Related papers: Unposed: Unsupervised Pose Estimation based Produc…
We address the problem of personalizing query completion in a digital commerce setting, in which the bounce rate is typically high and recurring users are rare. We focus on in-session personalization and improve a standard noisy channel…
What defines a visual style? Fashion styles emerge organically from how people assemble outfits of clothing, making them difficult to pin down with a computational model. Low-level visual similarity can be too specific to detect…
While metric learning is important for Person re-identification (RE-ID), a significant problem in visual surveillance for cross-view pedestrian matching, existing metric models for RE-ID are mostly based on supervised learning that requires…
The high number of products available makes it difficult for a user to find the most suitable products according to their needs. This problem is especially exacerbated when the user is trying to optimize multiple attributes during product…
3D human pose estimation has been a long-standing challenge in computer vision and graphics, where multi-view methods have significantly progressed but are limited by the tedious calibration processes. Existing multi-view methods are…
In product advertising applications, the automated inpainting of backgrounds utilizing AI techniques in product images has emerged as a significant task. However, the techniques still suffer from issues such as inappropriate background and…
Assessing image quality is crucial in image processing tasks such as compression, super-resolution, and denoising. While subjective assessments involving human evaluators provide the most accurate quality scores, they are impractical for…
Category-level articulated object pose estimation aims to estimate a hierarchy of articulation-aware object poses of an unseen articulated object from a known category. To reduce the heavy annotations needed for supervised learning methods,…
Product feature recommendations are critical for online customers to purchase the right products based on the right features. For a customer, selecting the product that has the best trade-off between price and functionality is a…
Unsupervised learning of a generalizable model of the visual appearance of humans from video data is of major importance for computing systems interacting naturally with their users and others. We propose a step towards automatic behavior…
Existing research on unconstrained in-the-wild head pose estimation suffers from the flaws of its datasets, which consist of either numerous samples by non-realistic synthesis or constrained collection, or small-scale natural images yet…
Single-view RGB model-based object pose estimation methods achieve strong generalization but are fundamentally limited by depth ambiguity, clutter, and occlusions. Multi-view pose estimation methods have the potential to solve these issues,…
We study how to leverage Web images to augment human-curated object detection datasets. Our approach is two-pronged. On the one hand, we retrieve Web images by image-to-image search, which incurs less domain shift from the curated data than…
Unsupervised landmark learning is the task of learning semantic keypoint-like representations without the use of expensive input keypoint-level annotations. A popular approach is to factorize an image into a pose and appearance data stream,…
Human pose estimation (HPE) with convolutional neural networks (CNNs) for indoor monitoring is one of the major challenges in computer vision. In contrast to HPE in perspective views, an indoor monitoring system can consist of an…
Articulated objects exist widely in the real world. However, previous 3D generative methods for unsupervised part decomposition are unsuitable for such objects, because they assume a spatially fixed part location, resulting in inconsistent…
Multi-person pose estimation (MPPE) in natural images is key to the meaningful use of visual data in many fields including movement science, security, and rehabilitation. In this paper we tackle MPPE with a bottom-up approach, starting with…
Traditional approaches to upper body pose estimation using monocular vision rely on complex body models and a large variety of geometric constraints. We argue that this is not ideal and somewhat inelegant as it results in large processing…
We present a deployment friendly, fast bottom-up framework for multi-person 3D human pose estimation. We adopt a novel neural representation of multi-person 3D pose which unifies the position of person instances with their corresponding 3D…
Gesture as language of non-verbal communication has been theoretically established since the 17th century. However, its relevance for the visual arts has been expressed only sporadically. This may be primarily due to the sheer overwhelming…