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While Large Language Models (LLMs) hold promise to become autonomous agents, they often explore suboptimally in sequential decision-making. Recent work has sought to enhance this capability via supervised fine-tuning (SFT) or reinforcement…

Machine Learning · Computer Science 2025-09-30 Sanxing Chen , Xiaoyin Chen , Yukun Huang , Roy Xie , Bhuwan Dhingra

Recently, LLM-based agents have become increasingly popular across many applications, including complex sequential decision-making problems. However, they inherit the tendency of LLMs to hallucinate, leading to incorrect decisions. In…

Recently, deep reinforcement learning (RL) methods have been applied successfully to multi-agent scenarios. Typically, these methods rely on a concatenation of agent states to represent the information content required for decentralized…

Multiagent Systems · Computer Science 2019-06-07 Maximilian Hüttenrauch , Adrian Šošić , Gerhard Neumann

LLM agents often fail in closed-world embodied environments because actions must satisfy strict preconditions -- such as location, inventory, and container states -- and failure feedback is sparse. We identify two structurally coupled…

Artificial Intelligence · Computer Science 2026-03-19 Zhenhang Yuan , Shenghai Yuan , Lihua Xie

There is considerable interest in designing meta-reinforcement learning (meta-RL) algorithms, which enable autonomous agents to adapt new tasks from small amount of experience. In meta-RL, the specification (such as reward function) of…

Artificial Intelligence · Computer Science 2021-05-17 Kei Akuzawa , Yusuke Iwasawa , Yutaka Matsuo

Embodied Artificial Intelligence (Embodied AI) is crucial for achieving Artificial General Intelligence (AGI) and serves as a foundation for various applications (e.g., intelligent mechatronics systems, smart manufacturing) that bridge…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Yang Liu , Weixing Chen , Yongjie Bai , Xiaodan Liang , Guanbin Li , Wen Gao , Liang Lin

Many reinforcement learning environments (e.g., Minecraft) provide only sparse rewards that indicate task completion or failure with binary values. The challenge in exploration efficiency in such environments makes it difficult for…

Artificial Intelligence · Computer Science 2024-04-02 Hao Li , Xue Yang , Zhaokai Wang , Xizhou Zhu , Jie Zhou , Yu Qiao , Xiaogang Wang , Hongsheng Li , Lewei Lu , Jifeng Dai

Meta reinforcement learning (Meta RL) has been amply explored to quickly learn an unseen task by transferring previously learned knowledge from similar tasks. However, most state-of-the-art algorithms require the meta-training tasks to have…

Machine Learning · Computer Science 2023-11-14 Lu Wen , Songan Zhang , H. Eric Tseng , Huei Peng

Vision-language models (VLMs) have shown strong perception and reasoning abilities for instruction-following embodied agents. However, despite these abilities and their generalization performance, they still face limitations in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jinsik Bang , Jaeyeon Bae , Donggyu Lee , Siyeol Jung , Taehwan Kim

Embodied navigation agents powered by large language models have shown strong performance on individual tasks but struggle to continually acquire new navigation skills, which suffer from catastrophic forgetting. We formalize this challenge…

Robotics · Computer Science 2026-03-09 Xudong Wang , Jiahua Dong , Baichen Liu , Qi Lyu , Lianqing Liu , Zhi Han

Symbolic world models (e.g., PDDL domains or executable simulators) are central to model-based planning, but training LLMs to generate such world models is limited by the lack of large-scale verifiable supervision. Current approaches rely…

Artificial Intelligence · Computer Science 2025-12-30 Mengkang Hu , Bowei Xia , Yuran Wu , Ailing Yu , Yude Zou , Qiguang Chen , Shijian Wang , Jiarui Jin , Kexin Li , Wenxiang Jiao , Yuan Lu , Ping Luo

The pursuit of real-time agentic interaction has driven interest in Diffusion-based Large Language Models (dLLMs) as alternatives to auto-regressive backbones, promising to break the sequential latency bottleneck. However, does such…

Computation and Language · Computer Science 2026-04-27 Qingyu Lu , Liang Ding , Kanjian Zhang , Jinxia Zhang , Dacheng Tao

We examine the capability of Multimodal Large Language Models (MLLMs) to tackle diverse domains that extend beyond the traditional language and vision tasks these models are typically trained on. Specifically, our focus lies in areas such…

Machine Learning · Computer Science 2024-12-12 Andrew Szot , Bogdan Mazoure , Omar Attia , Aleksei Timofeev , Harsh Agrawal , Devon Hjelm , Zhe Gan , Zsolt Kira , Alexander Toshev

State abstraction is an effective technique for planning in robotics environments with continuous states and actions, long task horizons, and sparse feedback. In object-oriented environments, predicates are a particularly useful form of…

Robotics · Computer Science 2023-06-21 Amber Li , Tom Silver

Embodied intelligence empowers agents with a profound sense of perception, enabling them to respond in a manner closely aligned with real-world situations. Large Language Models (LLMs) delve into language instructions with depth, serving a…

Multimedia · Computer Science 2024-07-17 Shuyuan Liu , Jiawei Chen , Shouwei Ruan , Hang Su , Zhaoxia Yin

Reinforcement Learning (RL) algorithms can learn robotic control tasks from visual observations, but they often require a large amount of data, especially when the visual scene is complex and unstructured. In this paper, we explore how the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Ameya Pore , Riccardo Muradore , Diego Dall'Alba

Instruction-following agents must ground language into their observation and action spaces. Learning to ground language is challenging, typically requiring domain-specific engineering or large quantities of human interaction data. To…

Artificial Intelligence · Computer Science 2023-06-16 Theodore Sumers , Kenneth Marino , Arun Ahuja , Rob Fergus , Ishita Dasgupta

Large Language Models (LLMs) and Reinforcement Learning (RL) are two powerful approaches for building autonomous agents. However, due to limited understanding of the game environment, agents often resort to inefficient exploration and…

Machine Learning · Computer Science 2024-11-26 Ziyu Chen , Zhiqing Xiao , Xinbei Jiang , Junbo Zhao

Deception is prevalent in human social settings. However, studies into the effect of deception on reinforcement learning algorithms have been limited to simplistic settings, restricting their applicability to complex real-world problems.…

Multiagent Systems · Computer Science 2022-09-07 Matthew Aitchison , Lyndon Benke , Penny Sweetser

World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive…

Machine Learning · Computer Science 2021-10-22 Prithviraj Ammanabrolu , Mark O. Riedl