Related papers: SMDP-Based Dynamic Batching for Efficient Inferenc…
In cloud ML inference systems, batching is an essential technique to increase throughput which helps optimize total-cost-of-ownership. Prior graph batching combines the individual DNN graphs into a single one, allowing multiple inputs to be…
In this paper, energy efficient power allocation for the uplink of a multi-cell massive MIMO system is investigated. With the simplified power consumption model, the problem of power allocation is formulated as a constrained Markov decision…
Efficient parallelism is necessary for achieving low-latency, high-throughput inference with large language models (LLMs). Tensor parallelism (TP) is the state-of-the-art method for reducing LLM response latency, however GPU communications…
This paper addresses the problem of planning under uncertainty in large Markov Decision Processes (MDPs). Factored MDPs represent a complex state space using state variables and the transition model using a dynamic Bayesian network. This…
As one of the most fundamental problems in graph processing, the Single-Source Shortest Path (SSSP) problem plays a critical role in numerous application scenarios. However, existing GPU-based solutions remain inefficient, as they typically…
Branch-and-Bound (B&B) algorithms are time intensive tree-based exploration methods for solving to optimality combinatorial optimization problems. In this paper, we investigate the use of GPU computing as a major complementary way to speed…
Spatial Branch and Bound (B&B) algorithms are widely used for solving nonconvex problems to global optimality, yet they remain computationally expensive. Though some works have been carried out to speed up B&B via CPU parallelization, GPU…
We model, simulate and control the guiding problem for a herd of evaders under the action of repulsive drivers. The problem is formulated in an optimal control framework, where the drivers (controls) aim to guide the evaders (states) to a…
This paper tackles the growing issue of excessive data transmission in networks. With increasing traffic, backhaul links and core networks are under significant traffic, leading to the investigation of caching solutions at edge routers.…
We consider the problem of controlling a Markov decision process (MDP) with a large state space, so as to minimize average cost. Since it is intractable to compete with the optimal policy for large scale problems, we pursue the more modest…
Markov Decision Processes (MDPs) have been used to formulate many decision-making problems in science and engineering. The objective is to synthesize the best decision (action selection) policies to maximize expected rewards (minimize…
Time-evolving large graph has received attention due to their participation in real-world applications such as social networks and PageRank calculation. It is necessary to partition a large-scale dynamic graph in a streaming manner to…
With the fast development of deep neural networks (DNNs), many real-world applications are adopting multiple models to conduct compound tasks, such as co-running classification, detection, and segmentation models on autonomous vehicles.…
Modern computing paradigms, such as cloud computing, are increasingly adopting GPUs to boost their computing capabilities primarily due to the heterogeneous nature of AI/ML/deep learning workloads. However, the energy consumption of GPUs is…
The rapid development of deep neural networks (DNNs) is inherently accompanied by the problem of high computational costs. To tackle this challenge, dynamic voltage frequency scaling (DVFS) is emerging as a promising technology for…
This work considers the sample and computational complexity of obtaining an $\epsilon$-optimal policy in a discounted Markov Decision Process (MDP), given only access to a generative model. In this work, we study the effectiveness of the…
Recently, single-stage embedding based deep learning algorithms gain increasing attention in cell segmentation and tracking. Compared with the traditional "segment-then-associate" two-stage approach, a single-stage algorithm not only…
Deep learning recommendation models (DLRMs) have been widely applied in Internet companies. The embedding tables of DLRMs are too large to fit on GPU memory entirely. We propose a GPU-based software cache approaches to dynamically manage…
The evolution of 5G and Beyond networks has enabled new applications with stringent end-to-end latency requirements, but providing reliable low-latency service with high throughput over public wireless networks is still a significant…
This paper presents a novel approach, named the Group Marching Tree (GMT*) algorithm, to planning on GPUs at rates amenable to application within control loops, allowing planning in real-world settings via repeated computation of…