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Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Minye Wu , Tinne Tuytelaars

We present a fast and efficient volumetric capture and reconstruction system that processes either RGB-D or RGB-only input to generate 3D representations in the form of point clouds and Gaussian splats. For Gaussian splat reconstructions,…

Graphics · Computer Science 2025-12-19 Athanasios Charisoudis , Simone Croci , Lam Kit Yung , Pascal Frossard , Aljosa Smolic

3D Gaussian Splatting has recently emerged as a highly promising technique for modeling of static 3D scenes. In contrast to Neural Radiance Fields, it utilizes efficient rasterization allowing for very fast rendering at high-quality.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Wieland Morgenstern , Florian Barthel , Anna Hilsmann , Peter Eisert

Point cloud is a critical 3D representation with many emerging applications. Because of the point sparsity and irregularity, high-quality rendering of point clouds is challenging and often requires complex computations to recover the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yueyu Hu , Ran Gong , Qi Sun , Yao Wang

We introduce PointGauss, a novel point cloud-guided framework for real-time multi-object segmentation in Gaussian Splatting representations. Unlike existing methods that suffer from prolonged initialization and limited multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Wentao Sun , Hanqing Xu , Quanyun Wu , Dedong Zhang , Yiping Chen , Lingfei Ma , John S. Zelek , Jonathan Li

We present SparseGen, a novel framework for efficient image-to-3D generation, which exhibits low input-view bias while being significantly faster. Unlike traditional approaches that rely on dense volumetric grids, triplanes, or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Zhiyuan Xu , Jiuming Liu , Yuxin Chen , Masayoshi Tomizuka , Chenfeng Xu , Chensheng Peng

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

3D Gaussian Splatting (3DGS) achieves impressive quality and rendering speed, but with millions of 3D Gaussians and significant storage and transmission costs. In this paper, we aim to develop a simple yet effective method called NeuralGS…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Zhenyu Tang , Chaoran Feng , Xinhua Cheng , Wangbo Yu , Junwu Zhang , Yuan Liu , Xiaoxiao Long , Wenping Wang , Li Yuan

We present Smol-GS, a novel method for learning compact representations for 3D Gaussian Splatting (3DGS). Our approach learns highly efficient splat-wise features to model 3D space which capture abstracted cues, including color, opacity,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Haishan Wang , Mohammad Hassan Vali , Arno Solin

The significance of informative and robust point representations has been widely acknowledged for 3D scene understanding. Despite existing self-supervised pre-training counterparts demonstrating promising performance, the model collapse and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Lei Yao , Yi Wang , Yi Zhang , Moyun Liu , Lap-Pui Chau

LiDAR point clouds are fundamental to various applications, yet the extreme sparsity of high-precision geometric details hinders efficient context modeling, thereby limiting the compression speed and performance of existing methods. To…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Pengpeng Yu , Haoran Li , Runqing Jiang , Dingquan Li , Jing Wang , Liang Lin , Yulan Guo

Efficient representation of point clouds is fundamental for LiDAR-based 3D object detection. While recent grid-based detectors often encode point clouds into either voxels or pillars, the distinctions between these approaches remain…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Yuhao Huang , Sanping Zhou , Junjie Zhang , Jinpeng Dong , Nanning Zheng

3D semantic occupancy has rapidly become a research focus in the fields of robotics and autonomous driving environment perception due to its ability to provide more realistic geometric perception and its closer integration with downstream…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Mu Chen , Wenyu Chen , Mingchuan Yang , Yuan Zhang , Tao Han , Xinchi Li , Yunlong Li , Huaici Zhao

Raw point cloud processing using capsule networks is widely adopted in classification, reconstruction, and segmentation due to its ability to preserve spatial agreement of the input data. However, most of the existing capsule based network…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Dishanika Denipitiyage , Vinoj Jayasundara , Ranga Rodrigo , Chamira U. S. Edussooriya

3D Gaussian Splatting (3DGS) has emerged as an efficient and high-fidelity paradigm for novel view synthesis. To adapt 3DGS for dynamic content, deformable 3DGS incorporates temporally deformable primitives with learnable latent embeddings…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Mufan Liu , Qi Yang , He Huang , Wenjie Huang , Zhenlong Yuan , Zhu Li , Yiling Xu

Sparse representations of atmospheric aerosols are needed for efficient regional- and global-scale chemical transport models. Here we introduce a new framework for representing aerosol distributions, based on the quadrature method of…

Atmospheric and Oceanic Physics · Physics 2018-03-14 Laura Fierce , Robert L. McGraw

The ever-increasing demand for 3D modeling in the emerging immersive applications has made point clouds an essential class of data for 3D image and video processing. Tree based structures are commonly used for representing point clouds…

Multimedia · Computer Science 2021-10-25 Hoda Roodaki , Mahdi Nazm Bojnordi

We present a network architecture for processing point clouds that directly operates on a collection of points represented as a sparse set of samples in a high-dimensional lattice. Naively applying convolutions on this lattice scales…

Computer Vision and Pattern Recognition · Computer Science 2018-05-10 Hang Su , Varun Jampani , Deqing Sun , Subhransu Maji , Evangelos Kalogerakis , Ming-Hsuan Yang , Jan Kautz

Explicit 3D representations have already become an essential medium for 3D simulation and understanding. However, the most commonly used point cloud and 3D Gaussian Splatting (3DGS) each suffer from non-photorealistic rendering and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Yuzhou Ji , Qijian Tian , He Zhu , Xiaoqi Jiang , Guangzhi Cao , Lizhuang Ma , Yuan Xie , Xin Tan

Point cloud-based motion capture leverages rich spatial geometry and privacy-preserving sensing, but learning robust representations from noisy, unstructured point clouds remains challenging. Existing approaches face a struggle trade-off…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Yiming Ren , Yujing Sun , Aoru Xue , Kwok-Yan Lam , Yuexin Ma