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Related papers: K-Planes: Explicit Radiance Fields in Space, Time,…

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Differentiable rendering is an essential operation in modern vision, allowing inverse graphics approaches to 3D understanding to be utilized in modern machine learning frameworks. Explicit shape representations (voxels, point clouds, or…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Modeling dynamic scenes is important for many applications such as virtual reality and telepresence. Despite achieving unprecedented fidelity for novel view synthesis in dynamic scenes, existing methods based on Neural Radiance Fields…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Jia-Wei Liu , Yan-Pei Cao , Weijia Mao , Wenqiao Zhang , David Junhao Zhang , Jussi Keppo , Ying Shan , Xiaohu Qie , Mike Zheng Shou

This paper presents PlanarSplatting, an ultra-fast and accurate surface reconstruction approach for multiview indoor images. We take the 3D planes as the main objective due to their compactness and structural expressiveness in indoor…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Bin Tan , Rui Yu , Yujun Shen , Nan Xue

The challenge of generating reliable local plans has long hindered practical applications in highly cluttered and dynamic environments. Key fundamental bottlenecks include acquiring large-scale expert demonstrations across diverse scenes…

Volume-based indoor scene reconstruction methods offer superior generalization capability and real-time deployment potential. However, existing methods rely on multi-view pixel back-projection ray intersections as weak geometric constraints…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Mingyang Li , Yimeng Fan , Changsong Liu , Lixue Xu , Xin Wang , Yanyan Liu , Wei Zhang

While the proposal of the Tri-plane representation has advanced the development of the 3D-aware image generative models, problems rooted in its inherent structure, such as multi-face artifacts caused by sharing the same features in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Ru Jia , Xiaozhuang Ma , Jianji Wang , Nanning Zheng

We introduce a Generalizable Neural Radiance Field approach for predicting 3D workspace occupancy from egocentric robot observations. Unlike prior methods operating in camera-centric coordinates, our model constructs occupancy…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Martin Gromniak , Jan-Gerrit Habekost , Sebastian Kamp , Sven Magg , Stefan Wermter

We present a method that learns a spatiotemporal neural irradiance field for dynamic scenes from a single video. Our learned representation enables free-viewpoint rendering of the input video. Our method builds upon recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Wenqi Xian , Jia-Bin Huang , Johannes Kopf , Changil Kim

Neural radiance fields (NeRF) bring a new wave for 3D interactive experiences. However, as an important part of the immersive experiences, the defocus effects have not been fully explored within NeRF. Some recent NeRF-based methods generate…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Yinhuai Wang , Shuzhou Yang , Yujie Hu , Jian Zhang

We demonstrate the use of spatially encoded magnetic resonance to quantify ensemble dynamics of microscopic particles below the spatial resolution. By evaluating time series of k-space data-points, k-dependent motion patterns can be…

Instrumentation and Detectors · Physics 2018-05-16 Volker Herold , Thomas Kampf , Peter Michael Jakob

Planes are fundamental primitives of 3D sences, especially in man-made environments such as indoor spaces and urban streets. Representing these planes in a structured and parameterized format facilitates scene editing and physical…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Ruitong Gan , Junran Peng , Yang Liu , Chuanchen Luo , Qing Li , Zhaoxiang Zhang

This work deals with the presence of localized structures in relativistic systems described by a single real scalar field in two-dimensional spacetime. We concentrate on kinks and compactons in models with standard kinematics, and we…

High Energy Physics - Theory · Physics 2014-08-26 D. Bazeia , L. Losano , M. A. Marques , R. Menezes

Accurate perception of objects in the environment is important for improving the scene understanding capability of SLAM systems. In robotic and augmented reality applications, object maps with semantic and metric information show attractive…

Robotics · Computer Science 2023-11-21 Xiao Han , Houxuan Liu , Yunchao Ding , Lu Yang

Neural radiance fields enable state-of-the-art photorealistic view synthesis. However, existing radiance field representations are either too compute-intensive for real-time rendering or require too much memory to scale to large scenes. We…

Computer Vision and Pattern Recognition · Computer Science 2023-02-24 Christian Reiser , Richard Szeliski , Dor Verbin , Pratul P. Srinivasan , Ben Mildenhall , Andreas Geiger , Jonathan T. Barron , Peter Hedman

We describe a hidden surface removal algorithm for two-dimensional layered scenes built from arbitrary primitives, particularly suited to interaction and animation in rich scenes (for example, in illustration). The method makes use of a…

Graphics · Computer Science 2024-11-04 John Whitington

Tremendous progress in deep generative models has led to photorealistic image synthesis. While achieving compelling results, most approaches operate in the two-dimensional image domain, ignoring the three-dimensional nature of our world.…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Michael Niemeyer , Andreas Geiger

We present a method for transferring the artistic features of an arbitrary style image to a 3D scene. Previous methods that perform 3D stylization on point clouds or meshes are sensitive to geometric reconstruction errors for complex…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Kai Zhang , Nick Kolkin , Sai Bi , Fujun Luan , Zexiang Xu , Eli Shechtman , Noah Snavely

We present a method for handling view-dependent information in radiance fields to help with convergence and quality of 3D reconstruction. Radiance fields with view-dependence suffers from the so called shape-radiance ambiguity, which can…

Computer Vision and Pattern Recognition · Computer Science 2022-03-04 Sverker Rasmuson , Erik Sintorn , Ulf Assarsson

This paper introduces a novel $k$-cell decomposition method for pursuit-evasion problems in polygonal environments, where a searcher is equipped with a $k$-modem: a device capable of seeing through up to $k$ walls. The proposed…

Computational Geometry · Computer Science 2025-11-06 Yeganeh Bahoo , Sajad Saeedi , Roni Sherman

We present dynamic neural radiance fields for modeling the appearance and dynamics of a human face. Digitally modeling and reconstructing a talking human is a key building-block for a variety of applications. Especially, for telepresence…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Guy Gafni , Justus Thies , Michael Zollhöfer , Matthias Nießner
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