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Related papers: Generalized Planning as Heuristic Search: A new pl…

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Generalized planning accelerates classical planning by finding an algorithm-like policy that solves multiple instances of a task. A generalized plan can be learned from a few training examples and applied to an entire domain of problems.…

Robotics · Computer Science 2021-09-24 Aidan Curtis , Tom Silver , Joshua B. Tenenbaum , Tomas Lozano-Perez , Leslie Pack Kaelbling

Several goal-oriented problems in the real-world can be naturally expressed as Stochastic Shortest Path Problems (SSPs). However, the computational complexity of solving SSPs makes finding solutions to even moderately sized problems…

Artificial Intelligence · Computer Science 2022-10-12 Rushang Karia , Rashmeet Kaur Nayyar , Siddharth Srivastava

How do large language models solve spatial navigation tasks? We investigate this by training GPT-2 models on three spatial learning paradigms in grid environments: passive exploration (Foraging Model- predicting steps in random walks),…

Artificial Intelligence · Computer Science 2025-11-18 Caroline Baumgartner , Eleanor Spens , Neil Burgess , Petru Manescu

This work proposes a robot task planning framework for retrieving a target object in a confined workspace among multiple stacked objects that obstruct the target. The robot can use prehensile picking and in-workspace placing actions. The…

Robotics · Computer Science 2023-03-28 Daniel Nakhimovich , Yinglong Miao , Kostas E. Bekris

Heuristics have achieved great success in solving combinatorial optimization problems~(COPs). However, heuristics designed by humans require too much domain knowledge and testing time. Since Large Language Models~(LLMs) possess strong…

Artificial Intelligence · Computer Science 2025-06-23 Hui Wang , Xufeng Zhang , Chaoxu Mu

The ability to form complex plans based on raw visual input is a litmus test for current capabilities of artificial intelligence, as it requires a seamless combination of visual processing and abstract algorithmic execution, two…

Machine Learning · Computer Science 2022-03-21 Marco Bagatella , Mirek Olšák , Michal Rolínek , Georg Martius

Gaussian process (GP) model based optimization is widely applied in simulation and machine learning. In general, it first estimates a GP model based on a few observations from the true response and then employs this model to guide the…

Machine Learning · Statistics 2021-07-08 Qun Meng , Songhao Wang , Szu Hui Ng

We introduce a novel formulation of motion planning, for continuous-time trajectories, as probabilistic inference. We first show how smooth continuous-time trajectories can be represented by a small number of states using sparse Gaussian…

Robotics · Computer Science 2018-11-26 Mustafa Mukadam , Jing Dong , Xinyan Yan , Frank Dellaert , Byron Boots

Tree search is a fundamental tool for planning, as many sequential decision-making problems can be framed as searching over tree-structured spaces. We propose an uncertainty-guided tree search algorithm for settings where the reward…

Machine Learning · Computer Science 2025-09-05 Julia Grosse , Ruotian Wu , Ahmad Rashid , Cheng Zhang , Philipp Hennig , Pascal Poupart , Agustinus Kristiadi

Optimization methods are essential in solving complex problems across various domains. In this research paper, we introduce a novel optimization method called Gaussian Crunching Search (GCS). Inspired by the behaviour of particles in a…

Optimization and Control · Mathematics 2023-07-28 Benny Wong

This work addresses the uniform parallel machine scheduling problem within an optimistic bilevel optimization framework. The leader seeks to minimize the weighted number of tardy jobs, while the follower aims to minimize the total…

Optimization and Control · Mathematics 2026-05-20 Quentin Schau , Federico Della Croce , Olivier Ploton , Vincent t'Kindt

Recent advances in reinforcement learning (RL) have led to a growing interest in applying RL to classical planning domains or applying classical planning methods to some complex RL domains. However, the long-horizon goal-based problems…

Artificial Intelligence · Computer Science 2022-03-08 Clement Gehring , Masataro Asai , Rohan Chitnis , Tom Silver , Leslie Pack Kaelbling , Shirin Sohrabi , Michael Katz

This paper introduces Gene-Machine, an efficient and new search heuristic algorithm, based in the building-block hypothesis. It is inspired by natural evolution, but does not use some of the concepts present in genetic algorithms like…

Neural and Evolutionary Computing · Computer Science 2015-03-13 Alfredo Garcia Woods

We consider enhancing large language models (LLMs) for complex planning tasks. While existing methods allow LLMs to explore intermediate steps to make plans, they either depend on unreliable self-verification or external verifiers to…

Artificial Intelligence · Computer Science 2025-02-27 Hongyi Ling , Shubham Parashar , Sambhav Khurana , Blake Olson , Anwesha Basu , Gaurangi Sinha , Zhengzhong Tu , James Caverlee , Shuiwang Ji

In Nature Machine Intelligence 4, 367 (2022), Schuetz et al provide a scheme to employ graph neural networks (GNN) as a heuristic to solve a variety of classical, NP-hard combinatorial optimization problems. It describes how the network is…

Disordered Systems and Neural Networks · Physics 2023-01-03 Stefan Boettcher

Inspired by the classical fractional cascading technique, we introduce new techniques to speed up the following type of iterated search in 3D: The input is a graph $\mathbf{G}$ with bounded degree together with a set $H_v$ of 3D hyperplanes…

Computational Geometry · Computer Science 2025-04-11 Peyman Afshani , Yakov Nekrich , Frank Staals

Learning-to-optimize leverages machine learning to accelerate optimization algorithms. While empirical results show tremendous improvements compared to classical optimization algorithms, theoretical guarantees are mostly lacking, such that…

Machine Learning · Computer Science 2025-06-02 Michael Sucker , Peter Ochs

In a Role-Playing Game, finding optimal trajectories is one of the most important tasks. In fact, the strategy decision system becomes a key component of a game engine. Determining the way in which decisions are taken (online, batch or…

Artificial Intelligence · Computer Science 2015-03-17 Matilde Santos , Jose Antonio Martin H. , Victoria Lopez , Guillermo Botella

Logic-Geometric Programming (LGP) is a powerful motion and manipulation planning framework, which represents hierarchical structure using logic rules that describe discrete aspects of problems, e.g., touch, grasp, hit, or push, and solves…

Robotics · Computer Science 2020-03-10 Jung-Su Ha , Danny Driess , Marc Toussaint

Recent years have witnessed a fast-growing interest in computing explanations for Machine Learning (ML) models predictions. For non-interpretable ML models, the most commonly used approaches for computing explanations are heuristic in…

Machine Learning · Computer Science 2019-07-05 Alexey Ignatiev , Nina Narodytska , Joao Marques-Silva