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3D Gaussian Splatting has shown fast and high-quality rendering results in static scenes by leveraging dense 3D prior and explicit representations. Unfortunately, the benefits of the prior and representation do not involve novel view…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Junoh Lee , Chang-Yeon Won , Hyunjun Jung , Inhwan Bae , Hae-Gon Jeon

Visual localization, i.e., the problem of camera pose estimation, is a central component of applications such as autonomous robots and augmented reality systems. A dominant approach in the literature, shown to scale to large scenes and to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Vojtech Panek , Zuzana Kukelova , Torsten Sattler

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng

In this work, we address the lack of 3D understanding of generative neural networks by introducing a persistent 3D feature embedding for view synthesis. To this end, we propose DeepVoxels, a learned representation that encodes the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Vincent Sitzmann , Justus Thies , Felix Heide , Matthias Nießner , Gordon Wetzstein , Michael Zollhöfer

Current successful methods of 3D scene perception rely on the large-scale annotated point cloud, which is tedious and expensive to acquire. In this paper, we propose Model2Scene, a novel paradigm that learns free 3D scene representation…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Runnan Chen , Xinge Zhu , Nenglun Chen , Dawei Wang , Wei Li , Yuexin Ma , Ruigang Yang , Tongliang Liu , Wenping Wang

In contrast to current state-of-the-art methods, such as NSFP [25], which employ deep implicit neural functions for modeling scene flow, we present a novel approach that utilizes classical kernel representations. This representation enables…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Xueqian Li , Simon Lucey

Current 3D representations like meshes, voxels, point clouds, and NeRF-based neural implicit fields exhibit significant limitations: they are often task-specific, lacking universal applicability across reconstruction, generation, editing,…

Graphics · Computer Science 2025-07-17 Tielong Wang , Yuxuan Xiong , Jinfan Liu , Zhifan Zhang , Ye Chen , Yue Shi , Bingbing Ni

The task of capturing and rendering 3D dynamic scenes from 2D images has become increasingly popular in recent years. However, most conventional cameras are bandwidth-limited to 30-60 FPS, restricting these methods to static or slowly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 David Novikov , Eilon Vaknin , Narek Tumanyan , Mark Sheinin

High dynamic range (HDR) imaging is a crucial task in computational photography, which captures details across diverse lighting conditions. Traditional HDR fusion methods face limitations in dynamic scenes with extreme exposure differences,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Shi Guo , Zixuan Chen , Ziran Zhang , Yutian Chen , Gangwei Xu , Tianfan Xue

Understanding and reconstructing the complex geometry and motion of dynamic scenes from video remains a formidable challenge in computer vision. This paper introduces D4RT, a simple yet powerful feedforward model designed to efficiently…

We propose a novel approach for 3D video synthesis that is able to represent multi-view video recordings of a dynamic real-world scene in a compact, yet expressive representation that enables high-quality view synthesis and motion…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Tianye Li , Mira Slavcheva , Michael Zollhoefer , Simon Green , Christoph Lassner , Changil Kim , Tanner Schmidt , Steven Lovegrove , Michael Goesele , Richard Newcombe , Zhaoyang Lv

A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Yu-Shiang Wong , Niloy J. Mitra

This paper aims to tackle the problem of modeling dynamic urban streets for autonomous driving scenes. Recent methods extend NeRF by incorporating tracked vehicle poses to animate vehicles, enabling photo-realistic view synthesis of dynamic…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Yunzhi Yan , Haotong Lin , Chenxu Zhou , Weijie Wang , Haiyang Sun , Kun Zhan , Xianpeng Lang , Xiaowei Zhou , Sida Peng

Research into dynamic 3D scene understanding has primarily focused on short-term change tracking from dense observations, while little attention has been paid to long-term changes with sparse observations. We address this gap with MoRE, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Liyuan Zhu , Shengyu Huang , Konrad Schindler , Iro Armeni

With the emergence of Neural Radiance Fields (NeRF), neural implicit representations have gained widespread applications across various domains, including simultaneous localization and mapping. However, current neural implicit SLAM faces a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Zhiyao Zhang , Yunzhou Zhang , Yanmin Wu , Bin Zhao , Xingshuo Wang , Rui Tian

Making generative models 3D-aware bridges the 2D image space and the 3D physical world yet remains challenging. Recent attempts equip a Generative Adversarial Network (GAN) with a Neural Radiance Field (NeRF), which maps 3D coordinates to…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Yinghao Xu , Sida Peng , Ceyuan Yang , Yujun Shen , Bolei Zhou

Recently neural scene representations have provided very impressive results for representing 3D scenes visually, however, their study and progress have mainly been limited to visualization of virtual models in computer graphics or scene…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Yassine Ahmine , Arnab Dey , Andrew I. Comport

We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…

Computer Vision and Pattern Recognition · Computer Science 2018-12-03 Daniel Ritchie , Kai Wang , Yu-an Lin

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Constructing photo-realistic Free-Viewpoint Videos (FVVs) of dynamic scenes from multi-view videos remains a challenging endeavor. Despite the remarkable advancements achieved by current neural rendering techniques, these methods generally…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Jiakai Sun , Han Jiao , Guangyuan Li , Zhanjie Zhang , Lei Zhao , Wei Xing
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