tree data structures maintain a forest while supporting insertion and deletion of edges and a broad set of queries in $O(\log n)$ time per operation. Such data structures are at the core of many modern algorithms. Recent work has…
In this paper we present the first provable approximate nearest-neighbor (ANN) algorithms for Bregman divergences. Our first algorithm processes queries in O(log^d n) time using O(n log^d n) space and only uses general properties of the…
We initiate the study of tree structures in the context of scenario-based robust optimization. Specifically, we study Binary Search Trees (BSTs) and Huffman coding, two fundamental techniques for efficiently managing and encoding data based…
In the first paper (part I) of this series of two, we introduce four novel definitions of the ODT problems: three for size-constrained trees and one for depth-constrained trees. These definitions are stated unambiguously through executable…
Recent advances in bandit tools and techniques for sequential learning are steadily enabling new applications and are promising the resolution of a range of challenging related problems. We study the game tree search problem, where the goal…
In supervised learning, decision trees are valued for their interpretability and performance. While greedy decision tree algorithms like CART remain widely used due to their computational efficiency, they often produce sub-optimal solutions…
We present an algorithm for a fault tolerant Depth First Search (DFS) Tree in an undirected graph. This algorithm is drastically simpler than the current state-of-the-art algorithms for this problem, uses optimal space and optimal…