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LVLMs have achieved strong multimodal reasoning capabilities but remain prone to hallucinations, producing outputs inconsistent with visual inputs or user instructions. Existing training-free methods, including contrastive decoding and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-18 Guangtao Lyu , Qi Liu , Chenghao Xu , Jiexi Yan , Muli Yang , Xueting Li , Fen Fang , Cheng Deng

Obstacle Detection is a central problem for any robotic system, and critical for autonomous systems that travel at high speeds in unpredictable environment. This is often achieved through scene depth estimation, by various means. When fast…

Robotics · Computer Science 2016-07-22 Michele Mancini , Gabriele Costante , Paolo Valigi , Thomas A. Ciarfuglia

A novel head-mounted virtual immersive/interactive reality environment (VIRE) is utilized to evaluate the behaviour of participants in three pedestrian road crossing conditions while 1) not distracted, 2) distracted with a smartphone, and…

Human-Computer Interaction · Computer Science 2018-06-19 Anae Sobhani , Bilal Farooq

Due to the difficulty of obtaining ground-truth data for 4D radar scene flow estimation, previous methods typically rely on either self-supervised losses or cross-modal supervision using 3D LiDAR data, 2D images, and odometry. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Jingyun Fu , Zhiyu Xiang , Na Zhao

Achieving zero-collision mobility remains a key objective for intelligent vehicle systems, which requires understanding driver risk perception-a complex cognitive process shaped by voluntary response of the driver to external stimuli and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Nakul Agarwal , Yi-Ting Chen , Behzad Dariush

The rapid success of Vision Large Language Models (VLLMs) often depends on the high-resolution images with abundant visual tokens, which hinders training and deployment efficiency. Current training-free visual token compression methods…

Computer Vision and Pattern Recognition · Computer Science 2025-02-27 Jianjian Li , Junquan Fan , Feng Tang , Gang Huang , Shitao Zhu , Songlin Liu , Nian Xie , Wulong Liu , Yong Liao

External effects such as shocks and temperature variations affect the calibration of visual-inertial sensor systems and thus they cannot fully rely on factory calibrations. Re-calibrations performed on short user-collected datasets might…

Robotics · Computer Science 2019-01-23 Thomas Schneider , Mingyang Li , Cesar Cadena , Juan Nieto , Roland Siegwart

The virtual reality (VR) and human-computer interaction (HCI) combination has radically changed the way users approach a virtual environment, increasing the feeling of VR immersion, and improving the user experience and usability. The…

Human-Computer Interaction · Computer Science 2023-02-14 Nicola Capece , Ugo Erra , Delfina Malandrino , Max M. North , Monica Gruosso

Human sensory processing is sensitive to the proximity of stimuli to the body. It is therefore plausible that these perceptual mechanisms also modulate the detectability of content in VR, depending on its location. We evaluate this in a…

Human-Computer Interaction · Computer Science 2020-09-07 Sofia Seinfeld , Tiare Feuchtner , Johannes Pinzek , Jörg Müller

Multimodal large language models (MLLMs) have demonstrated impressive general competence in video understanding, yet their reliability for real-world Video Anomaly Detection (VAD) remains largely unexplored. Unlike conventional pipelines…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Shanle Yao , Armin Danesh Pazho , Narges Rashvand , Hamed Tabkhi

We study the correlations between redirected walking (RDW) rotation gains and patterns in users' posture and gaze data during locomotion in virtual reality (VR). To do this, we conducted a psychophysical experiment to measure users'…

Human-Computer Interaction · Computer Science 2025-03-27 Niall L. Williams , Logan C. Stevens , Aniket Bera , Dinesh Manocha

Can we see it all? Do we know it All? These are questions thrown to human beings in our contemporary society to evaluate our tendency to solve problems. Recent studies have explored several models in object detection; however, most have…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Kanyifeechukwu Jane Oguine , Ozioma Collins Oguine , Hashim Ibrahim Bisallah

Fr\'echet Video Distance (FVD), a prominent metric for evaluating video generation models, is known to conflict with human perception occasionally. In this paper, we aim to explore the extent of FVD's bias toward per-frame quality over…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Songwei Ge , Aniruddha Mahapatra , Gaurav Parmar , Jun-Yan Zhu , Jia-Bin Huang

Learning algorithms, like Quality-Diversity (QD), can be used to acquire repertoires of diverse robotics skills. This learning is commonly done via computer simulation due to the large number of evaluations required. However, training in a…

Robotics · Computer Science 2023-04-25 Simón C. Smith , Bryan Lim , Hannah Janmohamed , Antoine Cully

Dropped head syndrome, caused by neck muscle weakness from neurological diseases, severely impairs an individual's ability to support and move their head, causing pain and making everyday tasks challenging. Our long-term goal is to develop…

Robotics · Computer Science 2026-03-10 Colin Rubow , Eric Brewer , Ian Bales , Haohan Zhang , Daniel S. Brown

Recently, 4D millimetre-wave radar exhibits more stable perception ability than LiDAR and camera under adverse conditions (e.g. rain and fog). However, low-quality radar points hinder its application, especially the odometry task that…

Robotics · Computer Science 2025-03-04 Zhiheng Li , Yubo Cui , Ningyuan Huang , Chenglin Pang , Zheng Fang

This paper improves visual-inertial systems to boost the localization accuracy for low-cost rescue robots. When robots traverse on rugged terrain, the performance of pose estimation suffers from big noise on the measurements of the inertial…

Robotics · Computer Science 2020-11-18 Xiaoling Long , Qingwen Xu , Yijun Yuan , Zhenpeng He , Sören Schwertfeger

Multi-view 3D detection based on BEV (bird-eye-view) has recently achieved significant improvements. However, the huge memory consumption of state-of-the-art models makes it hard to deploy them on vehicles, and the non-trivial latency will…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Yifan Zhang , Zhen Dong , Huanrui Yang , Ming Lu , Cheng-Ching Tseng , Yuan Du , Kurt Keutzer , Li Du , Shanghang Zhang

Volumetric video offers a highly immersive viewing experience, but poses challenges in ensuring quality of experience (QoE) due to its high bandwidth requirements. In this paper, we explore the effect of viewing distance introduced by six…

Multimedia · Computer Science 2023-09-12 Xi Wang , Wei Liu , Huitong Liu , Peng Yang

Pre-captured immersive environments using omnidirectional cameras provide a wide range of virtual reality applications. Previous research has shown that manipulating the eye height in egocentric virtual environments can significantly affect…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Qi Feng , Hubert P. H. Shum , Shigeo Morishima