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Digital technologies and tools have transformed the way we can study cultural heritage and the way we can recreate it digitally. Techniques such as laser scanning, photogrammetry, and a variety of Mixed Reality solutions have enabled…

Human-Computer Interaction · Computer Science 2025-07-28 Wieslaw Kopeć , Anna Jaskulska , Władysław Fuchs , Wiktor Stawski , Stanisław Knapiński , Barbara Karpowicz , Rafał Masłyk

Immersive technologies, such as virtual and augmented reality, are transforming digital heritage by enabling users to explore and interact with culturally significant sites. It is now possible to view and augment digital twins, or digitally…

In this work, a new and innovative way of spatial computing that appeared recently in the bibliography called True Augmented Reality (AR), is employed in cultural heritage preservation. This innovation could be adapted by the Virtual…

Digital capturing of memorable personal items is a key way to archive personal memories. Although current digitization methods (e.g., photos, videos, 3D scanning) can replicate the physical appearance of an item, they often cannot preserve…

Human-Computer Interaction · Computer Science 2025-02-17 Zisu Li , Jiawei Li , Zeyu Xiong , Shumeng Zhang , Faraz Faruqi , Stefanie Mueller , Chen Liang , Xiaojuan Ma , Mingming Fan

Material heritage typically has a whole set of associated immaterial heritage, which is essential to pass on to the visitor as a cultural mission of the destinations and those who manage them. In this sense, the interpretation of material…

Human-Computer Interaction · Computer Science 2025-05-19 Carlos R. Cunha , Vítor Mendonça , André Moreira , João Pedro Gomes , Aida Carvalho

VR/AR technology is a key enabler for new ways of immersively experiencing cultural heritage artifacts based on their virtual counterparts obtained from a digitization process. In this paper, we focus on enriching VR-based object inspection…

Human-Computer Interaction · Computer Science 2021-02-11 Stefan Krumpen , Reinhard Klein , Michael Weinmann

3D reconstruction is a challenging current topic in medical research. We perform 3D reconstructions from serial sections stained by immunohistological methods. This paper presents an immersive visualisation solution to quality control (QC),…

Graphics · Computer Science 2021-03-23 Oleg Lobachev , Moritz Berthold , Henriette Pfeffer , Michael Guthe , Birte S. Steiniger

We investigated the use of virtual technologies to digitise and enhance cultural heritage (CH), aligning with Open Science and FAIR principles. Through case studies in museums, we developed reproducible workflows, 3D models, and tools…

Graphics · Computer Science 2024-12-10 Gianluca Genovese , Ivan Heibi , Silvio Peroni , Sofia Pescarin

Virtual reality (VR) enables data visualization in an immersive and engaging manner, and it can be used for creating ways to explore scientific data. Here, we use VR for visualization of 3D histology data, creating a novel interface for…

Graphics · Computer Science 2022-01-31 Kaisa Liimatainen , Leena Latonen , Masi Valkonen , Kimmo Kartasalo , Pekka Ruusuvuori

This paper introduces the Interactive Memory Archive (IMA), a conceptual framework for AI-mediated reminiscence designed to support cognitive en-gagement among older adults experiencing memory loss. IMA integrates multimodal sensing,…

Human-Computer Interaction · Computer Science 2026-01-30 Ron Fulbright

Nowadays, the use of advanced sensors, such as terrestrial 3D laser scanners, mobile LiDARs and Unmanned Aerial Vehicles (UAV) photogrammetric imaging, has become the prevalent practice for 3D Reality Modeling and digitization of…

Robotics · Computer Science 2024-02-21 Nikolaos Giakoumidis , Christos-Nikolaos Anagnostopoulos

Additive manufacturing (AM) techniques have been used to enhance the design and fabrication of complex components for various applications in the medical, aerospace, energy, and consumer products industries. A defining feature for many AM…

Human-Computer Interaction · Computer Science 2024-03-15 Vuthea Chheang , Brian Thomas Weston , Robert William Cerda , Brian Au , Brian Giera , Peer-Timo Bremer , Haichao Miao

Inverse rendering seeks to recover 3D geometry, surface material, and lighting from captured images, enabling advanced applications such as novel-view synthesis, relighting, and virtual object insertion. However, most existing techniques…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Chih-Hao Lin , Jia-Bin Huang , Zhengqin Li , Zhao Dong , Christian Richardt , Tuotuo Li , Michael Zollhöfer , Johannes Kopf , Shenlong Wang , Changil Kim

The Mediterranean Sea has a vast maritime heritage which exploitation is made difficult because of the many limitations imposed by the submerged environment. Archaeological diving tours, in fact, suffer from the impossibility to provide…

Human-Computer Interaction · Computer Science 2020-10-15 Fabio Bruno , Loris Barbieri , Marino Mangeruga , Marco Cozza , Antonio Lagudi , Jan Čejka , Fotis Liarokapis , Dimitrios Skarlatos

This paper presents I-nteract, a cyber-physical system that enables real-time interaction with real and virtual objects in a mixed augmented reality environment to design 3D models for additive manufacturing. The system has been developed…

Human-Computer Interaction · Computer Science 2020-02-18 Ammar Malik , Hugo Lhachemi , Robert Shorten

This paper analyses the application of artificial intelligence techniques to various areas of archaeology and more specifically: a) The use of software tools as a creative stimulus for the organization of exhibitions; the use of humanoid…

Artificial Intelligence · Computer Science 2020-09-29 Lorenzo Mantovan , Loris Nanni

Multimodal Large Language Models (MLLMs) have significantly advanced AI-assisted medical diagnosis, but they often generate factually inconsistent responses that deviate from established medical knowledge. Retrieval-Augmented Generation…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Jinhong Wang , Tajamul Ashraf , Zongyan Han , Jorma Laaksonen , Rao Mohammad Anwer

We introduce Artifact-Based Rendering (ABR), a framework of tools, algorithms, and processes that makes it possible to produce real, data-driven 3D scientific visualizations with a visual language derived entirely from colors, lines,…

This work introduces a novel Augmented Reality (AR) approach to visualize material data alongside real objects in order to facilitate detailed material analyses based on spatial non-destructive testing (NDT) data as generated in X-ray…

Human-Computer Interaction · Computer Science 2024-04-22 Alexander Gall , Anja Heim , Patrick Weinberger , Bernhard Fröhler , Johann Kastner , Christoph Heinzl

The substance of this paper is the description of the use of Retrieval-Augmented Generation (RAG) for specific digital collections of cultural assets. The collections are provided by institutions operating in the cultural sector. The…

Digital Libraries · Computer Science 2026-05-29 Andrea Scharnhorst , Han Yang , Jetze Touber , Kim Ferguson , Philipp Mayr , Vyacheslav Tykhonov
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