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The rapid pace of recent research in AI has been driven in part by the presence of fast and challenging simulation environments. These environments often take the form of games; with tasks ranging from simple board games, to competitive…

We present SMPLOlympics, a collection of physically simulated environments that allow humanoids to compete in a variety of Olympic sports. Sports simulation offers a rich and standardized testing ground for evaluating and improving the…

Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI. However, existing benchmarks, mostly composed of a suite of simulatable environments, are…

In real life, mostly problems are dynamic. Many algorithms have been proposed to handle the static problems, but these algorithms do not handle or poorly handle the dynamic environment problems. Although, many algorithms have been proposed…

Neural and Evolutionary Computing · Computer Science 2025-09-29 Zahid Iqbal , Waseem Shahzad

Research on new optimization algorithms is often funded based on the motivation that such algorithms might improve the capabilities to deal with real-world and industrially relevant optimization challenges. Besides a huge variety of…

Neural and Evolutionary Computing · Computer Science 2020-07-02 Ramses Sala , Ralf Müller

Uncertain dynamic obstacles, such as pedestrians or vehicles, pose a major challenge for optimal robot navigation with safety guarantees. Previous work on motion planning has followed two main strategies to provide a safe bound on an…

Multimodal planning capabilities refer to the ability to predict, reason, and design steps for task execution with multimodal context, which is essential for complex reasoning and decision-making across multiple steps. However, current…

Computation and Language · Computer Science 2025-08-01 Yiyan Ji , Haoran Chen , Qiguang Chen , Chengyue Wu , Libo Qin , Wanxiang Che

In this paper, a comparison of reinforcement learning algorithms and their performance on a robot box pushing task is provided. The robot box pushing problem is structured as both a single-agent problem and also a multi-agent problem. A…

Robotics · Computer Science 2018-09-25 Mehdi Rahimi , Spencer Gibb , Yantao Shen , Hung Manh La

This paper investigates Path planning Among Movable Obstacles (PAMO), which seeks a minimum cost collision-free path among static obstacles from start to goal while allowing the robot to push away movable obstacles (i.e., objects) along its…

Robotics · Computer Science 2025-03-07 Zhongqiang Ren , Bunyod Suvonov , Guofei Chen , Botao He , Yijie Liao , Cornelia Fermuller , Ji Zhang

While natural systems often present collective intelligence that allows them to self-organize and adapt to changes, the equivalent is missing in most artificial systems. We explore the possibility of such a system in the context of…

Robotic manipulation in complex, constrained spaces is vital for widespread applications but challenging, particularly when navigating narrow passages with elongated objects. Existing planning methods often fail in these low-clearance…

Robotics · Computer Science 2025-11-10 Zihao Li , Yiming Zhu , Zhe Zhong , Qinyuan Ren , Yijiang Huang

In the context of mobile navigation in unstructured environments, the predominant approach entails the avoidance of obstacles. The prevailing path planning algorithms are contingent upon deviating from the intended path for an indefinite…

Robotics · Computer Science 2025-06-06 Tuba Girgin , Emre Girgin , Cagri Kilic

Large Language Models (LLMs) have recently achieved impressive performance in math and reasoning benchmarks. However, they often struggle with logic problems and puzzles that are relatively easy for humans. To further investigate this, we…

Artificial Intelligence · Computer Science 2025-09-16 Nasim Borazjanizadeh , Roei Herzig , Trevor Darrell , Rogerio Feris , Leonid Karlinsky

Robotic systems that interact with the physical world must reason about kinematic and dynamic constraints imposed by their own embodiment, their environment, and the task at hand. We introduce KinDER, a benchmark for Kinematic and Dynamic…

As machine learning (ML) is more tightly woven into society, it is imperative that we better characterize ML's strengths and limitations if we are to employ it responsibly. Existing benchmark environments for ML, such as board and video…

Machine Learning · Computer Science 2022-07-22 Eric Pulick , Shubham Bharti , Yiding Chen , Vladimir Menkov , Yonatan Mintz , Paul Kantor , Vicki M. Bier

An efficient, generalizable physical simulator with universal uncertainty estimates has wide applications in robot state estimation, planning, and control. In this paper, we build such a simulator for two scenarios, planar pushing and ball…

We focus on push-based multi-object rearrangement planning using a nonholonomically constrained mobile robot. The simultaneous geometric, kinematic, and physics constraints make this problem especially challenging. Prior work on…

Robotics · Computer Science 2025-03-13 Jeeho Ahn , Christoforos Mavrogiannis

Last-mile delivery systems commonly propose the use of autonomous robotic vehicles to increase scalability and efficiency. The economic inefficiency of collecting accurate prior maps for navigation motivates the use of planning algorithms…

Robotics · Computer Science 2020-06-03 Michael Everett , Justin Miller , Jonathan P. How

Task And Motion Planning (TAMP) is the problem of finding a solution to an automated planning problem that includes discrete actions executable by low-level continuous motions. This field is gaining increasing interest within the robotics…

Robotics · Computer Science 2024-08-13 Elisa Tosello , Alessandro Valentini , Andrea Micheli

Psychlab is a simulated psychology laboratory inside the first-person 3D game world of DeepMind Lab (Beattie et al. 2016). Psychlab enables implementations of classical laboratory psychological experiments so that they work with both human…

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