Related papers: A Novel IoT-Based System for Ten Pin Bowling
Wearables like smartwatches which are embedded with sensors and powerful processors, provide a strong platform for development of analytics solutions in sports domain. To analyze players' games, while motion sensor based shot detection has…
This research focuses on real-time monitoring and analysis of track and field athletes, addressing the limitations of traditional monitoring systems in terms of real-time performance and accuracy. We propose an IoT-optimized system that…
Fall detection is a serious healthcare issue that needs to be solved. Falling without quick medical intervention would lower the chances of survival for the elderly, especially if living alone. Hence, the need is there for developing fall…
In Petanque, each player aims to throw the boule closer to the jack. The closest boule to the jack among players will score the point. Currently, the distance of the boule to the jack is still measured using manual measurement tools such as…
Performance metrics in sports, such as shot speed and angle, provide crucial feedback for athlete development. However, the technology to capture these metrics has historically been expensive, complex, and largely inaccessible to amateur…
Ubiquitous sensors and Internet of Things (IoT) technologies have revolutionized the sports industry, providing new methodologies for planning, effective coordination of training, and match analysis post game. New methods, including machine…
The physical load of jumps plays a critical role in injury prevention for volleyball players. However, manual video analysis of jump activities is time-intensive and costly, requiring significant effort and expensive hardware setups. The…
The purpose of this research is to create a machine learning-based smart coaching approach for football that can replace manual analysis with real-time feedback for trainers. In-depth analysis of football player data by humans is…
This article demonstrates a new approach to finding ideal bowling targeting strategies through computer simulation. To model bowling ball behaviour, a system of five coupled differential equations is derived using Euler equations for rigid…
Wearable sensors such as Inertial Measurement Units (IMUs) are often used to assess the performance of human exercise. Common approaches use handcrafted features based on domain expertise or automatically extracted features using time…
Internet of Things (IoT) is transforming human lives by paving the way for the management of physical devices on the edge. These interconnected IoT objects share data for remote accessibility and can be vulnerable to open attacks and…
Coaching technology, wearables and exergames can provide quantitative feedback based on measured activity, but there is little evidence of qualitative feedback to aid technique improvement. To achieve personalised qualitative feedback, we…
In recent years, working out in the gym has gotten increasingly more data-focused and many gym enthusiasts are recording their exercises to have a better overview of their historical gym activities and to make a better exercise plan for the…
Over the past four decades, cheerleading has evolved from a sideline activity at major sporting events into a professional, competitive sport with growing global popularity. Evaluating tumbling elements in cheerleading relies on both…
Robot table tennis systems require a vision system that can track the ball position with low latency and high sampling rate. Altering the ball to simplify the tracking using for instance infrared coating changes the physics of the ball…
With the rapid development of electronic science and technology, the research on wearable devices is constantly updated, but for now, it is not comprehensive for wearable devices to recognize and analyze the movement of specific sports.…
Wearable devices have the potential to enhance sports performance, yet they are not fulfilling this promise. Our previous studies with 6 professional tennis coaches and 20 players indicate that this could be due the lack of psychological or…
Computer Vision developments are enabling significant advances in many fields, including sports. Many applications built on top of Computer Vision technologies, such as tracking data, are nowadays essential for every top-level analyst,…
A substantial amount of growth is being achieved by businesses through IoT-based services. The emergent of small electronic devices capable of computing, which are commonly known as wearables in IoT domain has proven to have huge impact in…
Monitoring the number of jumps for volleyball players during training or a match can be crucial to prevent injuries, yet the measurement requires considerable workload and cost using traditional methods such as video analysis. Also,…