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Physics-based differentiable rendering has emerged as a powerful technique in computer graphics and vision, with a broad range of applications in solving inverse rendering tasks. At its core, differentiable rendering enables the computation…

Graphics · Computer Science 2025-04-03 Yunfan Zeng , Guangyan Cai , Shuang Zhao

The recent development of deep learning methods applied to vision has enabled their increasing integration into real-world applications to perform complex Computer Vision (CV) tasks. However, image acquisition conditions have a major impact…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Ayman Beghdadi , Azeddine Beghdadi , Malik Mallem , Lotfi Beji , Faouzi Alaya Cheikh

Omnidirectional and 360{\deg} images are becoming widespread in industry and in consumer society, causing omnidirectional computer vision to gain attention. Their wide field of view allows the gathering of a great amount of information…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Bruno Berenguel-Baeta , Jesus Bermudez-Cameo , Jose J. Guerrero

Contrary to conventional frame-based imaging, event-based vision (EBV) or dynamic vision sensing (DVS) asynchronously records binary signals of intensity changes for given pixels with microsecond resolution. The present work explores the…

Fluid Dynamics · Physics 2022-06-22 Christian Willert , Joachim Klinner

Particle Image Velocimetry (PIV) is a method to visualize the flows and quantitatively map the flows. It is used to obtain the instantaneous velocity, vorticity, divergence, shear in fluids, etc. Laser Doppler velocimetry and hot wire…

Image and Video Processing · Electrical Eng. & Systems 2020-04-23 S. Anand , R. Poovitha , K. Nikhila

The Parallel Virtual Machine (PVM) tool has been used for a distributed implementation of Greg Ward's Radiance code. In order to generate exactly the same primary rays with both the sequential and the parallel codes, the quincunx sampling…

Distributed, Parallel, and Cluster Computing · Computer Science 2008-02-25 Francisco R. Villatoro , Antonio J. Nebro , Jose E. Fernández

Interactive world models that simulate object dynamics are crucial for robotics, VR, and AR. However, it remains a significant challenge to learn physics-consistent dynamics models from limited real-world video data, especially for…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Yu Yang , Zhilu Zhang , Xiang Zhang , Yihan Zeng , Hui Li , Wangmeng Zuo

Text-to-video (T2V) generation has been recently enabled by transformer-based diffusion models, but current T2V models lack capabilities in adhering to the real-world common knowledge and physical rules, due to their limited understanding…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Qiyao Xue , Xiangyu Yin , Boyuan Yang , Wei Gao

Conventional video compression approaches use the predictive coding architecture and encode the corresponding motion information and residual information. In this paper, taking advantage of both classical architecture in the conventional…

Image and Video Processing · Electrical Eng. & Systems 2019-04-09 Guo Lu , Wanli Ouyang , Dong Xu , Xiaoyun Zhang , Chunlei Cai , Zhiyong Gao

The puzzle of computer vision might find new challenging solutions when we realize that most successful methods are working at image level, which is remarkably more difficult than processing directly visual streams. In this paper, we claim…

Computer Vision and Pattern Recognition · Computer Science 2018-01-23 Alessandro Betti , Marco Gori

In computer graphics (CG) education, the challenge of finding modern, versatile tools is significant, particularly when integrating both legacy and advanced technologies. Traditional frameworks, often reliant on solid, yet outdated APIs…

Graphics · Computer Science 2024-09-26 John Petropoulos , Manos Kamarianakis , Antonis Protopsaltis , George Papagiannakis

Modern rendering libraries provide unprecedented realism, producing real-time photorealistic 3D graphics on commodity hardware. Visual fidelity, however, comes at the cost of increased complexity and difficulty of usage, with many rendering…

Graphics · Computer Science 2020-12-08 Radu Alexandru Rosu , Sven Behnke

We present a physics-based inverse rendering method that learns the illumination, geometry, and materials of a scene from posed multi-view RGB images. To model the illumination of a scene, existing inverse rendering works either completely…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Youming Deng , Xueting Li , Sifei Liu , Ming-Hsuan Yang

One of the fundamental tasks in machine learning is image classification, which serves as a key benchmark for validating algorithm performance and practical potential. However, effectively processing high-dimensional, detail-rich images, a…

Quantum Physics · Physics 2025-09-09 Chenghua Duan , Xiuxing Li , Wending Zhao , Lin Yao , Qing Li , Ziyu Li , Fukang Li , Junhao Ma , Xia Wu

Storage systems have a strong need for substantially improving their error correction capabilities, especially for long-term storage where the accumulating errors can exceed the decoding threshold of error-correcting codes (ECCs). In this…

Information Theory · Computer Science 2018-11-12 Pulakesh Upadhyaya , Anxiao , Jiang

Recent advances in 3D content generation have amplified demand for dynamic models that are both visually realistic and physically consistent. However, state-of-the-art video diffusion models frequently produce implausible results such as…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Siwei Meng , Yawei Luo , Ping Liu

This draft summarizes some basics about geometric computer vision needed to implement efficient computer vision algorithms for applications that use measurements from at least one digital camera mounted on a moving platform with a special…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Volker Willert , Martin Buczko

A long-standing question in physical reasoning is whether video-based models need to rely on factorized representations of physical variables in order to make physically accurate predictions, or whether they can implicitly represent such…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Sonia Joseph , Quentin Garrido , Randall Balestriero , Matthew Kowal , Thomas Fel , Shahab Bakhtiari , Blake Richards , Mike Rabbat

Video Diffusion Models (VDMs) offer a promising approach for simulating dynamic scenes and environments, with broad applications in robotics and media generation. However, existing models often generate temporally incoherent content that…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zhexiao Xiong , Yizhi Song , Liu He , Wei Xiong , Yu Yuan , Feng Qiao , Nathan Jacobs

Particle Image Velocimetry (PIV) is a widely adopted non-invasive imaging technique that tracks the motion of tracer particles across image sequences to capture the velocity distribution of fluid flows. It is commonly employed to analyze…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Yunzhong Zhang , Bo Xiong , You Zhou , Changqing Su , Zhen Cheng , Zhaofei Yu , Xun Cao , Tiejun Huang
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