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The World Health Organization (WHO) estimated that approximately 1.4 million individuals worldwide died by suicide in 2022. This figure indicates that one person died by suicide every 20 s during the year. Globally, suicide is the…

Computers and Society · Computer Science 2024-02-13 Yasin Dus , Georgiy Nefedov

The COVID-19 pandemic is not only having a heavy impact on healthcare but also changing people's habits and the society we live in. Countries such as Italy have enforced a total lockdown lasting several months, with most of the population…

Social and Information Networks · Computer Science 2021-06-03 Martino Trevisan , Luca Vassio , Danilo Giordano

With the significant increase in users on social media platforms, a new means of political campaigning has appeared. Twitter and Facebook are now notable campaigning tools during elections. Indeed, the candidates and their parties now take…

Social and Information Networks · Computer Science 2022-04-18 Hadi Abdine , Yanzhu Guo , Virgile Rennard , Michalis Vazirgiannis

This paper introduces the Expected Booking (xB) model, a novel metric designed to estimate the likelihood of a foul resulting in a yellow card in football. Through three iterative experiments, employing ensemble methods, the model…

Machine Learning · Computer Science 2024-01-18 Adnan Azmat , Su Su Yi

The availability of massive data about sports activities offers nowadays the opportunity to quantify the relation between performance and success. In this study, we analyze more than 6,000 games and 10 million events in six European leagues…

Applications · Statistics 2017-11-17 Luca Pappalardo , Paolo Cintia

Classifying player actions from soccer videos is a challenging problem, which has become increasingly important in sports analytics over the years. Most state-of-the-art methods employ highly complex offline networks, which makes it…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Sarosij Bose , Saikat Sarkar , Amlan Chakrabarti

In this paper, we introduce SoccerNet, a benchmark for action spotting in soccer videos. The dataset is composed of 500 complete soccer games from six main European leagues, covering three seasons from 2014 to 2017 and a total duration of…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Silvio Giancola , Mohieddine Amine , Tarek Dghaily , Bernard Ghanem

We consider all players and clubs in top twenty world football leagues in the last fifteen seasons. The purpose of this paper is to reveal top football players and identify springboard clubs. To do that, we construct two separate weighted…

Social and Information Networks · Computer Science 2016-02-12 Matic Tribušon , Matevž Lenič

Social sciences have an important challenge today to take advantage of new research opportunities provided by large amounts of data generated by online social networks. Because of its marketing value, sports clubs are also motivated in…

Social and Information Networks · Computer Science 2018-12-12 Eszter Bokanyi , Attila Soti , Gabor Vattay

Ubiquitous sensors and Internet of Things (IoT) technologies have revolutionized the sports industry, providing new methodologies for planning, effective coordination of training, and match analysis post game. New methods, including machine…

Since the first alert launched by the World Health Organization (5 January, 2020), COVID-19 has been spreading out to over 180 countries and territories. As of June 18, 2020, in total, there are now over 8,400,000 cases and over 450,000…

A strong structural regularity of classes is found in soccer teams ranked by the Union of European Football Associations (UEFA) for the time interval 2009-2014. It concerns 424 to 453 teams according to the 5 competition seasons. The…

Applications · Statistics 2018-02-14 Marcel Ausloos

Match-fixing undermines the integrity of sport by eroding public trust and threatening the financial sustainability of clubs and leagues. The global expansion of sports betting markets has created new incentives and opportunities for…

General Economics · Economics 2026-05-29 David Winkelmann , Maya Vienken , Christian Deutscher , Roland Langrock

Professional sports enhance interaction among athletes through training groups, sponsored events and competitions. Among these, the Olympic Games represent the largest competition with a global impact, providing the participants with a…

Physics and Society · Physics 2024-10-29 Jorge P. Rodríguez , Lluís Arola-Fernández

RoboCup is an international scientific robot competition in which teams of multiple robots compete against each other. Its different leagues provide many sources of robotics data, that can be used for further analysis and application of…

Artificial Intelligence · Computer Science 2020-02-12 Olivia Michael , Oliver Obst , Falk Schmidsberger , Frieder Stolzenburg

