English
Related papers

Related papers: Virtual reality for the analysis and visualization…

200 papers

With the rapid advance of computer graphics and artificial intelligence technologies, the ways we interact with the world have undergone a transformative shift. Virtual Reality (VR) technology, aided by artificial intelligence (AI), has…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Yixuan Wu , Kaiyuan Hu , Danny Z. Chen , Jian Wu

The emergence of social virtual reality (VR) experiences, such as Facebook Spaces, Oculus Rooms, and Oculus Venues, will generate increased interest from users who want to share real places (both personal and public) with their fellow users…

Human-Computer Interaction · Computer Science 2021-07-19 Richard Skarbez , Doug A. Bowman , J. Todd Ogle , Thomas Tucker , Joseph L. Gabbard

Deep learning is ubiquitous, but its lack of transparency limits its impact on several potential application areas. We demonstrate a virtual reality tool for automating the process of assigning data inputs to different categories. A dataset…

Human-Computer Interaction · Computer Science 2023-05-25 Hannes Kath , Bengt Lüers , Thiago S. Gouvêa , Daniel Sonntag

Urbanization has amplified the importance of three-dimensional structures in urban environments for a wide range of phenomena that are of significant interest to diverse stakeholders. With the growing availability of 3D urban data, numerous…

Human-Computer Interaction · Computer Science 2024-07-02 Fabio Miranda , Thomas Ortner , Gustavo Moreira , Maryam Hosseini , Milena Vuckovic , Filip Biljecki , Claudio Silva , Marcos Lage , Nivan Ferreira

Astronomical datasets are growing in size and diversity, posing severe technical problems. At the same time scientific goals increasingly require the analysis of very large amounts of data, and data from multiple archives. The Virtual…

Instrumentation and Methods for Astrophysics · Physics 2009-05-14 A. Lawrence

As XR devices become widespread, 3D interaction has become commonplace, and UI developers are increasingly required to consider usability to deliver better user experiences. The HCI community has long studied target-pointing performance,…

Human-Computer Interaction · Computer Science 2026-01-08 Tatsuya Okuno , Haruto Shimizu , Nobuhito Kasahara , Taiyu Honma , Shota Yamanaka , Homei Miyashita

Drawing tools for Virtual Reality (VR) enable users to model 3D designs from within the virtual environment itself. These tools employ sketching and sculpting techniques known from desktop-based interfaces and apply them to hand-based…

Human-Computer Interaction · Computer Science 2019-11-06 Daniele Giunchi , Stuart james , Donald Degraen , Anthony Steed

Volumetric medical imaging technologies produce detailed 3D representations of anatomical structures. However, effective medical data visualization and exploration pose significant challenges, especially for individuals with limited medical…

Human-Computer Interaction · Computer Science 2025-07-01 Qixuan Liu , Shi Qiu , Yinqiao Wang , Xiwen Wu , Kenneth Siu Ho Chok , Chi-Wing Fu , Pheng-Ann Heng

We describe our ongoing work and view on simulation, validation and visualization of cyber-physical systems in industrial automation during development, operation and maintenance. System models may represent an existing physical part - for…

Software Engineering · Computer Science 2014-10-07 Jan Olaf Blech , Maria Spichkova , Ian Peake , Heinz Schmidt

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

Human-Computer Interaction · Computer Science 2025-01-17 Shahin Doroudian

Here we review some of the main issues related to multi-wavelength source identification and characterization, with particular emphasis on the field of X-ray surveys carried out over the last years. This complex and time-consuming process…

Cosmology and Nongalactic Astrophysics · Physics 2009-02-09 C. Vignali , F. Fiore , A. Comastri , M. Brusa , R. Gilli , N. Cappelluti , F. Civano , G. Zamorani

We tackle the problem of producing realistic simulations of LiDAR point clouds, the sensor of preference for most self-driving vehicles. We argue that, by leveraging real data, we can simulate the complex world more realistically compared…

Computer Vision and Pattern Recognition · Computer Science 2020-06-17 Sivabalan Manivasagam , Shenlong Wang , Kelvin Wong , Wenyuan Zeng , Mikita Sazanovich , Shuhan Tan , Bin Yang , Wei-Chiu Ma , Raquel Urtasun

Human communication has been profoundly changed by social media, which allows users to engage in previously unheard-of ways, such as text-based conversations, video chats, and live streaming. The digital landscape has started to change in…

Human-Computer Interaction · Computer Science 2025-03-24 Priyanshu Chaubey

Building realistic wide scale outdoor 3D content with sufficient visual quality to observe at walking eye level or from driven vehicles is often carried out by large teams of artists skilled in modelling, texturing, material shading and…

The new age of digital growth has marked all fields. This technological evolution has impacted data flows which have witnessed a rapid expansion over the last decade that makes the data traditional processing unable to catch up with the…

Databases · Computer Science 2024-04-22 Rania Mkhinini Gahar , Olfa Arfaoui , Minyar Sassi Hidri

The rapid advances in 3D scanning and acquisition techniques have given rise to the explosive increase of volumetric digital models in recent years. This dissertation systematically trailblazes a novel volumetric modeling framework to…

Graphics · Computer Science 2013-08-06 Bo Li

Measure user experience in MR (i.e., AR/VR) user studies is essential. Researchers apply a wide range of measuring methods using objective (e.g., biosignals, time logging), behavioral (e.g., gaze direction, movement amplitude), and…

Bionic vision is a rapidly advancing field aimed at developing visual neuroprostheses ('bionic eyes') to restore useful vision to people who are blind. However, a major outstanding challenge is predicting what people 'see' when they use…

Human-Computer Interaction · Computer Science 2021-02-23 Justin Kasowski , Nathan Wu , Michael Beyeler

Data visualizations typically show retrospective views of an existing dataset with little or no focus on repeatability. However, consumers of these tools often use insights gleaned from retrospective visualizations as the basis for…

Human-Computer Interaction · Computer Science 2019-11-13 David Gotz , Brandon A. Price , Annie T. Chen

To support scientific visualization of multiple-mission data from Mars, the Virtual Astronaut (VA) creates an interactive virtual 3D environment built on the Unity3D Game Engine. A prototype study was conducted based on orbital and…

Instrumentation and Methods for Astrophysics · Physics 2017-11-08 Jue Wang , Keith J. Bennett , Edward A. Guinness