Related papers: Building Scalable Video Understanding Benchmarks t…
With the recent development of Deep Learning applied to Computer Vision, sport video understanding has gained a lot of attention, providing much richer information for both sport consumers and leagues. This paper introduces…
Recent advances in audio-synchronized visual animation enable control of video content using audios from specific classes. However, existing methods rely heavily on expensive manual curation of high-quality, class-specific training videos,…
Recent advances in audio-language models have demonstrated remarkable success on short, segment-level speech tasks. However, real-world applications such as meeting transcription, spoken document understanding, and conversational analysis…
In this paper, we propose a study on multi-modal (audio and video) action spotting and classification in soccer videos. Action spotting and classification are the tasks that consist in finding the temporal anchors of events in a video and…
Temporal video alignment aims to synchronize the key events like object interactions or action phase transitions in two videos. Such methods could benefit various video editing, processing, and understanding tasks. However, existing…
Soccer has a considerable market share of the global sports industry, and the interest in viewing videos from soccer games continues to grow. In this respect, it is important to provide game summaries and highlights of the main game events.…
CLIP has shown promising performance across many short-text tasks in a zero-shot manner. However, limited by the input length of the text encoder, CLIP struggles on under-stream tasks with long-text inputs ($>77$ tokens). To remedy this…
Adapting CLIP for videos has gained popularity due to its semantic and rich representation. While CLIP is a good starting point, it typically undergoes post-pretraining (contrastive finetuning) on large video narration or caption datasets…
Counting in long videos remains a fundamental yet underexplored challenge in computer vision. Real-world recordings often span tens of minutes or longer and contain sparse, diverse events, making long-range temporal reasoning particularly…
Classifying videos into distinct categories, such as Sport and Music Video, is crucial for multimedia understanding and retrieval, especially when an immense volume of video content is being constantly generated. Traditional methods require…
Learning multimodal video understanding typically relies on datasets comprising video clips paired with manually annotated captions. However, this becomes even more challenging when dealing with long-form videos, lasting from minutes to…
Soccer is a globally popular sport with a vast audience, in this paper, we consider constructing an automatic soccer game commentary model to improve the audiences' viewing experience. In general, we make the following contributions: First,…
Multi-modal Large language models (MLLMs) show remarkable ability in video understanding. Nevertheless, understanding long videos remains challenging as the models can only process a finite number of frames in a single inference,…
To date, machine learning for human action recognition in video has been widely implemented in sports activities. Although some studies have been successful in the past, precision is still the most significant concern. In this study, we…
The objective of action quality assessment is to score sports videos. However, most existing works focus only on video dynamic information (i.e., motion information) but ignore the specific postures that an athlete is performing in a video,…
This paper presents the results of a study conducted on the perceptual acceptability of audio-video desynchronization for sports videos. The study was conducted with 45 videos generated by applying 8 audio-video offsets on 5 source…
Tracking objects in soccer videos is extremely important to gather both player and team statistics, whether it is to estimate the total distance run, the ball possession or the team formation. Video processing can help automating the…
Large-scale vision-language pre-trained (VLP) models (e.g., CLIP) are renowned for their versatility, as they can be applied to diverse applications in a zero-shot setup. However, when these models are used in specific domains, their…
Long video summarization presents significant challenges for current multimodal large language models (MLLMs), particularly in maintaining temporal fidelity over extended durations and producing summaries that are both semantically and…
Recently, sign language researchers have turned to sign language interpreted TV broadcasts, comprising (i) a video of continuous signing and (ii) subtitles corresponding to the audio content, as a readily available and large-scale source of…