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Related papers: AudioEar: Single-View Ear Reconstruction for Perso…

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In this work, we present a multimodal solution to the problem of 4D face reconstruction from monocular videos. 3D face reconstruction from 2D images is an under-constrained problem due to the ambiguity of depth. State-of-the-art methods try…

Computer Vision and Pattern Recognition · Computer Science 2023-05-15 Aggelina Chatziagapi , Dimitris Samaras

Recently, with the advancement of AIGC, deep learning-based video-to-audio (V2A) technology has garnered significant attention. However, existing research mostly focuses on mono audio generation that lacks spatial perception, while the…

Sound · Computer Science 2025-08-22 Lei Zhao , Rujin Chen , Chi Zhang , Xiao-Lei Zhang , Xuelong Li

Conventional approaches to sound localization and separation are based on microphone arrays in artificial systems. Inspired by the selective perception of human auditory system, we design a multi-source listening system which can separate…

Sound · Computer Science 2019-11-11 Xuecong Sun , Han Jia , Zhe Zhang , Yuzhen Yang , Zhaoyong Sun , Jun Yang

Audio quality assessment is critical for assessing the perceptual realism of sounds. However, the time and expense of obtaining ''gold standard'' human judgments limit the availability of such data. For AR&VR, good perceived sound quality…

Audio and Speech Processing · Electrical Eng. & Systems 2022-06-27 Pranay Manocha , Anurag Kumar , Buye Xu , Anjali Menon , Israel D. Gebru , Vamsi K. Ithapu , Paul Calamia

While video-to-audio generation has achieved remarkable progress in semantic and temporal alignment, most existing studies focus solely on these aspects, paying limited attention to the spatial perception and immersive quality of the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Yanan Wang , Linjie Ren , Zihao Li , Junyi Wang , Tian Gan

Purpose: Surgical scene understanding is key to advancing computer-aided and intelligent surgical systems. Current approaches predominantly rely on visual data or end-to-end learning, which limits fine-grained contextual modeling. This work…

Data augmentation methods have shown great importance in diverse supervised learning problems where labeled data is scarce or costly to obtain. For sound event localization and detection (SELD) tasks several augmentation methods have been…

Audio and Speech Processing · Electrical Eng. & Systems 2022-05-20 Ricardo Falcon-Perez , Kazuki Shimada , Yuichiro Koyama , Shusuke Takahashi , Yuki Mitsufuji

In their everyday life, the speech recognition performance of human listeners is influenced by diverse factors, such as the acoustic environment, the talker and listener positions, possibly impaired hearing, and optional hearing devices.…

Audio and Speech Processing · Electrical Eng. & Systems 2021-04-02 Marc René Schädler

In mixed reality applications, a realistic acoustic experience in spatial environments is as crucial as the visual experience for achieving true immersion. Despite recent advances in neural approaches for Room Impulse Response (RIR)…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Xiulong Liu , Anurag Kumar , Paul Calamia , Sebastia V. Amengual , Calvin Murdock , Ishwarya Ananthabhotla , Philip Robinson , Eli Shlizerman , Vamsi Krishna Ithapu , Ruohan Gao

We present SPEAR, a continuous receiver-to-receiver acoustic neural warping field for spatial acoustic effects prediction in an acoustic 3D space with a single stationary audio source. Unlike traditional source-to-receiver modelling methods…

Sound · Computer Science 2024-06-18 Yuhang He , Shitong Xu , Jia-Xing Zhong , Sangyun Shin , Niki Trigoni , Andrew Markham

Traditional video-to-audio generation techniques primarily focus on perspective video and non-spatial audio, often missing the spatial cues necessary for accurately representing sound sources in 3D environments. To address this limitation,…

Audio and Speech Processing · Electrical Eng. & Systems 2025-06-04 Huadai Liu , Tianyi Luo , Kaicheng Luo , Qikai Jiang , Peiwen Sun , Jialei Wang , Rongjie Huang , Qian Chen , Wen Wang , Xiangtai Li , Shiliang Zhang , Zhijie Yan , Zhou Zhao , Wei Xue

Spatial audio enhances immersion in applications such as virtual reality, augmented reality, gaming, and cinema by creating a three-dimensional auditory experience. Ensuring the spatial fidelity of binaural audio is crucial, given that…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-21 Davoud Shariat Panah , Dan Barry , Alessandro Ragano , Jan Skoglund , Andrew Hines

We present Spatial LibriSpeech, a spatial audio dataset with over 650 hours of 19-channel audio, first-order ambisonics, and optional distractor noise. Spatial LibriSpeech is designed for machine learning model training, and it includes…

Health acoustic sounds such as coughs and breaths are known to contain useful health signals with significant potential for monitoring health and disease, yet are underexplored in the medical machine learning community. The existing deep…

In this paper we address the problems of modeling the acoustic space generated by a full-spectrum sound source and of using the learned model for the localization and separation of multiple sources that simultaneously emit sparse-spectrum…

Sound · Computer Science 2015-02-06 Antoine Deleforge , Florence Forbes , Radu Horaud

The successful reconstruction of perceptual experiences from human brain activity has provided insights into the neural representations of sensory experiences. However, reconstructing arbitrary sounds has been avoided due to the complexity…

Sound · Computer Science 2023-06-21 Jong-Yun Park , Mitsuaki Tsukamoto , Misato Tanaka , Yukiyasu Kamitani

What audio embedding approach generalizes best to a wide range of downstream tasks across a variety of everyday domains without fine-tuning? The aim of the HEAR benchmark is to develop a general-purpose audio representation that provides a…

Multimodal research and applications are becoming more commonplace as Virtual Reality (VR) technology integrates different sensory feedback, enabling the recreation of real spaces in an audio-visual context. Within VR experiences, numerous…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-08 Mauricio Flores-Vargas , Enda Bates , Rachel McDonnell

Most universal sound extraction algorithms focus on isolating a target sound event from single-channel audio mixtures. However, the real world is three-dimensional, and binaural audio, which mimics human hearing, can capture richer spatial…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-28 Zexu Pan , Shengkui Zhao , Yukun Ma , Haoxu Wang , Yiheng Jiang , Biao Tian , Bin Ma

This paper presents a method to reconstruct the 3D structure of generic convex rooms from sound signals. Differently from most of the previous approaches, the method is fully uncalibrated in the sense that no knowledge about the microphones…

Sound · Computer Science 2016-06-21 Marco Crocco , Andrea Trucco , Alessio Del Bue