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A longstanding goal in reinforcement learning is to build intelligent agents that show fast learning and a flexible transfer of skills akin to humans and animals. This paper investigates the integration of two frameworks for tackling those…

Machine Learning · Computer Science 2023-08-04 David Emukpere , Xavier Alameda-Pineda , Chris Reinke

The ability of a reinforcement learning (RL) agent to learn about many reward functions at the same time has many potential benefits, such as the decomposition of complex tasks into simpler ones, the exchange of information between tasks,…

Machine Learning · Computer Science 2018-12-20 Diana Borsa , André Barreto , John Quan , Daniel Mankowitz , Rémi Munos , Hado van Hasselt , David Silver , Tom Schaul

The Option Keyboard (OK) was recently proposed as a method for transferring behavioral knowledge across tasks. OK transfers knowledge by adaptively combining subsets of known behaviors using Successor Features (SFs) and Generalized Policy…

The ability to transfer skills across tasks has the potential to scale up reinforcement learning (RL) agents to environments currently out of reach. Recently, a framework based on two ideas, successor features (SFs) and generalised policy…

Successor Features (SF) combined with Generalized Policy Improvement (GPI) provide a robust framework for transfer learning in Reinforcement Learning (RL) by decoupling environment dynamics from reward functions. However, standard SF…

Machine Learning · Computer Science 2026-04-02 Ritish Shrirao , Aditya Priyadarshi , Raghuram Bharadwaj Diddigi

Transfer in Reinforcement Learning aims to improve learning performance on target tasks using knowledge from experienced source tasks. Successor Representations (SR) and their extension Successor Features (SF) are prominent transfer…

Machine Learning · Computer Science 2023-08-03 Chris Reinke , Xavier Alameda-Pineda

A key question in reinforcement learning is how an intelligent agent can generalize knowledge across different inputs. By generalizing across different inputs, information learned for one input can be immediately reused for improving…

Machine Learning · Computer Science 2020-10-06 Lucas Lehnert , Michael L. Littman

A key question in Reinforcement Learning is which representation an agent can learn to efficiently reuse knowledge between different tasks. Recently the Successor Representation was shown to have empirical benefits for transferring…

Machine Learning · Computer Science 2018-07-06 Lucas Lehnert , Michael L. Littman

Successor-style representations have many advantages for reinforcement learning: for example, they can help an agent generalize from past experience to new goals, and they have been proposed as explanations of behavioral and neural data…

Machine Learning · Computer Science 2021-03-17 Kianté Brantley , Soroush Mehri , Geoffrey J. Gordon

One question central to Reinforcement Learning is how to learn a feature representation that supports algorithm scaling and re-use of learned information from different tasks. Successor Features approach this problem by learning a feature…

Artificial Intelligence · Computer Science 2017-08-02 Lucas Lehnert , Stefanie Tellex , Michael L. Littman

In Deep Reinforcement Learning (RL), it is a challenge to learn representations that do not exhibit catastrophic forgetting or interference in non-stationary environments. Successor Features (SFs) offer a potential solution to this…

Machine Learning · Computer Science 2024-11-01 Raymond Chua , Arna Ghosh , Christos Kaplanis , Blake A. Richards , Doina Precup

Subsequence matching has appeared to be an ideal approach for solving many problems related to the fields of data mining and similarity retrieval. It has been shown that almost any data class (audio, image, biometrics, signals) is or can be…

Multimedia · Computer Science 2012-06-13 David Novak , Petr Volny , Pavel Zezula

Here we propose using the successor representation (SR) to accelerate learning in a constructive knowledge system based on general value functions (GVFs). In real-world settings like robotics for unstructured and dynamic environments, it is…

Machine Learning · Computer Science 2018-03-28 Craig Sherstan , Marlos C. Machado , Patrick M. Pilarski

Conventional reinforcement learning (RL) methods can successfully solve a wide range of sequential decision problems. However, learning policies that can generalize predictably across multiple tasks in a setting with non-Markovian reward…

Machine Learning · Computer Science 2024-06-04 Guillermo Infante , David Kuric , Anders Jonsson , Vicenç Gómez , Herke van Hoof

Face anti-spoofing aims to discriminate the spoofing face images (e.g., printed photos) from live ones. However, adversarial examples greatly challenge its credibility, where adding some perturbation noise can easily change the predictions.…

Computer Vision and Pattern Recognition · Computer Science 2023-05-03 Songlin Yang , Wei Wang , Chenye Xu , Ziwen He , Bo Peng , Jing Dong

Decomposing knowledge into interchangeable pieces promises a generalization advantage when there are changes in distribution. A learning agent interacting with its environment is likely to be faced with situations requiring novel…

Machine Learning · Computer Science 2021-05-20 Kanika Madan , Nan Rosemary Ke , Anirudh Goyal , Bernhard Schölkopf , Yoshua Bengio

Humans and animals show remarkable flexibility in adjusting their behaviour when their goals, or rewards in the environment change. While such flexibility is a hallmark of intelligent behaviour, these multi-task scenarios remain an…

Artificial Intelligence · Computer Science 2020-01-13 Tamas J. Madarasz

Deep Reinforcement Learning has been very successful recently with various works on complex domains. Most works are concerned with learning a single policy that solves the target task, but is fixed in the sense that if the environment…

Artificial Intelligence · Computer Science 2022-05-23 Martin Balla , Diego Perez-Liebana

Transfer in reinforcement learning refers to the notion that generalization should occur not only within a task but also across tasks. We propose a transfer framework for the scenario where the reward function changes between tasks but the…

Artificial Intelligence · Computer Science 2018-04-13 André Barreto , Will Dabney , Rémi Munos , Jonathan J. Hunt , Tom Schaul , Hado van Hasselt , David Silver

This work introduces a growable and modular neural network architecture that naturally avoids catastrophic forgetting and interference in continual reinforcement learning. The structure of each module allows the selective combination of…

Machine Learning · Computer Science 2025-06-19 Mikel Malagón , Josu Ceberio , Jose A. Lozano
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