Related papers: Relaxed Models for Adversarial Streaming: The Advi…
While video streaming algorithms are a hot research area, with interesting new approaches proposed every few months, little is known about the behavior of the streaming algorithms deployed across large online streaming platforms that…
In large-scale applications including medical imaging, collocation differential equation solvers, and estimation with differential privacy, the underlying linear inverse problem can be reformulated as a streaming problem. In theory, the…
Streaming analysis is widely used in cloud as well as edge infrastructures. In these contexts, fine-grained application performance can be based on accurate modeling of streaming operators. This is especially beneficial for computationally…
Adversarial attacks, e.g., adversarial perturbations of the input and adversarial samples, pose significant challenges to machine learning and deep learning techniques, including interactive recommendation systems. The latent embedding…
A dynamic algorithm against an adaptive adversary is required to be correct when the adversary chooses the next update after seeing the previous outputs of the algorithm. We obtain faster dynamic algorithms against an adaptive adversary and…
Proactive streaming video understanding requires models to continuously process video streams and decide when to respond, rather than merely what to respond. This naturally introduces a decision-making problem under partial observations,…
Data is often generated in streams, with new observations arriving over time. A key challenge for learning models from data streams is capturing relevant information while keeping computational costs manageable. We explore intelligent data…
We consider the impact of scheduling disciplines on performance of routing in the framework of adversarial queuing. We propose an adversarial model which reflects stalling of packets due to transient failures and explicitly incorporates…
An unsupervised online streaming model is considered where samples arrive in an online fashion over $T$ slots. There are $M$ classifiers, whose confusion matrices are unknown a priori. In each slot, at most one sample can be labeled by any…
Generative conversational interfaces powered by large language models (LLMs) typically stream output token-by-token at a rate determined by computational budget, often neglecting actual human reading speeds and the cognitive load associated…
We provide the first sub-linear space and sub-linear regret algorithm for online learning with expert advice (against an oblivious adversary), addressing an open question raised recently by Srinivas, Woodruff, Xu and Zhou (STOC 2022). We…
Many well-known, real-world problems involve dynamic data which describe the relationship among the entities. Hypergraphs are powerful combinatorial structures that are frequently used to model such data. For many of today's data-centric…
Motivated by the trend to outsource work to commercial cloud computing services, we consider a variation of the streaming paradigm where a streaming algorithm can be assisted by a powerful helper that can provide annotations to the data…
Learning theory has largely focused on two main learning scenarios. The first is the classical statistical setting where instances are drawn i.i.d. from a fixed distribution and the second scenario is the online learning, completely…
An underlying assumption in conventional multi-view learning algorithms is that all views can be simultaneously accessed. However, due to various factors when collecting and pre-processing data from different views, the streaming view…
In online learning, the data is provided in a sequential order, and the goal of the learner is to make online decisions to minimize overall regrets. This note is concerned with continuous-time models and algorithms for several online…
Embodied perception refers to the ability of an autonomous agent to perceive its environment so that it can (re)act. The responsiveness of the agent is largely governed by latency of its processing pipeline. While past work has studied the…
In many engineered systems, optimization is used for decision making at time-scales ranging from real-time operation to long-term planning. This process often involves solving similar optimization problems over and over again with slightly…
We consider a scenario in which two reinforcement learning agents repeatedly play a matrix game against each other and update their parameters after each round. The agents' decision-making is transparent to each other, which allows each…
Recently, the question of adversarially robust streaming, where the stream is allowed to depend on the randomness of the streaming algorithm, has gained a lot of attention. In this work, we consider a strong white-box adversarial model…