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High-quality 3D texture generation remains a fundamental challenge due to the view-inconsistency inherent in current mainstream multi-view diffusion pipelines. Existing representations either rely on UV maps, which suffer from distortion…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ziteng Lu , Yushuang Wu , Chongjie Ye , Yuda Qiu , Jing Shao , Xiaoyang Guo , Jiaqing Zhou , Tianlei Hu , Kun Zhou , Xiaoguang Han

3D scene generation has long been dominated by 2D multi-view or video diffusion models. This is due not only to the lack of scene-level 3D latent representation, but also to the fact that most scene-level 3D visual data exists in the form…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Dongxu Wei , Qi Xu , Zhiqi Li , Hangning Zhou , Cong Qiu , Hailong Qin , Mu Yang , Zhaopeng Cui , Peidong Liu

Recent advancements in 3D generative modeling have significantly improved the generation realism, yet the field is still hampered by existing representations, which struggle to capture assets with complex topologies and detailed appearance.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Jianfeng Xiang , Xiaoxue Chen , Sicheng Xu , Ruicheng Wang , Zelong Lv , Yu Deng , Hongyuan Zhu , Yue Dong , Hao Zhao , Nicholas Jing Yuan , Jiaolong Yang

While remarkable success has been achieved through diffusion-based 3D generative models for shapes, 4D generative modeling remains challenging due to the complexity of object deformations over time. We propose DNF, a new 4D representation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Xinyi Zhang , Naiqi Li , Angela Dai

We propose a novel neural architecture for representing 3D surfaces, which harnesses two complementary shape representations: (i) an explicit representation via an atlas, i.e., embeddings of 2D domains into 3D; (ii) an implicit-function…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Omid Poursaeed , Matthew Fisher , Noam Aigerman , Vladimir G. Kim

In this paper, we revisit the classical representation of 3D point clouds as linear shape models. Our key insight is to leverage deep learning to represent a collection of shapes as affine transformations of low-dimensional linear shape…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Romain Loiseau , Tom Monnier , Mathieu Aubry , Loïc Landrieu

In recent years, substantial progress has been achieved in learning-based reconstruction of 3D objects. At the same time, generative models were proposed that can generate highly realistic images. However, despite this success in these…

Computer Vision and Pattern Recognition · Computer Science 2019-05-20 Michael Oechsle , Lars Mescheder , Michael Niemeyer , Thilo Strauss , Andreas Geiger

Diffusion-based text-to-image models ignited immense attention from the vision community, artists, and content creators. Broad adoption of these models is due to significant improvement in the quality of generations and efficient…

Computer Vision and Pattern Recognition · Computer Science 2023-10-19 Tianfu Wang , Menelaos Kanakis , Konrad Schindler , Luc Van Gool , Anton Obukhov

We propose a method to generate 3D shapes using point clouds. Given a point-cloud representation of a 3D shape, our method builds a kd-tree to spatially partition the points. This orders them consistently across all shapes, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2017-07-21 Matheus Gadelha , Subhransu Maji , Rui Wang

During the last years, many advances have been made in tasks like3D model retrieval, 3D model classification, and 3D model segmentation.The typical 3D representations such as point clouds, voxels, and poly-gon meshes are mostly suitable for…

Computer Vision and Pattern Recognition · Computer Science 2021-03-08 Arniel Labrada , Benjamin Bustos , Ivan Sipiran

Deep learning techniques for point clouds have achieved strong performance on a range of 3D vision tasks. However, it is costly to annotate large-scale point sets, making it critical to learn generalizable representations that can transfer…

Computer Vision and Pattern Recognition · Computer Science 2022-04-18 Chao Huang , Zhangjie Cao , Yunbo Wang , Jianmin Wang , Mingsheng Long

3D object recognition has attracted wide research attention in the field of multimedia and computer vision. With the recent proliferation of deep learning, various deep models with different representations have achieved the…

Computer Vision and Pattern Recognition · Computer Science 2018-08-24 Haoxuan You , Yifan Feng , Rongrong Ji , Yue Gao

The task of 3D shape captioning occupies a significant place within the domain of computer graphics and has garnered considerable interest in recent years. Traditional approaches to this challenge frequently depend on the utilization of…

Graphics · Computer Science 2025-09-30 Zhenyu Shu , Jiawei Wen , Shiyang Li , Shiqing Xin , Ligang Liu

A neural implicit outputs a number indicating whether the given query point in space is inside, outside, or on a surface. Many prior works have focused on _latent-encoded_ neural implicits, where a latent vector encoding of a specific shape…

Graphics · Computer Science 2021-01-19 Thomas Davies , Derek Nowrouzezahrai , Alec Jacobson

We introduce a novel neural representation for maps between 3D shapes based on flow-matching models, which is computationally efficient and supports cross-representation shape matching without large-scale training or data-driven procedures.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Lorenzo Olearo , Giulio Viganò , Daniele Baieri , Filippo Maggioli , Simone Melzi

Probabilistic diffusion models have achieved state-of-the-art results for image synthesis, inpainting, and text-to-image tasks. However, they are still in the early stages of generating complex 3D shapes. This work proposes Diffusion-SDF, a…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Gene Chou , Yuval Bahat , Felix Heide

The success of denoising diffusion models in representing rich data distributions over 2D raster images has prompted research on extending them to other data representations, such as vector graphics. Unfortunately due to their variable…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Vikas Thamizharasan , Difan Liu , Matthew Fisher , Nanxuan Zhao , Evangelos Kalogerakis , Michal Lukac

Mesh is an important and powerful type of data for 3D shapes and widely studied in the field of computer vision and computer graphics. Regarding the task of 3D shape representation, there have been extensive research efforts concentrating…

Computer Vision and Pattern Recognition · Computer Science 2018-11-29 Yutong Feng , Yifan Feng , Haoxuan You , Xibin Zhao , Yue Gao

We present a novel graph-neural-network-based system to effectively represent large-scale 3D point clouds with the applications to autonomous driving. Many previous works studied the representations of 3D point clouds based on two…

Signal Processing · Electrical Eng. & Systems 2019-06-28 Siheng Chen , Sufeng. Niu , Tian Lan , Baoan Liu

In visual computing, 3D geometry is represented in many different forms including meshes, point clouds, voxel grids, level sets, and depth images. Each representation is suited for different tasks thus making the transformation of one…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Trevor Houchens , Cheng-You Lu , Shivam Duggal , Rao Fu , Srinath Sridhar
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