The advent of social media changed the way we consume content favoring a disintermediated access and production. This scenario has been matter of critical discussion about its impact on society. Magnified in the case of Arab Spring or…

Social and Information Networks · Computer Science 2020-06-29 Matteo Cinelli , Stefano Cresci , Alessandro Galeazzi , Walter Quattrociocchi , Maurizio Tesconi

Soccer is one of the most popular sport worldwide, with live broadcasts frequently available for major matches. However, extracting detailed, frame-by-frame information on player actions from these videos remains a challenge. Utilizing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Shikun Xu , Yandong Zhu , Gen Li , Changhu Wang

The SoccerNet 2025 Challenges mark the fifth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in football video understanding. This year's challenges span four vision-based tasks: (1)…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Silvio Giancola , Anthony Cioppa , Marc Gutiérrez-Pérez , Jan Held , Carlos Hinojosa , Victor Joos , Arnaud Leduc , Floriane Magera , Karen Sanchez , Vladimir Somers , Artur Xarles , Antonio Agudo , Alexandre Alahi , Olivier Barnich , Albert Clapés , Christophe De Vleeschouwer , Sergio Escalera , Bernard Ghanem , Thomas B. Moeslund , Marc Van Droogenbroeck , Tomoki Abe , Saad Alotaibi , Faisal Altawijri , Steven Araujo , Xiang Bai , Xiaoyang Bi , Jiawang Cao , Vanyi Chao , Kamil Czarnogórski , Fabian Deuser , Mingyang Du , Tianrui Feng , Patrick Frenzel , Mirco Fuchs , Jorge García , Konrad Habel , Takaya Hashiguchi , Sadao Hirose , Xinting Hu , Yewon Hwang , Ririko Inoue , Riku Itsuji , Kazuto Iwai , Hongwei Ji , Yangguang Ji , Licheng Jiao , Yuto Kageyama , Yuta Kamikawa , Yuuki Kanasugi , Hyungjung Kim , Jinwook Kim , Takuya Kurihara , Bozheng Li , Lingling Li , Xian Li , Youxing Lian , Dingkang Liang , Hongkai Lin , Jiadong Lin , Jian Liu , Liang Liu , Shuaikun Liu , Zhaohong Liu , Yi Lu , Federico Méndez , Huadong Ma , Wenping Ma , Jacek Maksymiuk , Henry Mantilla , Ismail Mathkour , Daniel Matthes , Ayaha Motomochi , Amrulloh Robbani Muhammad , Haruto Nakayama , Joohyung Oh , Yin May Oo , Marcelo Ortega , Norbert Oswald , Rintaro Otsubo , Fabian Perez , Mengshi Qi , Cristian Rey , Abel Reyes-Angulo , Oliver Rose , Hoover Rueda-Chacón , Hideo Saito , Jose Sarmiento , Kanta Sawafuji , Atom Scott , Xi Shen , Pragyan Shrestha , Jae-Young Sim , Long Sun , Yuyang Sun , Tomohiro Suzuki , Licheng Tang , Masato Tonouchi , Ikuma Uchida , Henry O. Velesaca , Tiancheng Wang , Rio Watanabe , Jay Wu , Yongliang Wu , Shunzo Yamagishi , Di Yang , Xu Yang , Yuxin Yang , Hao Ye , Xinyu Ye , Calvin Yeung , Xuanlong Yu , Chao Zhang , Dingyuan Zhang , Kexing Zhang , Zhe Zhao , Xin Zhou , Wenbo Zhu , Julian Ziegler

The ongoing COVID-19 pandemic risks wiping out years of progress made in reducing global poverty. In this paper, we explore to what extent financial inclusion could help mitigate the increase in poverty using cross-country data across 78…

Econometrics · Economics 2020-06-19 Mostak Ahamed , Roxana Gutiérrez-Romero

We modeled the dynamics of a soccer match based on a network representation where players are nodes discretely clustered into homogeneous groups. Players were grouped by physical proximity, supported by the intuitive notion that competing…

Social and Information Networks · Computer Science 2021-08-09 Luis Ramada Pereira , Rui J. Lopes , Jorge Louçã , Duarte Araújo , João Ramos