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Reconstructing hand-held objects from a single RGB image is an important and challenging problem. Existing works utilizing Signed Distance Fields (SDF) reveal limitations in comprehensively capturing the complex hand-object interactions,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Chenyangguang Zhang , Yan Di , Ruida Zhang , Guangyao Zhai , Fabian Manhardt , Federico Tombari , Xiangyang Ji

In this paper, we develop a new method, termed SDF-3DGAN, for 3D object generation and 3D-Aware image synthesis tasks, which introduce implicit Signed Distance Function (SDF) as the 3D object representation method in the generative field.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Lutao Jiang , Ruyi Ji , Libo Zhang

The reliance on accurate camera poses is a significant barrier to the widespread deployment of Neural Radiance Fields (NeRF) models for 3D reconstruction and SLAM tasks. The existing method introduces monocular depth priors to jointly…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Zhen Tan , Zongtan Zhou , Yangbing Ge , Zi Wang , Xieyuanli Chen , Dewen Hu

Depth is a very important modality in computer vision, typically used as complementary information to RGB, provided by RGB-D cameras. In this work, we show that it is possible to obtain the same level of accuracy as RGB-D cameras on a…

Computer Vision and Pattern Recognition · Computer Science 2023-07-03 Pranav Sharma , Jigyasa Singh Katrolia , Jason Rambach , Bruno Mirbach , Didier Stricker , Juergen Seiler

Obtaining high-quality 3D reconstructions of room-scale scenes is of paramount importance for upcoming applications in AR or VR. These range from mixed reality applications for teleconferencing, virtual measuring, virtual room planing, to…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Dejan Azinović , Ricardo Martin-Brualla , Dan B Goldman , Matthias Nießner , Justus Thies

We introduce Doppler time-of-flight (D-ToF) rendering, an extension of ToF rendering for dynamic scenes, with applications in simulating D-ToF cameras. D-ToF cameras use high-frequency modulation of illumination and exposure, and measure…

Graphics · Computer Science 2023-10-06 Juhyeon Kim , Wojciech Jarosz , Ioannis Gkioulekas , Adithya Pediredla

We introduce a novel approach for rendering static and dynamic 3D neural signed distance functions (SDF) in real-time. We rely on nested neighborhoods of zero-level sets of neural SDFs, and mappings between them. This framework supports…

Graphics · Computer Science 2022-12-08 Vinícius da Silva , Tiago Novello , Guilherme Schardong , Luiz Schirmer , Hélio Lopes , Luiz Velho

Depth maps captured by modern depth cameras such as Kinect and Time-of-Flight (ToF) are usually contaminated by missing data, noises and suffer from being of low resolution. In this paper, we present a robust method for high-quality…

Computer Vision and Pattern Recognition · Computer Science 2015-12-29 Wei Liu , Yun Gu , Chunhua Shen , Xiaogang Chen , Qiang Wu , Jie Yang

Tracking a crowd in 3D using multiple RGB cameras is a challenging task. Most previous multi-camera tracking algorithms are designed for offline setting and have high computational complexity. Robust real-time multi-camera 3D tracking is…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Quanzeng You , Hao Jiang

Dense 3D reconstruction from a stream of depth images is the key to many mixed reality and robotic applications. Although methods based on Truncated Signed Distance Function (TSDF) Fusion have advanced the field over the years, the TSDF…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Kejie Li , Yansong Tang , Victor Adrian Prisacariu , Philip H. S. Torr

Lightweight direct Time-of-Flight (dToF) sensors are ideal for 3D sensing on mobile devices. However, due to the manufacturing constraints of compact devices and the inherent physical principles of imaging, dToF depth maps are sparse and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Xuan Zhu , Jijun Xiang , Xianqi Wang , Longliang Liu , Yu Wang , Hong Zhang , Fei Guo , Xin Yang

Localization of a robotic system within a previously mapped environment is important for reducing estimation drift and for reusing previously built maps. Existing techniques for geometry-based localization have focused on the description of…

We proposed a novel test-time optimisation (TTO) approach framed by a NeRF-based architecture for long-term 3D point tracking. Most current methods in point tracking struggle to obtain consistent motion or are limited to 2D motion. TTO…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Gerardo Loza , Junlei Hu , Dominic Jones , Sharib Ali , Pietro Valdastri

Autonomous robots should operate in real-world dynamic environments and collaborate with humans in tight spaces. A key component for allowing robots to leave structured lab and manufacturing settings is their ability to evaluate online and…

Robotics · Computer Science 2022-08-01 Puze Liu , Kuo Zhang , Davide Tateo , Snehal Jauhri , Jan Peters , Georgia Chalvatzaki

SDF-based differential rendering frameworks have achieved state-of-the-art multiview 3D shape reconstruction. In this work, we re-examine this family of approaches by minimally reformulating its core appearance model in a way that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Briac Toussaint , Diego Thomas , Jean-Sébastien Franco

Reconstructing 3D vehicles from noisy and sparse partial point clouds is of great significance to autonomous driving. Most existing 3D reconstruction methods cannot be directly applied to this problem because they are elaborately designed…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Yibo Liu , Kelly Zhu , Guile Wu , Yuan Ren , Bingbing Liu , Yang Liu , Jinjun Shan

We propose a novel end-to-end RGB-D SLAM, iDF-SLAM, which adopts a feature-based deep neural tracker as the front-end and a NeRF-style neural implicit mapper as the back-end. The neural implicit mapper is trained on-the-fly, while though…

Robotics · Computer Science 2022-09-19 Yuhang Ming , Weicai Ye , Andrew Calway

While novel view synthesis (NVS) for dynamic scenes has seen significant progress, reconstructing temporally consistent geometric surfaces remains a challenge. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) offer powerful…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Minje Kim , Younghyun Noh , Jaesoon Kim , Tae-Kyun Kim

Multi-focus image fusion is a technique for obtaining an all-in-focus image in which all objects are in focus to extend the limited depth of field (DoF) of an imaging system. Different from traditional RGB-based methods, this paper presents…

Computer Vision and Pattern Recognition · Computer Science 2018-06-06 Hang Liu , Hengyu Li , Jun Luo , Shaorong Xie , Yu Sun

Digital fringe projection (DFP) enables micrometer-level 3D reconstruction, yet extending it to large-scale mapping remains challenging because six-degree-of-freedom pose estimation often cannot match the reconstruction's precision.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Sehoon Tak , Keunhee Cho , Sangpil Kim , Jae-Sang Hyun
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