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We introduce a method to generate temporally coherent human animation from a single image, a video, or a random noise. This problem has been formulated as modeling of an auto-regressive generation, i.e., to regress past frames to decode…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Tserendorj Adiya , Jae Shin Yoon , Jungeun Lee , Sanghun Kim , Hwasup Lim

Recent success with large language models has sparked a new wave of verbal human-AI interaction. While such models support users in a variety of creative tasks, they lack the embodied nature of human interaction. Dance, as a primal form of…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Alexander Okupnik , Johannes Schneider , Kyriakos Flouris

Understanding and generating multi-person interactions is a fundamental challenge with broad implications for robotics and social computing. While humans naturally coordinate in groups, modeling such interactions remains difficult due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Vongani H. Maluleke , Kie Horiuchi , Lea Wilken , Evonne Ng , Jitendra Malik , Angjoo Kanazawa

Human interaction is inherently dynamic and hierarchical, where the dynamic refers to the motion changes with distance, and the hierarchy is from individual to inter-individual and ultimately to overall motion. Exploiting these properties…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Mu Li , Yin Wang , Zhiying Leng , Jiapeng Liu , Frederick W. B. Li , Xiaohui Liang

Graph diffusion models have gained significant attention in graph generation tasks, but they often inherit and amplify topology biases from sensitive attributes (e.g. gender, age, region), leading to unfair synthetic graphs. Existing fair…

Machine Learning · Computer Science 2026-03-03 Wendi Wang , Jiaxi Yang , Yongkang Du , Lu Lin

Graph models are widely used to study diffusion processes in contact networks. Recent data-driven research has highlighted the significance of indirect links, where interactions are possible when two nodes visit the same place at different…

Social and Information Networks · Computer Science 2019-11-12 Md Shahzamal , Raja Jurdak , Bernard Mans , Frank De Hoog , Dean Paini

Dexterous grasp generation is a fundamental challenge in robotics, requiring both grasp stability and adaptability across diverse objects and tasks. Analytical methods ensure stable grasps but are inefficient and lack task adaptability,…

Robotics · Computer Science 2025-11-04 Yiyao Ma , Kai Chen , Kexin Zheng , Qi Dou

Diffusion models have excelled in generating natural images and are now being adapted to a variety of data types, including graphs. However, conventional models often rely on Gaussian or categorical diffusion processes, which can struggle…

Machine Learning · Computer Science 2024-10-08 Xinyang Liu , Yilin He , Bo Chen , Mingyuan Zhou

Understanding human motion behaviour is a critical task for several possible applications like self-driving cars or social robots, and in general for all those settings where an autonomous agent has to navigate inside a human-centric…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Alessio Monti , Alessia Bertugli , Simone Calderara , Rita Cucchiara

Graph inference methods have recently attracted a great interest from the scientific community, due to the large value they bring in data interpretation and analysis. However, most of the available state-of-the-art methods focus on…

Machine Learning · Computer Science 2019-01-25 Hermina Petric Maretic , Mireille El Gheche , Pascal Frossard

This paper proposes a novel algorithm for the problem of structural image segmentation through an interactive model-based approach. Interaction is expressed in the model creation, which is done according to user traces drawn over a given…

Computer Vision and Pattern Recognition · Computer Science 2008-05-16 Alexandre Noma , Ana B. V. Graciano , Luis Augusto Consularo , Roberto M. Cesar-Jr , Isabelle Bloch

Creating human avatars is a highly desirable yet challenging task. Recent advancements in radiance field rendering have achieved unprecedented photorealism and real-time performance for personalized dynamic human avatars. However, these…

Graphics · Computer Science 2025-09-09 Dongliang Cao , Guoxing Sun , Marc Habermann , Florian Bernard

In this paper we study the maximum degree of interaction which may emerge in distributed systems. It is assumed that a distributed system is represented by a graph of nodes interacting over edges. Each node has some amount of data. The…

Discrete Mathematics · Computer Science 2021-10-28 Thomas Robertazzi , Maciej Drozdowski

Dance serves as a powerful medium for expressing human emotions, but the lifelike generation of dance is still a considerable challenge. Recently, diffusion models have showcased remarkable generative abilities across various domains. They…

Sound · Computer Science 2024-06-25 Canyu Zhang , Youbao Tang , Ning Zhang , Ruei-Sung Lin , Mei Han , Jing Xiao , Song Wang

Recent large-scale text-to-image diffusion models generate photorealistic images but often struggle to accurately depict interactions between humans and objects due to their limited ability to differentiate various interaction words. In…

Graphics · Computer Science 2025-03-21 SeungJu Cha , Kwanyoung Lee , Ye-Chan Kim , Hyunwoo Oh , Dong-Jin Kim

Graph generative models have broad applications in biology, chemistry and social science. However, modelling and understanding the generative process of graphs is challenging due to the discrete and high-dimensional nature of graphs, as…

Machine Learning · Computer Science 2022-12-06 Han Huang , Leilei Sun , Bowen Du , Yanjie Fu , Weifeng Lv

3D human interaction generation has emerged as a key research area, focusing on producing dynamic and contextually relevant interactions between humans and various interactive entities. Recent rapid advancements in 3D model representation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Siyuan Fan , Wenke Huang , Xiantao Cai , Bo Du

Diffusion-based graph generative models have recently obtained promising results for graph generation. However, existing diffusion-based graph generative models are mostly one-shot generative models that apply Gaussian diffusion in the…

Artificial Intelligence · Computer Science 2023-07-19 Lingkai Kong , Jiaming Cui , Haotian Sun , Yuchen Zhuang , B. Aditya Prakash , Chao Zhang

Generating images from graph-structured inputs, such as scene graphs, is uniquely challenging due to the difficulty of aligning nodes and connections in graphs with objects and their relations in images. Most existing methods address this…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Ling Yang , Zhilin Huang , Yang Song , Shenda Hong , Guohao Li , Wentao Zhang , Bin Cui , Bernard Ghanem , Ming-Hsuan Yang

Human motion synthesis is an important task in computer graphics and computer vision. While focusing on various conditioning signals such as text, action class, or audio to guide the generation process, most existing methods utilize…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Kebing Xue , Hyewon Seo