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Related papers: Audio2Gestures: Generating Diverse Gestures from A…

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Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Yunyao Mao , Xiaoyang Liu , Wengang Zhou , Zhenbo Lu , Houqiang Li

Behavioral annotation using signal processing and machine learning is highly dependent on training data and manual annotations of behavioral labels. Previous studies have shown that speech information encodes significant behavioral…

Machine Learning · Computer Science 2017-01-13 Haoqi Li , Brian Baucom , Panayiotis Georgiou

Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Ling-An Zeng , Gaojie Wu , Ancong Wu , Jian-Fang Hu , Wei-Shi Zheng

In this work, we investigate a simple and must-known conditional generative framework based on Vector Quantised-Variational AutoEncoder (VQ-VAE) and Generative Pre-trained Transformer (GPT) for human motion generation from textural…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jianrong Zhang , Yangsong Zhang , Xiaodong Cun , Shaoli Huang , Yong Zhang , Hongwei Zhao , Hongtao Lu , Xi Shen

In this paper, we abstract the process of people hearing speech, extracting meaningful cues, and creating various dynamically audio-consistent talking faces, termed Listening and Imagining, into the task of high-fidelity diverse talking…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Chao Xu , Yang Liu , Jiazheng Xing , Weida Wang , Mingze Sun , Jun Dan , Tianxin Huang , Siyuan Li , Zhi-Qi Cheng , Ying Tai , Baigui Sun

Human motion modeling traditionally separates motion generation and estimation into distinct tasks with specialized models. Motion generation models focus on creating diverse, realistic motions from inputs like text, audio, or keyframes,…

Graphics · Computer Science 2025-05-05 Jiefeng Li , Jinkun Cao , Haotian Zhang , Davis Rempe , Jan Kautz , Umar Iqbal , Ye Yuan

Our goal is to generate realistic human motion from natural language. Modern methods often face a trade-off between model expressiveness and text-to-motion alignment. Some align text and motion latent spaces but sacrifice expressiveness;…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Nefeli Andreou , Xi Wang , Victoria Fernández Abrevaya , Marie-Paule Cani , Yiorgos Chrysanthou , Vicky Kalogeiton

Recent advances in dance generation have enabled the automatic synthesis of 3D dance motions. However, existing methods still face significant challenges in simultaneously achieving high realism, precise dance-music synchronization, diverse…

Music-to-dance generation aims to synthesize human dance motion conditioned on musical input. Despite recent progress, significant challenges remain due to the semantic gap between music and dance motion, as music offers only abstract cues,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Qing Wang , Xiaohang Yang , Yilan Dong , Naveen Raj Govindaraj , Gregory Slabaugh , Shanxin Yuan

This paper studies an efficient multimodal data communication scheme for video conferencing. In our considered system, a speaker gives a talk to the audiences, with talking head video and audio being transmitted. Since the speaker does not…

Multimedia · Computer Science 2024-10-30 Haonan Tong , Haopeng Li , Hongyang Du , Zhaohui Yang , Changchuan Yin , Dusit Niyato

Existing methods for synthesizing 3D human gestures from speech have shown promising results, but they do not explicitly model the impact of emotions on the generated gestures. Instead, these methods directly output animations from speech…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Kiran Chhatre , Radek Daněček , Nikos Athanasiou , Giorgio Becherini , Christopher Peters , Michael J. Black , Timo Bolkart

Achieving realistic, vivid, and human-like synthesized conversational gestures conditioned on multi-modal data is still an unsolved problem due to the lack of available datasets, models and standard evaluation metrics. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2022-09-21 Haiyang Liu , Zihao Zhu , Naoya Iwamoto , Yichen Peng , Zhengqing Li , You Zhou , Elif Bozkurt , Bo Zheng

We propose PersonaGesture, a diffusion-based pipeline for single-reference co-speech gesture personalization of unseen speakers. Given target speech and one motion clip from a new speaker, the model must synthesize gestures that follow the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Xiangyue Zhang , Yiyi Cai , Kunhang Li , Kaixing Yang , You Zhou , Zhengqing Li , Xuangeng Chu , Jiaxu Zhang , Haiyang Liu

Human motion prediction, which plays a key role in computer vision, generally requires a past motion sequence as input. However, in real applications, a complete and correct past motion sequence can be too expensive to achieve. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Chunzhi Gu , Yan Zhao , Chao Zhang

Synthesizing natural head motion to accompany speech for an embodied conversational agent is necessary for providing a rich interactive experience. Most prior works assess the quality of generated head motion by comparing them against a…

Audio and Speech Processing · Electrical Eng. & Systems 2022-10-27 Trisha Mittal , Zakaria Aldeneh , Masha Fedzechkina , Anurag Ranjan , Barry-John Theobald

Natural co-speech gestures are essential components to improve the experience of Human-robot interaction (HRI). However, current gesture generation approaches have many limitations of not being natural, not aligning with the speech and…

Robotics · Computer Science 2024-09-10 Shiyi Tang , Christian Dondrup

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Masato Soga , Ryuki Takebayashi

We devise a cascade GAN approach to generate talking face video, which is robust to different face shapes, view angles, facial characteristics, and noisy audio conditions. Instead of learning a direct mapping from audio to video frames, we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lele Chen , Ross K. Maddox , Zhiyao Duan , Chenliang Xu

We consider the task of generating diverse and realistic videos guided by natural audio samples from a wide variety of semantic classes. For this task, the videos are required to be aligned both globally and temporally with the input audio:…

Machine Learning · Computer Science 2023-09-29 Guy Yariv , Itai Gat , Sagie Benaim , Lior Wolf , Idan Schwartz , Yossi Adi

The art of communication beyond speech there are gestures. The automatic co-speech gesture generation draws much attention in computer animation. It is a challenging task due to the diversity of gestures and the difficulty of matching the…

Human-Computer Interaction · Computer Science 2023-05-09 Sicheng Yang , Zhiyong Wu , Minglei Li , Zhensong Zhang , Lei Hao , Weihong Bao , Ming Cheng , Long Xiao
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