Related papers: Improved Tradeoffs for Leader Election
We show fast deterministic algorithms for fundamental problems on forests in the challenging low-space regime of the well-known Massive Parallel Computation (MPC) model. A recent breakthrough result by Coy and Czumaj [STOC'22] shows that,…
Fault-tolerant consensus is about reaching agreement on some of the input values in a limited time by non-faulty autonomous processes, despite of failures of processes or communication medium. This problem is particularly challenging and…
We consider a set of k autonomous robots that are endowed with visibility sensors (but that are otherwise unable to communicate) and motion actuators. Those robots must collaborate to reach a sin- gle vertex that is unknown beforehand, and…
In this paper, we show that the Minimum Spanning Tree problem can be solved \emph{deterministically}, in $\mathcal{O}(1)$ rounds of the $\mathsf{Congested}$ $\mathsf{Clique}$ model. In the $\mathsf{Congested}$ $\mathsf{Clique}$ model, there…
We derive new time-space tradeoff lower bounds and algorithms for exactly computing statistics of input data, including frequency moments, element distinctness, and order statistics, that are simple to calculate for sorted data. We develop…
In this work, we study the multi-agent decision problem where agents try to coordinate to optimize a given system-level objective. While solving for the global optimal is intractable in many cases, the greedy algorithm is a well-studied and…
We consider the fundamental problem of multiple stations competing to transmit on a multiple access channel (MAC). We are given $n$ stations out of which at most $d$ are active and intend to transmit a message to other stations using MAC.…
In the setting of online algorithms, the input is initially not present but rather arrive one-by-one over time and after each input, the algorithm has to make a decision. Depending on the formulation of the problem, the algorithm might be…
We introduce a logic called distance neighborhood logic with acyclicity and connectivity constraints ($\mathsf{A\&C~DN}$ for short) which extends existential $\mathsf{MSO_1}$ with predicates for querying neighborhoods of vertex sets and for…
Two mobile agents, starting from different nodes of a network modeled as a graph, and woken up at possibly different times, have to meet at the same node. This problem is known as rendezvous. We consider deterministic distributed rendezvous…
In distributed computing, the renaming problem requires $n$ nodes with unique identities from a large namespace $[N]$ to acquire new, distinct identities from a smaller target namespace $[M]$. A solution is strong if $M=n$, and is…
A tournament is a complete directed graph. A king in a tournament is a vertex v such that every other vertex is reachable from v via a path of length at most 2. It is well known that every tournament has at least one king, one of which is a…
In time-critical settings such as assistive driving, assistants often rely on alerts or haptic signals to prompt rapid human attention, but these cues usually leave humans to interpret situations and decide responses independently,…
We prove the first polynomial separation between randomized and deterministic time-space tradeoffs of multi-output functions. In particular, we present a total function that on the input of $n$ elements in $[n]$, outputs $O(n)$ elements,…
We study the $k$-edge connectivity problem on undirected graphs in the distributed sketching model, where we have $n$ nodes and a referee. Each node sends a single message to the referee based on its 1-hop neighborhood in the graph, and the…
Suppose we sequentially put $n$ balls into $n$ bins. If we put each ball into a random bin then the heaviest bin will contain ${\sim}\log n/\log\log n$ balls with high probability. However, Azar, Broder, Karlin and Upfal [SIAM J. Comput. 29…
The aim of rendezvous in a graph is meeting of two mobile agents at some node of an unknown anonymous connected graph. In this paper, we focus on rendezvous in trees, and, analogously to the efforts that have been made for solving the…
Winner-take-all competitions in forecasting and machine-learning suffer from distorted incentives. Witkowski et al. 2018 identified this problem and proposed ELF, a truthful mechanism to select a winner. We show that, from a pool of $n$…
We study the power of randomness in the Number-on-Forehead (NOF) model in communication complexity. We construct an explicit 3-player function $f:[N]^3 \to \{0,1\}$, such that: (i) there exist a randomized NOF protocol computing it that…
We consider the selection problem on a completely connected network of $n$ processors with no shared memory. Each processor initially holds a given numeric item of $b$ bits allowed to send a message of $\max ( b, \lg n )$ bits to another…